geiserx_ts_dataplane 0.29.2

tailscale packet processing data plane
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
//! The packet processing dataplane, as a tokio task.

use std::{collections::HashMap, convert::Infallible, ops::DerefMut, sync::atomic::AtomicU32};

use tokio::sync::{Mutex, mpsc};
use ts_packet::PacketMut;
use ts_transport::{OverlayTransportId, PeerId, UnderlayTransportId};
use ts_tunnel::NodeKeyPair;

use crate::{EventResult, InboundResult, OutboundResult};

/// Queue for packets leaving the data plane "up" into an overlay transport.
pub type DataplaneToOverlay = mpsc::UnboundedSender<Vec<PacketMut>>;

/// Queue for packets entering the data plane "down" from an overlay transport.
pub type DataplaneFromOverlay = mpsc::UnboundedReceiver<Vec<PacketMut>>;

/// Queue for packets leaving the data plane "down" into an underlay transport.
pub type DataplaneToUnderlay = mpsc::UnboundedSender<(PeerId, Vec<PacketMut>)>;

/// Queue for packets entering the data plane "up" from an underlay transport.
pub type DataplaneFromUnderlay = mpsc::UnboundedReceiver<(PeerId, Vec<PacketMut>)>;

// TODO: wire in overlay/underlay transport traits

/// Transforms packets to make tailscale happen.
pub struct DataPlane {
    core_state: Mutex<CoreState>,
    poll_state: Mutex<PollState>,

    transports_changed: tokio::sync::Notify,

    underlay_down: DataplaneToUnderlay,
    overlay_up: DataplaneToOverlay,

    next_underlay_transport: AtomicU32,
    next_overlay_transport: AtomicU32,
}

struct CoreState {
    /// The synchronous core of the data plane.
    sync: crate::DataPlane,

    /// Queues to write packets to overlay transports.
    overlay_transports: HashMap<OverlayTransportId, DataplaneToOverlay>,
    /// Queues to write packets to underlay transports.
    underlay_transports: HashMap<UnderlayTransportId, DataplaneToUnderlay>,
}

/// State that must be held during async polling.
struct PollState {
    /// Queue for packets entering the data plane ("coming down") from overlay transports.
    from_overlay: DataplaneFromOverlay,
    /// Queue for packets entering the data plane ("coming up") from underlay transports.
    from_underlay: DataplaneFromUnderlay,
}

impl DataPlane {
    /// Create a new data plane for a wireguard node key.
    ///
    /// The caller must configure overlay/underlay output queues for the data plane to be useful,
    /// otherwise all it can do is drop packets.
    pub fn new(my_key: NodeKeyPair) -> Self {
        let (overlay_up, overlay_down) = mpsc::unbounded_channel();
        let (underlay_down, underlay_up) = mpsc::unbounded_channel();

        let sync = crate::DataPlane::new(my_key);

        Self {
            underlay_down,
            overlay_up,

            next_overlay_transport: Default::default(),
            next_underlay_transport: Default::default(),

            transports_changed: tokio::sync::Notify::new(),

            core_state: Mutex::new(CoreState {
                sync,
                overlay_transports: Default::default(),
                underlay_transports: Default::default(),
            }),

            poll_state: Mutex::new(PollState {
                from_overlay: overlay_down,
                from_underlay: underlay_up,
            }),
        }
    }

    /// Allocate a new underlay transport.
    pub async fn new_underlay_transport(
        &self,
    ) -> (
        UnderlayTransportId,
        DataplaneFromUnderlay,
        DataplaneToUnderlay,
    ) {
        let id = self
            .next_underlay_transport
            .fetch_add(1, std::sync::atomic::Ordering::Relaxed)
            .into();

        let (tx, rx) = mpsc::unbounded_channel();

        {
            let mut rest = self.core_state.lock().await;
            rest.underlay_transports.insert(id, tx);
        }

        self.transports_changed.notify_waiters();

        (id, rx, self.underlay_down.clone())
    }

    /// Allocate a new overlay transport.
    pub async fn new_overlay_transport(
        &self,
    ) -> (OverlayTransportId, DataplaneToOverlay, DataplaneFromOverlay) {
        let id = self
            .next_overlay_transport
            .fetch_add(1, std::sync::atomic::Ordering::Relaxed)
            .into();

        let (tx, rx) = mpsc::unbounded_channel();

        {
            let mut rest = self.core_state.lock().await;
            rest.overlay_transports.insert(id, tx);
        }

        self.transports_changed.notify_waiters();

        (id, self.overlay_up.clone(), rx)
    }

    /// Run the data plane forever, moving packets from the input queues to output queues.
    pub async fn run(&self) -> Infallible {
        loop {
            self.step().await;
        }
    }

    /// Run the data plane for a single step.
    #[tracing::instrument(skip_all)]
    pub async fn step(&self) {
        enum SelectResult {
            OverlayDown(Vec<PacketMut>),
            UnderlayUp(PeerId, Vec<PacketMut>),
            TransportsChanged,
            Event,
        }

        // process in two phases:
        //
        // - SELECT: wait for underlying i/o or timer to make progress: don't lock the
        //      user-modifiable (core) state. self.transports_changed is used to break out of this
        //      state if the caller changes the underlying transports
        // - UPDATE: lock the user-modifiable state and actually write out the packets produced
        //      in the SELECT phase (if any)
        //
        // designed this way to ensure that users can add and remove transports at any time without
        // having to wait for the network or a timer to make progress (which may never happen)

        let select_result = {
            let next_event = {
                let state = self.core_state.lock().await;
                state.sync.next_event()
            };

            let mut poll_state = self.poll_state.lock().await;

            let PollState {
                from_overlay: overlay_down,
                from_underlay: underlay_up,
                ..
            } = &mut *poll_state;

            tokio::select! {
                overlay_pkts = overlay_down.recv() => {
                    let overlay_pkts = overlay_pkts.unwrap();
                    tracing::trace!(n_overlay_pkts = overlay_pkts.len());

                    SelectResult::OverlayDown(overlay_pkts)
                }

                underlay_pkts = underlay_up.recv() => {
                    let (peer_id, underlay_pkts) = underlay_pkts.unwrap();
                    tracing::trace!(%peer_id, n_underlay_pkts = underlay_pkts.len());

                    SelectResult::UnderlayUp(peer_id, underlay_pkts)
                }

                _ = self.transports_changed.notified() => {
                    tracing::trace!("transports changed");

                    SelectResult::TransportsChanged
                }

                _ = sleep_until_event(next_event.map(Into::into)) => {
                    tracing::trace!("event");

                    SelectResult::Event
                }
            }
        };

        let mut core = self.core_state.lock().await;

        let (to_peers, to_local) = match select_result {
            SelectResult::OverlayDown(overlay_down) => {
                let OutboundResult { to_peers, loopback } =
                    core.sync.process_outbound(overlay_down);

                (Some(to_peers), Some(loopback))
            }
            SelectResult::UnderlayUp(_peer_id, underlay_up) => {
                let InboundResult { to_local, to_peers } = core.sync.process_inbound(underlay_up);

                (Some(to_peers), Some(to_local))
            }
            SelectResult::Event => {
                let EventResult { to_peers } = core.sync.process_events();
                (Some(to_peers), None)
            }
            SelectResult::TransportsChanged => (None, None),
        };

        if let Some(to_peers) = to_peers {
            write_to_underlay(&core, to_peers).await;
        }

        if let Some(to_local) = to_local {
            write_to_overlay(&core, to_local).await;
        }
    }

    /// Get a mutable reference to the inner [`crate::DataPlane`].
    ///
    /// Primarily intended for mutating the routing tables.
    ///
    /// The returned value is a mutex guard, so limit how long it's held.
    pub async fn inner(&self) -> impl DerefMut<Target = crate::DataPlane> {
        let core = self.core_state.lock().await;
        tokio::sync::MutexGuard::map(core, |x| &mut x.sync)
    }
}

async fn write_to_overlay(slf: &CoreState, packets: HashMap<OverlayTransportId, Vec<PacketMut>>) {
    for (id, packets) in packets {
        if let Some(queue) = slf.overlay_transports.get(&id) {
            tracing::trace!(overlay_id = ?id, n_packets = packets.len());
            queue.send(packets).unwrap();
        }
    }
}

async fn write_to_underlay(
    slf: &CoreState,
    packets: impl IntoIterator<Item = ((UnderlayTransportId, PeerId), Vec<PacketMut>)>,
) {
    for ((tid, peer_id), packets) in packets {
        tracing::trace!(underlay_id = ?tid, %peer_id, n_packets = packets.len());

        if let Some(queue) = slf.underlay_transports.get(&tid) {
            queue.send((peer_id, packets)).unwrap();
        }
    }
}

/// The longest the dataplane will sleep waiting for a timer when *no* event is scheduled, before
/// re-checking the wireguard state machine.
///
/// The primary driver of timer progress is a real scheduled event: an endpoint with persistent
/// keepalive enabled (the default) always reports a next-event deadline via
/// [`crate::DataPlane::next_event`], so `step` wakes exactly on it and the keepalive / rekey / expiry
/// timers fire on schedule even on an otherwise idle, fully-relayed tunnel. When such a deadline
/// exists we sleep all the way to it (it is itself the coalesced *soonest* timer), so an idle tunnel
/// with a keepalive due in ~25s sleeps ~25s and wakes *once* — not once per second.
///
/// This bound is purely a defensive safety net for the *no-event* case: it guarantees the dataplane
/// can never block *forever* on I/O with nothing scheduled — the wedge where `next_event() == None`
/// turned the sleep into `future::pending()`, so an idle session aged past expiry with nothing to
/// refresh it. A spurious wakeup with no due event is harmless (the dispatch finds nothing and writes
/// nothing); a few-second bound keeps that idle-wakeup overhead negligible (≈17k wakeups/day vs the
/// old unconditional 1 Hz floor's ≈86k) while still bounding the wedge window.
const MAX_IDLE_SLEEP: core::time::Duration = core::time::Duration::from_secs(5);

/// Sleep until the next scheduled event deadline; if none is scheduled, sleep at most
/// [`MAX_IDLE_SLEEP`] rather than blocking forever.
///
/// When `deadline` is `Some`, this wakes exactly on it (a finite instant, so it can never block
/// forever and never wakes later than the deadline). When `deadline` is `None` (no event scheduled)
/// it sleeps for [`MAX_IDLE_SLEEP`] so the dataplane periodically re-services the wireguard state
/// machine even with zero traffic and zero scheduled events.
async fn sleep_until_event(deadline: Option<tokio::time::Instant>) {
    let until = next_wakeup(deadline, tokio::time::Instant::now(), MAX_IDLE_SLEEP);
    tokio::time::sleep_until(until).await;
}

/// Compute the next wakeup instant.
///
/// - `Some(deadline)`: wake exactly on the next scheduled event. Real timers (persistent keepalive /
///   rekey / expiry) are always reported as events, and `next_event` already returns the *soonest*
///   one, so honoring it directly means an idle tunnel with a keepalive due in 25s sleeps ~25s and
///   wakes *once*. We deliberately do **not** clamp the deadline down to an idle floor — that would
///   wake ~25× more often for no benefit, since nothing is due before the deadline. The deadline is
///   itself a finite instant, so this can never block forever, and we never wake *later* than it.
/// - `None` (nothing scheduled): collapse to the bounded floor `now + max_idle_sleep` so the result
///   is *always* a finite instant — the dataplane can never sleep forever even with no events.
///
/// Pure so the cadence (and the "never block forever" guarantee) is unit-testable without a runtime.
fn next_wakeup<I: core::ops::Add<core::time::Duration, Output = I> + Copy>(
    deadline: Option<I>,
    now: I,
    max_idle_sleep: core::time::Duration,
) -> I {
    match deadline {
        Some(deadline) => deadline,
        None => now + max_idle_sleep,
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    /// The wedge fix, distilled: with no event scheduled, the dataplane must still wake within the
    /// bounded floor instead of `future::pending()` (block forever). This is what guarantees an idle
    /// endpoint's timers (persistent keepalive / rekey / expiry) keep getting serviced.
    #[test]
    fn no_scheduled_event_still_wakes_within_floor() {
        let now = std::time::Instant::now();
        let woke = next_wakeup(None, now, MAX_IDLE_SLEEP);
        assert_eq!(
            woke,
            now + MAX_IDLE_SLEEP,
            "a None deadline must collapse to the bounded floor, never block forever"
        );
    }

    /// A soon scheduled event is honored exactly: the idle floor only applies when *no* event is
    /// scheduled, it never delays (or hurries) a due event.
    #[test]
    fn near_event_is_honored_exactly() {
        let now = std::time::Instant::now();
        let soon = now + core::time::Duration::from_millis(50);
        assert_eq!(
            next_wakeup(Some(soon), now, MAX_IDLE_SLEEP),
            soon,
            "an event sooner than the floor must wake exactly on its deadline"
        );
    }

    /// A far-future scheduled event is honored exactly, *not* clamped down to the idle floor: the
    /// floor exists only to bound the no-event wedge. `next_event` already reports the soonest timer,
    /// so nothing is due before the deadline — clamping it would just burn ~floor-cadence wakeups on
    /// an idle tunnel (the battery regression this fix removes). Sleeping to a far real deadline is
    /// safe precisely because it is finite (never `pending()`).
    #[test]
    fn far_event_is_honored_not_clamped() {
        let now = std::time::Instant::now();
        let far = now + core::time::Duration::from_secs(3600);
        assert_eq!(
            next_wakeup(Some(far), now, MAX_IDLE_SLEEP),
            far,
            "a far-off scheduled event must be honored exactly, not clamped to the idle floor"
        );
    }

    /// An idle tunnel with a persistent keepalive due in ~25s must sleep ~25s and wake *once*, not
    /// once per [`MAX_IDLE_SLEEP`] — this is the battery/wakeup regression the fix targets.
    #[test]
    fn keepalive_in_25s_sleeps_to_the_deadline_not_the_floor() {
        let now = std::time::Instant::now();
        let keepalive_due = now + core::time::Duration::from_secs(25);
        let woke = next_wakeup(Some(keepalive_due), now, MAX_IDLE_SLEEP);
        assert_eq!(
            woke, keepalive_due,
            "a 25s keepalive deadline must be slept to directly (one wakeup), not capped at the idle floor"
        );
        assert!(
            woke > now + MAX_IDLE_SLEEP,
            "the wakeup must be well past the idle floor: the floor must not shorten a real deadline"
        );
    }

    /// The anti-busy-spin invariant of the wedge fix, stated as a bound: a fully-idle dataplane (no
    /// scheduled event) must always wake **strictly in the future**, on the coarse floor — never at
    /// `now` or earlier (which would make `sleep_until` return instantly and turn `step()` into a
    /// tight, CPU-burning sub-millisecond loop) and never `future::pending()` (the original
    /// block-forever wedge). Swept over several base instants against the *real* `MAX_IDLE_SLEEP` so
    /// the production idle cadence itself is what's pinned, not a toy value.
    ///
    /// Scope note: this is the deepest layer testable without a runtime. A full `#[tokio::test]`
    /// driving [`DataPlane::step`] under `tokio::time::pause()` / `advance()` would require tokio's
    /// `test-util` feature, which `ts_dataplane` does not enable (turning it on is a non-test
    /// dependency change, out of scope here). [`sleep_until_event`] is a thin wrapper that feeds this
    /// exact instant straight to `tokio::time::sleep_until`, so the integration-level idle cadence —
    /// wake every `MAX_IDLE_SLEEP`, never sooner, never never — is fully determined by (and thus
    /// covered through) this helper's boundedness.
    #[test]
    fn idle_wakeup_is_coarse_and_never_busy_spins() {
        // A zero floor would let an idle step() spin; the production cadence must be positive.
        assert!(
            MAX_IDLE_SLEEP > core::time::Duration::ZERO,
            "the idle floor must be a positive cadence, else step() would busy-spin"
        );

        let base = std::time::Instant::now();
        for offset_ms in [0u64, 1, 250, 5_000, 60_000] {
            let now = base + core::time::Duration::from_millis(offset_ms);
            let woke = next_wakeup(None, now, MAX_IDLE_SLEEP);

            // Strictly after `now`: an idle wakeup at or before `now` would busy-spin step().
            assert!(
                woke > now,
                "idle wakeup must be strictly after now (no busy-spin); got {woke:?} <= {now:?}"
            );
            // Bounded to exactly the coarse floor: never sooner (tight loop), always finite
            // (never the old `future::pending()` block-forever).
            assert_eq!(
                woke,
                now + MAX_IDLE_SLEEP,
                "idle wakeup must land on the bounded coarse floor, never sooner and never never"
            );
        }
    }
}