use crate::{
ids::{ActorId, MessageId, prelude::*},
message::{Dispatch, DispatchKind, Message, SignalDetails},
};
use gear_core_errors::SignalCode;
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct SignalMessage {
id: MessageId,
code: SignalCode,
}
impl SignalMessage {
pub fn new(origin_msg_id: MessageId, code: SignalCode) -> Self {
let id = MessageId::generate_signal(origin_msg_id);
Self { id, code }
}
pub fn into_message(self, origin_msg_id: MessageId, destination: ActorId) -> Message {
Message::new(
self.id,
ActorId::SYSTEM,
destination,
Default::default(),
None,
0,
Some(SignalDetails::new(origin_msg_id, self.code).into()),
)
}
pub fn into_dispatch(self, origin_msg_id: MessageId, destination: ActorId) -> Dispatch {
Dispatch::new(
DispatchKind::Signal,
self.into_message(origin_msg_id, destination),
)
}
pub fn id(&self) -> MessageId {
self.id
}
pub fn code(&self) -> SignalCode {
self.code
}
}