gdstyle 0.1.7

A fast, opinionated linter and formatter for GDScript (Godot 4.x)
Documentation
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[package]
edition = "2021"
name = "gdstyle"
version = "0.1.7"
authors = ["Piero Molino <w4nderlust@gmail.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "A fast, opinionated linter and formatter for GDScript (Godot 4.x)"
homepage = "https://github.com/atelico/gdstyle"
documentation = "https://docs.rs/gdstyle"
readme = "README.md"
keywords = [
    "godot",
    "gdscript",
    "linter",
    "formatter",
    "gamedev",
]
categories = [
    "development-tools",
    "command-line-utilities",
]
license = "MIT"
repository = "https://github.com/atelico/gdstyle"

[lib]
name = "gdstyle"
path = "src/lib.rs"

[[bin]]
name = "gdstyle"
path = "src/main.rs"

[[test]]
name = "integration_test"
path = "tests/integration_test.rs"

[dependencies.clap]
version = "4"
features = ["derive"]

[dependencies.colored]
version = "2"

[dependencies.globset]
version = "0.4"

[dependencies.rayon]
version = "1"

[dependencies.serde]
version = "1"
features = ["derive"]

[dependencies.serde_json]
version = "1"

[dependencies.toml]
version = "0.8"

[dev-dependencies.pretty_assertions]
version = "1"

[dev-dependencies.tempfile]
version = "3"

[profile.release]
lto = true
codegen-units = 1
strip = true