gdstyle 0.1.7

A fast, opinionated linter and formatter for GDScript (Godot 4.x)
Documentation
name: Release

on:
  push:
    tags:
      - "v*"

permissions:
  contents: write

env:
  CARGO_TERM_COLOR: always

jobs:
  build-cli:
    name: CLI - ${{ matrix.target }}
    runs-on: ${{ matrix.os }}
    strategy:
      matrix:
        include:
          - target: x86_64-unknown-linux-gnu
            os: ubuntu-latest
            artifact: gdstyle
          - target: x86_64-apple-darwin
            os: macos-latest
            artifact: gdstyle
          - target: aarch64-apple-darwin
            os: macos-latest
            artifact: gdstyle
          - target: x86_64-pc-windows-msvc
            os: windows-latest
            artifact: gdstyle.exe

    steps:
      - uses: actions/checkout@v4

      - name: Install Rust toolchain
        uses: dtolnay/rust-toolchain@stable
        with:
          targets: ${{ matrix.target }}

      - name: Build CLI
        run: cargo build --release --target ${{ matrix.target }} -p gdstyle

      - name: Package (Unix)
        if: runner.os != 'Windows'
        run: |
          cd target/${{ matrix.target }}/release
          tar czf ../../../gdstyle-${{ matrix.target }}.tar.gz ${{ matrix.artifact }}

      - name: Package (Windows)
        if: runner.os == 'Windows'
        run: |
          cd target/${{ matrix.target }}/release
          7z a ../../../gdstyle-${{ matrix.target }}.zip ${{ matrix.artifact }}

      - name: Upload artifact
        uses: actions/upload-artifact@v4
        with:
          name: cli-${{ matrix.target }}
          path: gdstyle-${{ matrix.target }}.*

  build-gdextension:
    name: GDExtension - ${{ matrix.target }}
    runs-on: ${{ matrix.os }}
    strategy:
      matrix:
        include:
          - target: x86_64-unknown-linux-gnu
            os: ubuntu-latest
            lib_name: libgdstyle_gdext.so
          - target: x86_64-apple-darwin
            os: macos-latest
            lib_name: libgdstyle_gdext.dylib
          - target: aarch64-apple-darwin
            os: macos-latest
            lib_name: libgdstyle_gdext.dylib
          - target: x86_64-pc-windows-msvc
            os: windows-latest
            lib_name: gdstyle_gdext.dll

    steps:
      - uses: actions/checkout@v4

      - name: Install Rust toolchain
        uses: dtolnay/rust-toolchain@stable
        with:
          targets: ${{ matrix.target }}

      - name: Build GDExtension
        run: cargo build --release --target ${{ matrix.target }} -p gdstyle-gdext

      - name: Package (Unix)
        if: runner.os != 'Windows'
        run: |
          cd target/${{ matrix.target }}/release
          tar czf ../../../gdstyle-gdext-${{ matrix.target }}.tar.gz ${{ matrix.lib_name }}

      - name: Package (Windows)
        if: runner.os == 'Windows'
        run: |
          cd target/${{ matrix.target }}/release
          7z a ../../../gdstyle-gdext-${{ matrix.target }}.zip ${{ matrix.lib_name }}

      - name: Upload artifact
        uses: actions/upload-artifact@v4
        with:
          name: gdext-${{ matrix.target }}
          path: gdstyle-gdext-${{ matrix.target }}.*

  package-godot-plugin:
    name: Package Godot plugin
    needs: build-gdextension
    runs-on: ubuntu-latest
    steps:
      - uses: actions/checkout@v4

      - name: Download all GDExtension artifacts
        uses: actions/download-artifact@v4
        with:
          path: artifacts

      - name: Assemble plugin
        run: |
          mkdir -p plugin-package/addons/gdstyle/bin

          # Copy plugin source files.
          cp godot-plugin/addons/gdstyle/plugin.cfg plugin-package/addons/gdstyle/
          cp godot-plugin/addons/gdstyle/plugin.gd plugin-package/addons/gdstyle/
          cp godot-plugin/addons/gdstyle/gdstyle_panel.gd plugin-package/addons/gdstyle/
          cp godot-plugin/addons/gdstyle/gdstyle.gdextension plugin-package/addons/gdstyle/

          # Sync plugin.cfg version to the git tag (e.g. v0.1.0 -> 0.1.0)
          # so the asset library listing always matches the release.
          TAG_VERSION="${GITHUB_REF_NAME#v}"
          sed -i "s/^version=.*/version=\"${TAG_VERSION}\"/" plugin-package/addons/gdstyle/plugin.cfg
          echo "plugin.cfg version set to ${TAG_VERSION}"

          # Bundle the icon if one exists at the addon root.
          if [ -f godot-plugin/addons/gdstyle/icon.png ]; then
            cp godot-plugin/addons/gdstyle/icon.png plugin-package/addons/gdstyle/
          fi
          if [ -f godot-plugin/addons/gdstyle/icon.svg ]; then
            cp godot-plugin/addons/gdstyle/icon.svg plugin-package/addons/gdstyle/
          fi

          # Extract and place platform libraries.
          cd artifacts

          tar xzf gdext-x86_64-unknown-linux-gnu/gdstyle-gdext-x86_64-unknown-linux-gnu.tar.gz
          mv libgdstyle_gdext.so ../plugin-package/addons/gdstyle/bin/

          tar xzf gdext-x86_64-apple-darwin/gdstyle-gdext-x86_64-apple-darwin.tar.gz
          mv libgdstyle_gdext.dylib ../plugin-package/addons/gdstyle/bin/libgdstyle_gdext.x86_64.dylib

          tar xzf gdext-aarch64-apple-darwin/gdstyle-gdext-aarch64-apple-darwin.tar.gz
          mv libgdstyle_gdext.dylib ../plugin-package/addons/gdstyle/bin/libgdstyle_gdext.arm64.dylib
          7z x gdext-x86_64-pc-windows-msvc/gdstyle-gdext-x86_64-pc-windows-msvc.zip -o.
          mv gdstyle_gdext.dll ../plugin-package/addons/gdstyle/bin/

      - name: Package plugin
        run: |
          cd plugin-package
          zip -r ../gdstyle-godot-plugin.zip addons/

      - name: Upload plugin package
        uses: actions/upload-artifact@v4
        with:
          name: godot-plugin
          path: gdstyle-godot-plugin.zip

  release:
    name: Create GitHub Release
    needs: [build-cli, build-gdextension, package-godot-plugin]
    runs-on: ubuntu-latest
    steps:
      - uses: actions/checkout@v4

      - name: Download all artifacts
        uses: actions/download-artifact@v4
        with:
          path: artifacts

      - name: Create release
        uses: softprops/action-gh-release@v2
        with:
          body_path: RELEASE_NOTES.md
          generate_release_notes: true
          files: |
            artifacts/cli-*/gdstyle-*
            artifacts/gdext-*/gdstyle-gdext-*
            artifacts/godot-plugin/gdstyle-godot-plugin.zip

  publish-crates:
    name: Publish to crates.io
    needs: release
    runs-on: ubuntu-latest
    steps:
      - uses: actions/checkout@v4

      - name: Install Rust toolchain
        uses: dtolnay/rust-toolchain@stable

      # Only the `gdstyle` crate is published; `gdstyle-gdext` has
      # publish = false in its Cargo.toml because it's a Godot-only artifact
      # shipped via the plugin zip, not via crates.io.
      - name: Publish gdstyle
        run: cargo publish -p gdstyle
        env:
          CARGO_REGISTRY_TOKEN: ${{ secrets.CARGO_REGISTRY_TOKEN }}