gdscript-scene 0.4.0

A .tscn/.tres parser feeding node-path typing (the scene-aware killer feature) — gdscript-analyzer.
Documentation

gdscript-scene

A .tscn/.tres parser that feeds node-path typing — so $Node, %Unique, and get_node(...) are typed against the actual scene tree. This is the scene-aware capability the engine's own LSP doesn't fully provide.

An internal layer of gdscript-analyzer, a fast, embeddable GDScript (Godot 4.x) static-analysis library ("Roslyn for Godot"). You normally don't depend on this crate directly — use gdscript-ide (the public API), or the @gdscript-analyzer/core (Node) / @gdscript-analyzer/wasm (browser) packages.