gdscript-scene 0.3.0

A .tscn/.tres parser feeding node-path typing (the scene-aware killer feature) — gdscript-analyzer.
Documentation
# Changelog

All notable changes to this project are documented here.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html)
(under Cargo's 0.x reading: while `0.x`, a breaking change bumps the minor and a
new feature is a patch).
## [0.3.0] - 2026-06-28



## [0.2.1] - 2026-06-27

### Added

- **hir:** Type node paths that descend INTO an instanced sub-scene ($Enemy/Sprite)

### Style

- Apply rustfmt to the Phase-5 hardening changes



## [0.2.0] - 2026-06-27

### Documentation

- Client-facing READMEs + accurate v0.1 package metadata