gdscript-api 0.2.1

The Godot engine model (classes, methods, signals, enums, …) generated from extension_api.json.
Documentation
[package]
name = "gdscript-api"
description = "The Godot engine model (classes, methods, signals, enums, …) generated from extension_api.json."
version.workspace = true
edition.workspace = true
readme = "README.md"
rust-version.workspace = true
license.workspace = true
repository.workspace = true
homepage.workspace = true
authors.workspace = true
categories.workspace = true
keywords.workspace = true

[dependencies]
gdscript-base = { workspace = true }
rkyv = { workspace = true }
rustc-hash = { workspace = true }

[features]
default = ["bundled-api"]
# `bundled-api` embeds the prebuilt engine-API blob via `include_bytes!` (native only — see
# `src/lib.rs`). `xtask` builds this crate with `--no-default-features` because it *writes*
# the blob and so must compile before the blob exists; the wasm binding also leaves it off
# and fetches the blob as a separate asset (Playbook §4.5).
bundled-api = []

[lints]
workspace = true

[package.metadata.docs.rs]
all-features = true
rustdoc-args = ["--cfg", "docsrs"]