gdrust_kit
A toolkit of Rust utilities for Godot game development.
Tools
collision: Collision toolspathfinding: Pathfinding toolsplayer_controller: Player input and controls
Usage
# Use specific tools
= { = "0.1.0", = ["collision"] }
# Use all tools
= { = "0.1.0", = ["all"] }
# Or use individual crates directly
= "0.1.0"
// Import and use tools
use collision;
// Create a collision object
// TODO: WIP