[][src]Struct gdnative::api::VSlider

pub struct VSlider { /* fields omitted */ }

core class VSlider inherits Slider (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

VSlider is a reference-only type. Persistent references can only exist in the unsafe Ref<VSlider> form.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using Ref::free, or Ref::queue_free if it is a Node.

Class hierarchy

VSlider inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl VSlider[src]

pub fn new() -> Ref<VSlider, Unique>[src]

Creates a new instance of this object.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed.

Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using Ref::free, or preferably Ref::queue_free if it is a Node.

Methods from Deref<Target = Slider>

pub fn ticks(&self) -> i64[src]

Number of ticks displayed on the slider, including border ticks. Ticks are uniformly-distributed value markers.

pub fn ticks_on_borders(&self) -> bool[src]

If [code]true[/code], the slider will display ticks for minimum and maximum values.

pub fn is_editable(&self) -> bool[src]

If [code]true[/code], the slider can be interacted with. If [code]false[/code], the value can be changed only by code.

pub fn is_scrollable(&self) -> bool[src]

If [code]true[/code], the value can be changed using the mouse wheel.

pub fn set_editable(&self, editable: bool)[src]

If [code]true[/code], the slider can be interacted with. If [code]false[/code], the value can be changed only by code.

pub fn set_scrollable(&self, scrollable: bool)[src]

If [code]true[/code], the value can be changed using the mouse wheel.

pub fn set_ticks(&self, count: i64)[src]

Number of ticks displayed on the slider, including border ticks. Ticks are uniformly-distributed value markers.

pub fn set_ticks_on_borders(&self, ticks_on_border: bool)[src]

If [code]true[/code], the slider will display ticks for minimum and maximum values.

Trait Implementations

impl Debug for VSlider[src]

impl Deref for VSlider[src]

type Target = Slider

The resulting type after dereferencing.

impl DerefMut for VSlider[src]

impl GodotObject for VSlider[src]

type RefKind = ManuallyManaged

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl Instanciable for VSlider[src]

impl QueueFree for VSlider[src]

impl SubClass<CanvasItem> for VSlider[src]

impl SubClass<Control> for VSlider[src]

impl SubClass<Node> for VSlider[src]

impl SubClass<Object> for VSlider[src]

impl SubClass<Range> for VSlider[src]

impl SubClass<Slider> for VSlider[src]

Auto Trait Implementations

impl RefUnwindSafe for VSlider

impl !Send for VSlider

impl !Sync for VSlider

impl Unpin for VSlider

impl UnwindSafe for VSlider

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.