[][src]Struct gdnative::api::ConcavePolygonShape

pub struct ConcavePolygonShape { /* fields omitted */ }

core class ConcavePolygonShape inherits Shape (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

ConcavePolygonShape inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl ConcavePolygonShape[src]

pub fn new() -> Ref<ConcavePolygonShape, Unique>[src]

Creates a new instance of this object.

This is a reference-counted type. The returned object is automatically managed by Ref.

pub fn faces(&self) -> TypedArray<Vector3D<f32, UnknownUnit>>[src]

Returns the faces (an array of triangles).

pub fn set_faces(&self, faces: TypedArray<Vector3D<f32, UnknownUnit>>)[src]

Sets the faces (an array of triangles).

Methods from Deref<Target = Shape>

pub fn margin(&self) -> f64[src]

The collision margin for the shape.

pub fn set_margin(&self, margin: f64)[src]

The collision margin for the shape.

Trait Implementations

impl Debug for ConcavePolygonShape[src]

impl Deref for ConcavePolygonShape[src]

type Target = Shape

The resulting type after dereferencing.

impl DerefMut for ConcavePolygonShape[src]

impl GodotObject for ConcavePolygonShape[src]

type RefKind = RefCounted

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl Instanciable for ConcavePolygonShape[src]

impl SubClass<Object> for ConcavePolygonShape[src]

impl SubClass<Reference> for ConcavePolygonShape[src]

impl SubClass<Resource> for ConcavePolygonShape[src]

impl SubClass<Shape> for ConcavePolygonShape[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.