[][src]Struct gdnative::prelude::Reference

pub struct Reference { /* fields omitted */ }

Base class of all reference-counted types. Inherits Object.

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

Reference inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl Reference[src]

pub fn new() -> Ref<Reference, Unique>[src]

Creates a new instance of this object.

This is a reference-counted type. The returned object is automatically managed by Ref.

pub fn init_ref(&self) -> bool[src]

Methods from Deref<Target = Object>

pub fn add_user_signal(
    &self,
    signal: impl Into<GodotString>,
    arguments: VariantArray<Shared>
)
[src]

pub unsafe fn call(
    &self,
    method: impl Into<GodotString>,
    varargs: &[Variant]
) -> Variant
[src]

pub unsafe fn call_deferred(
    &self,
    method: impl Into<GodotString>,
    varargs: &[Variant]
) -> Variant
[src]

pub fn callv(
    &self,
    method: impl Into<GodotString>,
    arg_array: VariantArray<Shared>
) -> Variant
[src]

pub fn can_translate_messages(&self) -> bool[src]

pub fn connect(
    &self,
    signal: impl Into<GodotString>,
    target: impl AsArg<Object>,
    method: impl Into<GodotString>,
    binds: VariantArray<Shared>,
    flags: i64
) -> Result<(), GodotError>
[src]

pub fn disconnect(
    &self,
    signal: impl Into<GodotString>,
    target: impl AsArg<Object>,
    method: impl Into<GodotString>
)
[src]

pub fn emit_signal(
    &self,
    signal: impl Into<GodotString>,
    varargs: &[Variant]
) -> Variant
[src]

pub fn get(&self, property: impl Into<GodotString>) -> Variant[src]

pub fn get_class(&self) -> GodotString[src]

pub fn get_incoming_connections(&self) -> VariantArray<Shared>[src]

pub fn get_indexed(&self, property: impl Into<NodePath>) -> Variant[src]

pub fn get_instance_id(&self) -> i64[src]

pub fn get_meta(&self, name: impl Into<GodotString>) -> Variant[src]

pub fn get_meta_list(&self) -> TypedArray<GodotString>[src]

pub fn get_method_list(&self) -> VariantArray<Shared>[src]

pub fn get_property_list(&self) -> VariantArray<Shared>[src]

pub fn get_script(&self) -> Option<Ref<Reference, Shared>>[src]

pub fn get_signal_connection_list(
    &self,
    signal: impl Into<GodotString>
) -> VariantArray<Shared>
[src]

pub fn get_signal_list(&self) -> VariantArray<Shared>[src]

pub fn has_meta(&self, name: impl Into<GodotString>) -> bool[src]

pub fn has_method(&self, method: impl Into<GodotString>) -> bool[src]

pub fn has_signal(&self, signal: impl Into<GodotString>) -> bool[src]

pub fn has_user_signal(&self, signal: impl Into<GodotString>) -> bool[src]

pub fn is_blocking_signals(&self) -> bool[src]

pub fn is_class(&self, class: impl Into<GodotString>) -> bool[src]

pub fn is_connected(
    &self,
    signal: impl Into<GodotString>,
    target: impl AsArg<Object>,
    method: impl Into<GodotString>
) -> bool
[src]

pub fn is_queued_for_deletion(&self) -> bool[src]

pub fn notification(&self, what: i64, reversed: bool)[src]

pub fn property_list_changed_notify(&self)[src]

pub fn remove_meta(&self, name: impl Into<GodotString>)[src]

pub fn set(&self, property: impl Into<GodotString>, value: impl OwnedToVariant)[src]

pub fn set_block_signals(&self, enable: bool)[src]

pub fn set_deferred(
    &self,
    property: impl Into<GodotString>,
    value: impl OwnedToVariant
)
[src]

pub fn set_indexed(
    &self,
    property: impl Into<NodePath>,
    value: impl OwnedToVariant
)
[src]

pub fn set_message_translation(&self, enable: bool)[src]

pub fn set_meta(&self, name: impl Into<GodotString>, value: impl OwnedToVariant)[src]

pub fn set_script(&self, script: impl AsArg<Reference>)[src]

pub fn to_string(&self) -> GodotString[src]

pub fn tr(&self, message: impl Into<GodotString>) -> GodotString[src]

Trait Implementations

impl Debug for Reference[src]

impl Deref for Reference[src]

type Target = Object

The resulting type after dereferencing.

impl DerefMut for Reference[src]

impl GodotObject for Reference[src]

type RefKind = RefCounted

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl Instanciable for Reference[src]

impl SubClass<Object> for Reference[src]

impl SubClass<Reference> for OpenSimplexNoise[src]

impl SubClass<Reference> for XMLParser[src]

impl SubClass<Reference> for TextureArray[src]

impl SubClass<Reference> for GDScript[src]

impl SubClass<Reference> for AudioEffectSpectrumAnalyzerInstance[src]

impl SubClass<Reference> for TextFile[src]

impl SubClass<Reference> for Curve3D[src]

impl SubClass<Reference> for NavigationPolygon[src]

impl SubClass<Reference> for VisualScriptYieldSignal[src]

impl SubClass<Reference> for StreamPeerSSL[src]

impl SubClass<Reference> for EditorResourcePreviewGenerator[src]

impl SubClass<Reference> for UPNP[src]

impl SubClass<Reference> for GradientTexture[src]

impl SubClass<Reference> for BitmapFont[src]

impl SubClass<Reference> for AStar[src]

impl SubClass<Reference> for PhysicsShapeQueryResult[src]

impl SubClass<Reference> for WebRTCDataChannel[src]

impl SubClass<Reference> for AudioEffectDelay[src]

impl SubClass<Reference> for VisualScriptClassConstant[src]

impl SubClass<Reference> for StyleBoxTexture[src]

impl SubClass<Reference> for VisualScriptPropertyGet[src]

impl SubClass<Reference> for AnimationNodeTimeScale[src]

impl SubClass<Reference> for AudioStreamMicrophone[src]

impl SubClass<Reference> for Sky[src]

impl SubClass<Reference> for ShortCut[src]

impl SubClass<Reference> for AnimationNodeStateMachine[src]

impl SubClass<Reference> for VisualShaderNodeTransformVecMult[src]

impl SubClass<Reference> for HashingContext[src]

impl SubClass<Reference> for VisualScriptBasicTypeConstant[src]

impl SubClass<Reference> for AudioEffectNotchFilter[src]

impl SubClass<Reference> for AnimationNodeStateMachinePlayback[src]

impl SubClass<Reference> for VisualScriptIndexGet[src]

impl SubClass<Reference> for VisualShaderNodeVec3Uniform[src]

impl SubClass<Reference> for VisualShaderNodeOutput[src]

impl SubClass<Reference> for CanvasItemMaterial[src]

impl SubClass<Reference> for CylinderMesh[src]

impl SubClass<Reference> for World2D[src]

impl SubClass<Reference> for ResourceImporter[src]

impl SubClass<Reference> for EditorInspectorPlugin[src]

impl SubClass<Reference> for Crypto[src]

impl SubClass<Reference> for RichTextEffect[src]

impl SubClass<Reference> for AudioStreamPlayback[src]

impl SubClass<Reference> for EditorFeatureProfile[src]

impl SubClass<Reference> for VisualShaderNodeTextureUniformTriplanar[src]

impl SubClass<Reference> for AudioEffectEQ21[src]

impl SubClass<Reference> for ProxyTexture[src]

impl SubClass<Reference> for AudioStreamGeneratorPlayback[src]

impl SubClass<Reference> for ResourceFormatSaver[src]

impl SubClass<Reference> for MultiplayerPeerGDNative[src]

impl SubClass<Reference> for Animation[src]

impl SubClass<Reference> for ConcavePolygonShape[src]

impl SubClass<Reference> for AudioEffectBandLimitFilter[src]

impl SubClass<Reference> for VideoStreamGDNative[src]

impl SubClass<Reference> for PacketPeerUDP[src]

impl SubClass<Reference> for PacketPeerGDNative[src]

impl SubClass<Reference> for LineShape2D[src]

impl SubClass<Reference> for WeakRef[src]

impl SubClass<Reference> for EncodedObjectAsID[src]

impl SubClass<Reference> for VisualShaderNode[src]

impl SubClass<Reference> for CryptoKey[src]

impl SubClass<Reference> for VisualShaderNodeFaceForward[src]

impl SubClass<Reference> for UDPServer[src]

impl SubClass<Reference> for VideoStreamTheora[src]

impl SubClass<Reference> for VisualScriptSelf[src]

impl SubClass<Reference> for VisualShaderNodeScalarConstant[src]

impl SubClass<Reference> for VisualShaderNodeIf[src]

impl SubClass<Reference> for Translation[src]

impl SubClass<Reference> for VisualScriptLists[src]

impl SubClass<Reference> for MeshTexture[src]

impl SubClass<Reference> for CapsuleShape[src]

impl SubClass<Reference> for VisualShaderNodeTransformDecompose[src]

impl SubClass<Reference> for GDScriptFunctionState[src]

impl SubClass<Reference> for AudioEffectPitchShift[src]

impl SubClass<Reference> for DynamicFont[src]

impl SubClass<Reference> for SpatialMaterial[src]

impl SubClass<Reference> for VisualShaderNodeScalarSwitch[src]

impl SubClass<Reference> for Physics2DShapeQueryParameters[src]

impl SubClass<Reference> for VideoStreamWebm[src]

impl SubClass<Reference> for VisualShader[src]

impl SubClass<Reference> for VisualScriptBuiltinFunc[src]

impl SubClass<Reference> for CircleShape2D[src]

impl SubClass<Reference> for VisualScriptFunction[src]

impl SubClass<Reference> for VisualShaderNodeTransformUniform[src]

impl SubClass<Reference> for VisualScriptEmitSignal[src]

impl SubClass<Reference> for EditorSpatialGizmo[src]

impl SubClass<Reference> for PluginScript[src]

impl SubClass<Reference> for Skin[src]

impl SubClass<Reference> for SpatialGizmo[src]

impl SubClass<Reference> for FuncRef[src]

impl SubClass<Reference> for NavigationMesh[src]

impl SubClass<Reference> for VisualShaderNodeInput[src]

impl SubClass<Reference> for Theme[src]

impl SubClass<Reference> for AnimationNodeBlendTree[src]

impl SubClass<Reference> for ImageTexture[src]

impl SubClass<Reference> for GDNativeLibrary[src]

impl SubClass<Reference> for ResourceFormatLoader[src]

impl SubClass<Reference> for AnimationNodeOutput[src]

impl SubClass<Reference> for VisualShaderNodeExpression[src]

impl SubClass<Reference> for InputEventJoypadMotion[src]

impl SubClass<Reference> for AnimationRootNode[src]

impl SubClass<Reference> for AnimationTrackEditPlugin[src]

impl SubClass<Reference> for PHashTranslation[src]

impl SubClass<Reference> for VisualScript[src]

impl SubClass<Reference> for World[src]

impl SubClass<Reference> for AudioEffectPanner[src]

impl SubClass<Reference> for UPNPDevice[src]

impl SubClass<Reference> for VisualShaderNodeVec3Constant[src]

impl SubClass<Reference> for RectangleShape2D[src]

impl SubClass<Reference> for WebRTCPeerConnectionGDNative[src]

impl SubClass<Reference> for VisualScriptPreload[src]

impl SubClass<Reference> for VisualShaderNodeVectorDecompose[src]

impl SubClass<Reference> for DynamicFontData[src]

impl SubClass<Reference> for Texture[src]

impl SubClass<Reference> for PCKPacker[src]

impl SubClass<Reference> for Image[src]

impl SubClass<Reference> for AudioEffectStereoEnhance[src]

impl SubClass<Reference> for ConcavePolygonShape2D[src]

impl SubClass<Reference> for VisualShaderNodeVectorCompose[src]

impl SubClass<Reference> for TCP_Server[src]

impl SubClass<Reference> for VisualShaderNodeColorFunc[src]

impl SubClass<Reference> for AnimationNodeBlend3[src]

impl SubClass<Reference> for ShaderMaterial[src]

impl SubClass<Reference> for VisualShaderNodeScalarOp[src]

impl SubClass<Reference> for SegmentShape2D[src]

impl SubClass<Reference> for CameraFeed[src]

impl SubClass<Reference> for VisualShaderNodeBooleanConstant[src]

impl SubClass<Reference> for AudioEffectCompressor[src]

impl SubClass<Reference> for HTTPClient[src]

impl SubClass<Reference> for InputEventMouse[src]

impl SubClass<Reference> for AudioBusLayout[src]

impl SubClass<Reference> for MobileVRInterface[src]

impl SubClass<Reference> for VisualShaderNodeVectorOp[src]

impl SubClass<Reference> for AudioEffectFilter[src]

impl SubClass<Reference> for SpatialVelocityTracker[src]

impl SubClass<Reference> for WebSocketClient[src]

impl SubClass<Reference> for StreamPeer[src]

impl SubClass<Reference> for Physics2DTestMotionResult[src]

impl SubClass<Reference> for BakedLightmapData[src]

impl SubClass<Reference> for GDNative[src]

impl SubClass<Reference> for AnimationNodeTransition[src]

impl SubClass<Reference> for VisualShaderNodeGlobalExpression[src]

impl SubClass<Reference> for VisualScriptMathConstant[src]

impl SubClass<Reference> for X509Certificate[src]

impl SubClass<Reference> for VisualShaderNodeVectorScalarStep[src]

impl SubClass<Reference> for AnimationNodeBlendSpace2D[src]

impl SubClass<Reference> for PrismMesh[src]

impl SubClass<Reference> for VisualScriptSceneTree[src]

impl SubClass<Reference> for EditorSettings[src]

impl SubClass<Reference> for VisualShaderNodeTransformCompose[src]

impl SubClass<Reference> for Curve2D[src]

impl SubClass<Reference> for EditorScript[src]

impl SubClass<Reference> for InputEventMagnifyGesture[src]

impl SubClass<Reference> for VisualScriptResourcePath[src]

impl SubClass<Reference> for VisualShaderNodeCustom[src]

impl SubClass<Reference> for StreamTexture[src]

impl SubClass<Reference> for AnimationNodeTimeSeek[src]

impl SubClass<Reference> for VisualScriptEngineSingleton[src]

impl SubClass<Reference> for PrimitiveMesh[src]

impl SubClass<Reference> for VisualShaderNodeIs[src]

impl SubClass<Reference> for AudioEffectEQ6[src]

impl SubClass<Reference> for AnimationNodeStateMachineTransition[src]

impl SubClass<Reference> for NoiseTexture[src]

impl SubClass<Reference> for AudioEffectSpectrumAnalyzer[src]

impl SubClass<Reference> for Script[src]

impl SubClass<Reference> for StyleBoxFlat[src]

impl SubClass<Reference> for QuadMesh[src]

impl SubClass<Reference> for VisualShaderNodeColorConstant[src]

impl SubClass<Reference> for File[src]

impl SubClass<Reference> for VisualShaderNodeVectorRefract[src]

impl SubClass<Reference> for ConvexPolygonShape[src]

impl SubClass<Reference> for Environment[src]

impl SubClass<Reference> for PanoramaSky[src]

impl SubClass<Reference> for SceneState[src]

impl SubClass<Reference> for WebRTCMultiplayer[src]

impl SubClass<Reference> for AudioStreamRandomPitch[src]

impl SubClass<Reference> for HeightMapShape[src]

impl SubClass<Reference> for CubeMap[src]

impl SubClass<Reference> for PlaneShape[src]

impl SubClass<Reference> for WebSocketPeer[src]

impl SubClass<Reference> for VisualScriptComposeArray[src]

impl SubClass<Reference> for CapsuleShape2D[src]

impl SubClass<Reference> for MultiplayerAPI[src]

impl SubClass<Reference> for VisualShaderNodeFresnel[src]

impl SubClass<Reference> for AudioEffectPhaser[src]

impl SubClass<Reference> for MeshDataTool[src]

impl SubClass<Reference> for CubeMesh[src]

impl SubClass<Reference> for AudioStreamSample[src]

impl SubClass<Reference> for NetworkedMultiplayerENet[src]

impl SubClass<Reference> for EditorResourceConversionPlugin[src]

impl SubClass<Reference> for AudioEffectRecord[src]

impl SubClass<Reference> for AudioEffectInstance[src]

impl SubClass<Reference> for VisualScriptYield[src]

impl SubClass<Reference> for Directory[src]

impl SubClass<Reference> for NetworkedMultiplayerPeer[src]

impl SubClass<Reference> for InputEventAction[src]

impl SubClass<Reference> for VisualScriptFunctionState[src]

impl SubClass<Reference> for VisualScriptIterator[src]

impl SubClass<Reference> for AudioEffectLimiter[src]

impl SubClass<Reference> for AnimationNodeAdd3[src]

impl SubClass<Reference> for ArrayMesh[src]

impl SubClass<Reference> for AudioStreamOGGVorbis[src]

impl SubClass<Reference> for VisualShaderNodeVectorFunc[src]

impl SubClass<Reference> for PlaneMesh[src]

impl SubClass<Reference> for VisualScriptSubCall[src]

impl SubClass<Reference> for AudioEffectHighPassFilter[src]

impl SubClass<Reference> for PackedDataContainerRef[src]

impl SubClass<Reference> for VisualShaderNodeTransformFunc[src]

impl SubClass<Reference> for VisualShaderNodeDeterminant[src]

impl SubClass<Reference> for StyleBoxEmpty[src]

impl SubClass<Reference> for VisualScriptFunctionCall[src]

impl SubClass<Reference> for VisualShaderNodeScalarFunc[src]

impl SubClass<Reference> for VisualShaderNodeDotProduct[src]

impl SubClass<Reference> for VisualShaderNodeScalarClamp[src]

impl SubClass<Reference> for VisualShaderNodeTransformMult[src]

impl SubClass<Reference> for VisualScriptNode[src]

impl SubClass<Reference> for Resource[src]

impl SubClass<Reference> for InputEventPanGesture[src]

impl SubClass<Reference> for InputEvent[src]

impl SubClass<Reference> for WebSocketServer[src]

impl SubClass<Reference> for AudioEffectReverb[src]

impl SubClass<Reference> for InputEventGesture[src]

impl SubClass<Reference> for AnimationNodeBlendSpace1D[src]

impl SubClass<Reference> for EditorSpatialGizmoPlugin[src]

impl SubClass<Reference> for Thread[src]

impl SubClass<Reference> for PacketPeerStream[src]

impl SubClass<Reference> for MeshLibrary[src]

impl SubClass<Reference> for SceneTreeTimer[src]

impl SubClass<Reference> for StreamPeerGDNative[src]

impl SubClass<Reference> for SurfaceTool[src]

impl SubClass<Reference> for ARVRInterfaceGDNative[src]

impl SubClass<Reference> for DTLSServer[src]

impl SubClass<Reference> for EditorSceneImporter[src]

impl SubClass<Reference> for VisualShaderNodeVectorDerivativeFunc[src]

impl SubClass<Reference> for VisualShaderNodeVectorScalarSmoothStep[src]

impl SubClass<Reference> for AudioEffectDistortion[src]

impl SubClass<Reference> for VisualShaderNodeScalarUniform[src]

impl SubClass<Reference> for VisualScriptDeconstruct[src]

impl SubClass<Reference> for Expression[src]

impl SubClass<Reference> for Shader[src]

impl SubClass<Reference> for SpriteFrames[src]

impl SubClass<Reference> for RegEx[src]

impl SubClass<Reference> for AnimationNode[src]

impl SubClass<Reference> for ConvexPolygonShape2D[src]

impl SubClass<Reference> for VisualShaderNodeCompare[src]

impl SubClass<Reference> for VisualShaderNodeVectorScalarMix[src]

impl SubClass<Reference> for AnimationNodeOneShot[src]

impl SubClass<Reference> for VisualScriptReturn[src]

impl SubClass<Reference> for PolygonPathFinder[src]

impl SubClass<Reference> for PacketPeerDTLS[src]

impl SubClass<Reference> for VisualShaderNodeGroupBase[src]

impl SubClass<Reference> for TextureLayered[src]

impl SubClass<Reference> for VisualScriptSwitch[src]

impl SubClass<Reference> for Mesh[src]

impl SubClass<Reference> for AnimatedTexture[src]

impl SubClass<Reference> for StyleBox[src]

impl SubClass<Reference> for AudioEffectLowPassFilter[src]

impl SubClass<Reference> for VisualShaderNodeTextureUniform[src]

impl SubClass<Reference> for ProceduralSky[src]

impl SubClass<Reference> for VisualScriptWhile[src]

impl SubClass<Reference> for VisualShaderNodeColorUniform[src]

impl SubClass<Reference> for VisualScriptOperator[src]

impl SubClass<Reference> for Font[src]

impl SubClass<Reference> for VisualShaderNodeScalarInterp[src]

impl SubClass<Reference> for WebRTCPeerConnection[src]

impl SubClass<Reference> for AtlasTexture[src]

impl SubClass<Reference> for VisualScriptCondition[src]

impl SubClass<Reference> for VisualScriptVariableSet[src]

impl SubClass<Reference> for EditorScenePostImport[src]

impl SubClass<Reference> for InputEventJoypadButton[src]

impl SubClass<Reference> for AStar2D[src]

impl SubClass<Reference> for ResourceInteractiveLoader[src]

impl SubClass<Reference> for OccluderPolygon2D[src]

impl SubClass<Reference> for Gradient[src]

impl SubClass<Reference> for AudioEffectEQ10[src]

impl SubClass<Reference> for TriangleMesh[src]

impl SubClass<Reference> for InputEventScreenTouch[src]

impl SubClass<Reference> for AudioEffectChorus[src]

impl SubClass<Reference> for VisualScriptExpression[src]

impl SubClass<Reference> for VisualScriptTypeCast[src]

impl SubClass<Reference> for WebSocketMultiplayerPeer[src]

impl SubClass<Reference> for AnimationNodeBlend2[src]

impl SubClass<Reference> for Shape[src]

impl SubClass<Reference> for VisualShaderNodeUniform[src]

impl SubClass<Reference> for VisualScriptCustomNode[src]

impl SubClass<Reference> for PackedDataContainer[src]

impl SubClass<Reference> for VisualScriptLocalVar[src]

impl SubClass<Reference> for CapsuleMesh[src]

impl SubClass<Reference> for VisualShaderNodeScalarDerivativeFunc[src]

impl SubClass<Reference> for AudioEffect[src]

impl SubClass<Reference> for KinematicCollision[src]

impl SubClass<Reference> for VisualShaderNodeVectorLen[src]

impl SubClass<Reference> for PacketPeer[src]

impl SubClass<Reference> for SphereShape[src]

impl SubClass<Reference> for NativeScript[src]

impl SubClass<Reference> for VisualShaderNodeSwitch[src]

impl SubClass<Reference> for InputEventScreenDrag[src]

impl SubClass<Reference> for VisualScriptGlobalConstant[src]

impl SubClass<Reference> for LargeTexture[src]

impl SubClass<Reference> for VisualScriptSceneNode[src]

impl SubClass<Reference> for RayShape2D[src]

impl SubClass<Reference> for ARVRInterface[src]

impl SubClass<Reference> for VisualScriptLocalVarSet[src]

impl SubClass<Reference> for AnimationNodeAnimation[src]

impl SubClass<Reference> for EditorExportPlugin[src]

impl SubClass<Reference> for VisualScriptIndexSet[src]

impl SubClass<Reference> for StreamPeerBuffer[src]

impl SubClass<Reference> for VisualScriptPropertySet[src]

impl SubClass<Reference> for AudioStreamGenerator[src]

impl SubClass<Reference> for Texture3D[src]

impl SubClass<Reference> for InputEventMouseMotion[src]

impl SubClass<Reference> for VisualShaderNodeTransformConstant[src]

impl SubClass<Reference> for AudioStream[src]

impl SubClass<Reference> for VisualScriptSequence[src]

impl SubClass<Reference> for VisualShaderNodeTexture[src]

impl SubClass<Reference> for EditorSceneImporterAssimp[src]

impl SubClass<Reference> for ViewportTexture[src]

impl SubClass<Reference> for VisualShaderNodeColorOp[src]

impl SubClass<Reference> for EditorImportPlugin[src]

impl SubClass<Reference> for JSONParseResult[src]

impl SubClass<Reference> for CameraTexture[src]

impl SubClass<Reference> for VisualShaderNodeCubeMap[src]

impl SubClass<Reference> for ConfigFile[src]

impl SubClass<Reference> for CylinderShape[src]

impl SubClass<Reference> for Material[src]

impl SubClass<Reference> for VisualScriptComment[src]

impl SubClass<Reference> for InputEventMIDI[src]

impl SubClass<Reference> for BitMap[src]

impl SubClass<Reference> for StreamPeerTCP[src]

impl SubClass<Reference> for StyleBoxLine[src]

impl SubClass<Reference> for MultiMesh[src]

impl SubClass<Reference> for PointMesh[src]

impl SubClass<Reference> for RegExMatch[src]

impl SubClass<Reference> for SphereMesh[src]

impl SubClass<Reference> for VisualShaderNodeBooleanUniform[src]

impl SubClass<Reference> for TileSet[src]

impl SubClass<Reference> for Curve[src]

impl SubClass<Reference> for AudioEffectLowShelfFilter[src]

impl SubClass<Reference> for AudioEffectHighShelfFilter[src]

impl SubClass<Reference> for VisualScriptSelect[src]

impl SubClass<Reference> for JavaClass[src]

impl SubClass<Reference> for InputEventWithModifiers[src]

impl SubClass<Reference> for VisualShaderNodeOuterProduct[src]

impl SubClass<Reference> for PackedScene[src]

impl SubClass<Reference> for VideoStream[src]

impl SubClass<Reference> for VisualShaderNodeScalarSmoothStep[src]

impl SubClass<Reference> for VisualShaderNodeVectorInterp[src]

impl SubClass<Reference> for GIProbeData[src]

impl SubClass<Reference> for Semaphore[src]

impl SubClass<Reference> for BoxShape[src]

impl SubClass<Reference> for VisualShaderNodeVectorSmoothStep[src]

impl SubClass<Reference> for RayShape[src]

impl SubClass<Reference> for CharFXTransform[src]

impl SubClass<Reference> for VisualShaderNodeCubeMapUniform[src]

impl SubClass<Reference> for VisualScriptVariableGet[src]

impl SubClass<Reference> for Physics2DShapeQueryResult[src]

impl SubClass<Reference> for InputEventKey[src]

impl SubClass<Reference> for RandomNumberGenerator[src]

impl SubClass<Reference> for WebRTCDataChannelGDNative[src]

impl SubClass<Reference> for VisualShaderNodeVectorClamp[src]

impl SubClass<Reference> for PhysicsMaterial[src]

impl SubClass<Reference> for PhysicsShapeQueryParameters[src]

impl SubClass<Reference> for ExternalTexture[src]

impl SubClass<Reference> for AudioStreamPlaybackResampled[src]

impl SubClass<Reference> for ButtonGroup[src]

impl SubClass<Reference> for AnimationNodeAdd2[src]

impl SubClass<Reference> for AudioEffectAmplify[src]

impl SubClass<Reference> for InputEventMouseButton[src]

impl SubClass<Reference> for ParticlesMaterial[src]

impl SubClass<Reference> for VisualScriptInputAction[src]

impl SubClass<Reference> for SkinReference[src]

impl SubClass<Reference> for VisualScriptConstructor[src]

impl SubClass<Reference> for AudioEffectEQ[src]

impl SubClass<Reference> for CurveTexture[src]

impl SubClass<Reference> for KinematicCollision2D[src]

impl SubClass<Reference> for Shape2D[src]

impl SubClass<Reference> for AudioEffectBandPassFilter[src]

impl SubClass<Reference> for VisualScriptConstant[src]

impl SubClass<Reference> for Mutex[src]

impl SubClass<Reference> for VisualShaderNodeVectorDistance[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.