[][src]Struct gdnative::api::BoxContainer

pub struct BoxContainer { /* fields omitted */ }

core class BoxContainer inherits Container (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Class hierarchy

BoxContainer inherits methods from:

Safety

All types in the Godot API have "interior mutability" in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

impl BoxContainer[src]

Constants

impl BoxContainer[src]

pub fn add_spacer(&self, begin: bool)[src]

pub fn alignment(&self) -> AlignMode[src]

pub fn set_alignment(&self, alignment: i64)[src]

Methods from Deref<Target = Container>

pub fn fit_child_in_rect(
    &self,
    child: impl AsArg<Control>,
    rect: Rect<f32, UnknownUnit>
)
[src]

pub fn queue_sort(&self)[src]

Trait Implementations

impl Debug for BoxContainer[src]

impl Deref for BoxContainer[src]

type Target = Container

The resulting type after dereferencing.

impl DerefMut for BoxContainer[src]

impl GodotObject for BoxContainer[src]

type RefKind = ManuallyManaged

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

impl QueueFree for BoxContainer[src]

impl SubClass<BoxContainer> for FileSystemDock[src]

impl SubClass<BoxContainer> for VBoxContainer[src]

impl SubClass<BoxContainer> for HBoxContainer[src]

impl SubClass<BoxContainer> for ColorPicker[src]

impl SubClass<CanvasItem> for BoxContainer[src]

impl SubClass<Container> for BoxContainer[src]

impl SubClass<Control> for BoxContainer[src]

impl SubClass<Node> for BoxContainer[src]

impl SubClass<Object> for BoxContainer[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SubClass<T> for T where
    T: GodotObject
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.