[−][src]Struct gdnative::SliderJoint
core class SliderJoint
inherits Joint
(unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
SliderJoint
is an unsafe pointer, and all of its methods are unsafe.
In the cases where Rust code owns an object of this type, for example if the object was just
created on the Rust side and not passed to the engine yet, ownership should be either given
to the engine or the object must be manually destroyed using SliderJoint::free
.
Class hierarchy
SliderJoint inherits methods from:
Methods
impl SliderJoint
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Constants
pub const PARAM_LINEAR_MOTION_DAMPING: i64
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pub const PARAM_LINEAR_LIMIT_RESTITUTION: i64
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pub const PARAM_LINEAR_ORTHOGONAL_SOFTNESS: i64
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pub const PARAM_MAX: i64
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pub const PARAM_ANGULAR_MOTION_DAMPING: i64
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pub const PARAM_ANGULAR_MOTION_SOFTNESS: i64
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pub const PARAM_ANGULAR_LIMIT_LOWER: i64
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pub const PARAM_ANGULAR_LIMIT_SOFTNESS: i64
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pub const PARAM_LINEAR_ORTHOGONAL_RESTITUTION: i64
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pub const PARAM_LINEAR_ORTHOGONAL_DAMPING: i64
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pub const PARAM_LINEAR_MOTION_SOFTNESS: i64
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pub const PARAM_ANGULAR_ORTHOGONAL_DAMPING: i64
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pub const PARAM_LINEAR_MOTION_RESTITUTION: i64
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pub const PARAM_ANGULAR_LIMIT_UPPER: i64
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pub const PARAM_ANGULAR_LIMIT_DAMPING: i64
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pub const PARAM_ANGULAR_MOTION_RESTITUTION: i64
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pub const PARAM_ANGULAR_LIMIT_RESTITUTION: i64
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pub const PARAM_ANGULAR_ORTHOGONAL_SOFTNESS: i64
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pub const PARAM_LINEAR_LIMIT_LOWER: i64
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pub const PARAM_LINEAR_LIMIT_SOFTNESS: i64
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pub const PARAM_LINEAR_LIMIT_DAMPING: i64
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pub const PARAM_ANGULAR_ORTHOGONAL_RESTITUTION: i64
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pub const PARAM_LINEAR_LIMIT_UPPER: i64
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impl SliderJoint
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pub fn new() -> SliderJoint
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Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using SliderJoint::free
.
pub unsafe fn free(self)
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Manually deallocate the object.
pub unsafe fn _get_lower_limit_angular(&self) -> f64
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pub unsafe fn _get_upper_limit_angular(&self) -> f64
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pub unsafe fn _set_lower_limit_angular(&mut self, lower_limit_angular: f64)
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pub unsafe fn _set_upper_limit_angular(&mut self, upper_limit_angular: f64)
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pub unsafe fn get_param(&self, param: i64) -> f64
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pub unsafe fn set_param(&mut self, param: i64, value: f64)
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pub unsafe fn to_joint(&self) -> Joint
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Up-cast.
pub unsafe fn to_spatial(&self) -> Spatial
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Joint>
pub unsafe fn get_exclude_nodes_from_collision(&self) -> bool
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pub unsafe fn get_node_a(&self) -> NodePath
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pub unsafe fn get_node_b(&self) -> NodePath
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pub unsafe fn get_solver_priority(&self) -> i64
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pub unsafe fn set_exclude_nodes_from_collision(&mut self, enable: bool)
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pub unsafe fn set_node_a(&mut self, node: NodePath)
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pub unsafe fn set_node_b(&mut self, node: NodePath)
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pub unsafe fn set_solver_priority(&mut self, priority: i64)
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pub unsafe fn to_spatial(&self) -> Spatial
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Up-cast.
pub unsafe fn to_node(&self) -> Node
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Up-cast.
pub unsafe fn to_object(&self) -> Object
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Up-cast.
pub unsafe fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for SliderJoint
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fn clone(&self) -> SliderJoint
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fn clone_from(&mut self, source: &Self)
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impl Copy for SliderJoint
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impl Debug for SliderJoint
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impl Deref for SliderJoint
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impl DerefMut for SliderJoint
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impl Free for SliderJoint
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unsafe fn godot_free(self)
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impl FromVariant for SliderJoint
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fn from_variant(variant: &Variant) -> Result<SliderJoint, FromVariantError>
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impl GodotObject for SliderJoint
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> SliderJoint
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unsafe fn from_return_position_sys(obj: *mut c_void) -> SliderJoint
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for SliderJoint
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fn construct() -> SliderJoint
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impl QueueFree for SliderJoint
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unsafe fn godot_queue_free(&mut self)
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impl ToVariant for SliderJoint
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for SliderJoint
impl !Send for SliderJoint
impl !Sync for SliderJoint
impl Unpin for SliderJoint
impl UnwindSafe for SliderJoint
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,