Struct gdnative::OptionButton
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pub struct OptionButton { /* fields omitted */ }
core class OptionButton : Button
(manually managed)
Base class
OptionButton inherits Button and all of its methods.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
In the cases where Rust code owns an object of this type, ownership should be either passed
to the engine or the object must be manually destroyed using OptionButton::free
.
Methods
impl OptionButton
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Up-cast.
pub fn new() -> Self
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Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using OptionButton::free
.
pub unsafe fn free(self)
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Manually deallocate the object.
pub fn _selected(&mut self, arg0: i64)
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pub fn add_item(&mut self, label: GodotString, id: i64)
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pub fn add_icon_item(
&mut self,
texture: Option<Texture>,
label: GodotString,
id: i64
)
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&mut self,
texture: Option<Texture>,
label: GodotString,
id: i64
)
pub fn set_item_text(&mut self, idx: i64, text: GodotString)
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pub fn set_item_icon(&mut self, idx: i64, texture: Option<Texture>)
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pub fn set_item_disabled(&mut self, idx: i64, disabled: bool)
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pub fn set_item_id(&mut self, idx: i64, id: i64)
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pub fn set_item_metadata(&mut self, idx: i64, metadata: Variant)
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pub fn get_item_text(&self, idx: i64) -> GodotString
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pub fn get_item_icon(&self, idx: i64) -> Option<Texture>
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pub fn get_item_id(&self, idx: i64) -> i64
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pub fn get_item_metadata(&self, idx: i64) -> Variant
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pub fn is_item_disabled(&self, idx: i64) -> bool
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pub fn get_item_count(&self) -> i64
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pub fn add_separator(&mut self)
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pub fn clear(&mut self)
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pub fn select(&mut self, idx: i64)
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pub fn get_selected(&self) -> i64
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pub fn get_selected_id(&self) -> i64
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pub fn get_selected_metadata(&self) -> Variant
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pub fn remove_item(&mut self, idx: i64)
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pub fn _select_int(&mut self, arg0: i64)
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pub fn get_popup(&self) -> Option<PopupMenu>
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pub fn _set_items(&mut self, arg0: VariantArray)
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pub fn _get_items(&self) -> VariantArray
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pub fn cast<T: GodotObject>(&self) -> Option<T>
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Methods from Deref<Target = Button>
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Up-cast.
pub fn set_text(&mut self, text: GodotString)
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pub fn get_text(&self) -> GodotString
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pub fn set_flat(&mut self, enabled: bool)
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pub fn set_clip_text(&mut self, enabled: bool)
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pub fn get_clip_text(&self) -> bool
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pub fn set_text_align(&mut self, align: i64)
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pub fn is_flat(&self) -> bool
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pub fn cast<T: GodotObject>(&self) -> Option<T>
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Trait Implementations
impl GodotObject for OptionButton
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn to_sys(&self) -> *mut godot_object
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impl Deref for OptionButton
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type Target = Button
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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Dereferences the value.