Enum gdnative::SpatialMaterialTextureParam
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#[repr(u32)]pub enum SpatialMaterialTextureParam { TextureMax, TextureClearcoat, TextureFlowmap, TextureTransmission, TextureRoughness, TextureDetailAlbedo, TextureAmbientOcclusion, TextureRim, TextureDetailMask, TextureAlbedo, TextureRefraction, TextureDetailNormal, TextureNormal, TextureMetallic, TextureEmission, TextureSubsurfaceScattering, TextureDepth, }
Variants
TextureMax
TextureClearcoat
TextureFlowmap
TextureTransmission
TextureRoughness
TextureDetailAlbedo
TextureAmbientOcclusion
TextureRim
TextureDetailMask
TextureAlbedo
TextureRefraction
TextureDetailNormal
TextureNormal
TextureMetallic
TextureEmission
TextureSubsurfaceScattering
TextureDepth
Trait Implementations
impl Copy for SpatialMaterialTextureParam
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impl Clone for SpatialMaterialTextureParam
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fn clone(&self) -> SpatialMaterialTextureParam
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for SpatialMaterialTextureParam
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl PartialEq for SpatialMaterialTextureParam
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fn eq(&self, __arg_0: &SpatialMaterialTextureParam) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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This method tests for !=
.