Enum gdnative::SpatialMaterialTextureParam
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#[repr(u32)]pub enum SpatialMaterialTextureParam { TextureEmission, TextureMax, TextureNormal, TextureDetailMask, TextureRoughness, TextureMetallic, TextureDepth, TextureRefraction, TextureAmbientOcclusion, TextureFlowmap, TextureAlbedo, TextureDetailAlbedo, TextureRim, TextureSubsurfaceScattering, TextureClearcoat, TextureTransmission, TextureDetailNormal, }
Variants
TextureEmission
TextureMax
TextureNormal
TextureDetailMask
TextureRoughness
TextureMetallic
TextureDepth
TextureRefraction
TextureAmbientOcclusion
TextureFlowmap
TextureAlbedo
TextureDetailAlbedo
TextureRim
TextureSubsurfaceScattering
TextureClearcoat
TextureTransmission
TextureDetailNormal
Trait Implementations
impl Copy for SpatialMaterialTextureParam
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impl Clone for SpatialMaterialTextureParam
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fn clone(&self) -> SpatialMaterialTextureParam
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for SpatialMaterialTextureParam
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fn fmt(&self, __arg_0: &mut Formatter) -> Result
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Formats the value using the given formatter. Read more
impl PartialEq for SpatialMaterialTextureParam
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fn eq(&self, __arg_0: &SpatialMaterialTextureParam) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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This method tests for !=
.