Struct gdnative::VisualScriptNode [] [src]

pub struct VisualScriptNode { /* fields omitted */ }

core class VisualScriptNode : Resource (reference counted)

Base class

VisualScriptNode inherits Resource and all of its methods.

Memory management

The lifetime of this object is automatically managed through reference counting.

Methods

impl VisualScriptNode
[src]

[src]

Up-cast.

[src]

[src]

[src]

[src]

[src]

[src]

[src]

Methods from Deref<Target = Resource>

[src]

Up-cast.

[src]

Creates a new reference to the same object.

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

Trait Implementations

impl GodotObject for VisualScriptNode
[src]

[src]

[src]

[src]

impl Deref for VisualScriptNode
[src]

The resulting type after dereferencing.

[src]

Dereferences the value.

impl DerefMut for VisualScriptNode
[src]

[src]

Mutably dereferences the value.

Auto Trait Implementations