Struct gdnative::RayCast [] [src]

pub struct RayCast { /* fields omitted */ }

core class RayCast : Spatial (manually managed)

Base class

RayCast inherits Spatial and all of its methods.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine. In the cases where Rust code owns an object of this type, ownership should be either passed to the engine or the object must be manually destroyed using RayCast::free.

Methods

impl RayCast
[src]

[src]

Up-cast.

[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using RayCast::free.

[src]

Manually deallocate the object.

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

Methods from Deref<Target = Spatial>

[src]

Up-cast.

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

[src]

Trait Implementations

impl GodotObject for RayCast
[src]

[src]

[src]

[src]

impl Deref for RayCast
[src]

The resulting type after dereferencing.

[src]

Dereferences the value.

impl DerefMut for RayCast
[src]

[src]

Mutably dereferences the value.

Auto Trait Implementations

impl !Send for RayCast

impl !Sync for RayCast