Struct gdnative::PhysicsBody [] [src]

pub struct PhysicsBody { /* fields omitted */ }

core class PhysicsBody : CollisionObject (manually managed)

Base class

PhysicsBody inherits CollisionObject and all of its methods.

Methods

impl PhysicsBody
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Up-cast.

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Methods from Deref<Target = CollisionObject>

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Up-cast.

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Trait Implementations

impl GodotObject for PhysicsBody
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impl Deref for PhysicsBody
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The resulting type after dereferencing.

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Dereferences the value.

impl DerefMut for PhysicsBody
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Mutably dereferences the value.

Auto Trait Implementations

impl !Send for PhysicsBody

impl !Sync for PhysicsBody