Struct gdnative::EditorSettings [] [src]

pub struct EditorSettings { /* fields omitted */ }

tools class EditorSettings : Resource (reference counted)

Base class

EditorSettings inherits Resource and all of its methods.

Memory management

The lifetime of this object is automatically managed through reference counting.

Tool

This class is used to interact with godot's editor.

Methods

impl EditorSettings
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Up-cast.

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Methods from Deref<Target = Resource>

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Up-cast.

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Creates a new reference to the same object.

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Trait Implementations

impl GodotObject for EditorSettings
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impl Deref for EditorSettings
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The resulting type after dereferencing.

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Dereferences the value.

impl DerefMut for EditorSettings
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Mutably dereferences the value.

Auto Trait Implementations

impl !Send for EditorSettings

impl !Sync for EditorSettings