Struct gdnative::EditorScenePostImport [] [src]

pub struct EditorScenePostImport { /* fields omitted */ }

tools class EditorScenePostImport : Reference (reference counted)

Base class

EditorScenePostImport inherits Reference and all of its methods.

Memory management

The lifetime of this object is automatically managed through reference counting.

Tool

This class is used to interact with godot's editor.

Methods

impl EditorScenePostImport
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Up-cast.

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Creates a new reference to the same object.

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Methods from Deref<Target = Reference>

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Up-cast.

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Trait Implementations

impl GodotObject for EditorScenePostImport
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impl Deref for EditorScenePostImport
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The resulting type after dereferencing.

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Dereferences the value.

impl DerefMut for EditorScenePostImport
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Mutably dereferences the value.

impl Drop for EditorScenePostImport
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Executes the destructor for this type. Read more

Auto Trait Implementations