Struct gdnative::ColorPickerButton
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pub struct ColorPickerButton { /* fields omitted */ }
core class ColorPickerButton : Button
(manually managed)
Base class
ColorPickerButton inherits Button and all of its methods.
Memory management
Non reference counted objects such as the ones of this type are usually owned by the engine.
In the cases where Rust code owns an object of this type, ownership should be either passed
to the engine or the object must be manually destroyed using ColorPickerButton::free
.
Methods
impl ColorPickerButton
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Up-cast.
pub fn new() -> Self
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Constructor.
Because this type is not reference counted, the lifetime of the returned object
is not automatically managed.
Immediately after creation, the object is owned by the caller, and can be
passed to the engine (in which case the engine will be responsible for
destroying the object) or destroyed manually using ColorPickerButton::free
.
pub unsafe fn free(self)
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Manually deallocate the object.
pub fn set_pick_color(&mut self, color: Color)
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pub fn get_pick_color(&self) -> Color
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pub fn get_picker(&self) -> Option<ColorPicker>
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pub fn get_popup(&self) -> Option<PopupPanel>
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pub fn set_edit_alpha(&mut self, show: bool)
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pub fn is_editing_alpha(&self) -> bool
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pub fn _color_changed(&mut self, arg0: Color)
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pub fn cast<T: GodotObject>(&self) -> Option<T>
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Methods from Deref<Target = Button>
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Up-cast.
pub fn set_text(&mut self, text: GodotString)
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pub fn get_text(&self) -> GodotString
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pub fn set_flat(&mut self, enabled: bool)
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pub fn set_clip_text(&mut self, enabled: bool)
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pub fn get_clip_text(&self) -> bool
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pub fn set_text_align(&mut self, align: i64)
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pub fn is_flat(&self) -> bool
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pub fn cast<T: GodotObject>(&self) -> Option<T>
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Trait Implementations
impl GodotObject for ColorPickerButton
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut godot_object) -> Self
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unsafe fn to_sys(&self) -> *mut godot_object
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impl Deref for ColorPickerButton
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type Target = Button
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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Dereferences the value.