gdnative-visual_script 0.6.0

The Godot game engine's gdnative visual script classes bindings.
Documentation
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extern crate gdnative_bindings_generator;

use gdnative_bindings_generator::*;
use std::path::PathBuf;
use std::env;
use std::fs::File;

fn main() {
    let out_path = PathBuf::from(env::var("OUT_DIR").unwrap());
    let mut output = File::create(out_path.join("visual_script_types.rs")).unwrap();

    generate_bindings(&mut output, Crate::visual_script).unwrap();
}