Struct gdnative_visual_script::VisualScriptFunctionState[][src]

pub struct VisualScriptFunctionState { /* fields omitted */ }

core class VisualScriptFunctionState inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's visual_script feature flag.

Class hierarchy

VisualScriptFunctionState inherits methods from:

Methods

impl VisualScriptFunctionState
[src]

Creates a new reference to the same reference-counted object.

Inherited from Reference.

Inherited from Object.

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Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Debug for VisualScriptFunctionState
[src]

Formats the value using the given formatter. Read more

impl GodotObject for VisualScriptFunctionState
[src]

impl ToVariant for VisualScriptFunctionState
[src]

impl Drop for VisualScriptFunctionState
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations