Struct gdnative_sys::godot_property_set_func[][src]

#[repr(C)]pub struct godot_property_set_func {
    pub set_func: Option<unsafe extern "C" fn(arg1: *mut godot_object, arg2: *mut c_void, arg3: *mut c_void, arg4: *mut godot_variant)>,
    pub method_data: *mut c_void,
    pub free_func: Option<unsafe extern "C" fn(arg1: *mut c_void)>,
}

Fields

set_func: Option<unsafe extern "C" fn(arg1: *mut godot_object, arg2: *mut c_void, arg3: *mut c_void, arg4: *mut godot_variant)>method_data: *mut c_voidfree_func: Option<unsafe extern "C" fn(arg1: *mut c_void)>

Trait Implementations

impl Clone for godot_property_set_func[src]

impl Copy for godot_property_set_func[src]

impl Debug for godot_property_set_func[src]

impl Default for godot_property_set_func[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.