Struct gdnative_sys::godot_property_set_func
source · #[repr(C)]pub struct godot_property_set_func {
pub set_func: Option<unsafe extern "C" fn(arg1: *mut godot_object, arg2: *mut c_void, arg3: *mut c_void, arg4: *mut godot_variant)>,
pub method_data: *mut c_void,
pub free_func: Option<unsafe extern "C" fn(arg1: *mut c_void)>,
}
Fields§
§set_func: Option<unsafe extern "C" fn(arg1: *mut godot_object, arg2: *mut c_void, arg3: *mut c_void, arg4: *mut godot_variant)>
§method_data: *mut c_void
§free_func: Option<unsafe extern "C" fn(arg1: *mut c_void)>
Trait Implementations§
source§impl Clone for godot_property_set_func
impl Clone for godot_property_set_func
source§fn clone(&self) -> godot_property_set_func
fn clone(&self) -> godot_property_set_func
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more