#ifndef GODOT_NATIVEVIDEODECODER_H
#define GODOT_NATIVEVIDEODECODER_H
#include <gdnative/gdnative.h>
#ifdef __cplusplus
extern "C" {
#endif
#define GODOTAV_API_MAJOR 0
#define GODOTAV_API_MINOR 1
typedef struct
{
godot_gdnative_api_version version;
void *next;
void *(*constructor)(godot_object *);
void (*destructor)(void *);
const char *(*get_plugin_name)(void);
const char **(*get_supported_extensions)(int *count);
godot_bool (*open_file)(void *, void *); godot_real (*get_length)(const void *);
godot_real (*get_playback_position)(const void *);
void (*seek)(void *, godot_real);
void (*set_audio_track)(void *, godot_int);
void (*update)(void *, godot_real);
godot_pool_byte_array *(*get_videoframe)(void *);
godot_int (*get_audioframe)(void *, float *, int);
godot_int (*get_channels)(const void *);
godot_int (*get_mix_rate)(const void *);
godot_vector2 (*get_texture_size)(const void *);
} godot_videodecoder_interface_gdnative;
typedef int (*GDNativeAudioMixCallback)(void *, const float *, int);
godot_int GDAPI godot_videodecoder_file_read(void *file_ptr, uint8_t *buf, int buf_size);
int64_t GDAPI godot_videodecoder_file_seek(void *file_ptr, int64_t pos, int whence);
void GDAPI godot_videodecoder_register_decoder(const godot_videodecoder_interface_gdnative *p_interface);
#ifdef __cplusplus
}
#endif
#endif