Enum gdnative_physics::CollisionPolygon2DBuildMode [−][src]
#[repr(u32)]pub enum CollisionPolygon2DBuildMode { Solids, Segments, }
Variants
SolidsSegments
Trait Implementations
impl Copy for CollisionPolygon2DBuildMode[src]
impl Copy for CollisionPolygon2DBuildModeimpl Clone for CollisionPolygon2DBuildMode[src]
impl Clone for CollisionPolygon2DBuildModefn clone(&self) -> CollisionPolygon2DBuildMode[src]
fn clone(&self) -> CollisionPolygon2DBuildModeReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for CollisionPolygon2DBuildMode[src]
impl Debug for CollisionPolygon2DBuildModefn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl PartialEq for CollisionPolygon2DBuildMode[src]
impl PartialEq for CollisionPolygon2DBuildModefn eq(&self, other: &CollisionPolygon2DBuildMode) -> bool[src]
fn eq(&self, other: &CollisionPolygon2DBuildMode) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> bool1.0.0
[src]This method tests for !=.
impl Eq for CollisionPolygon2DBuildMode[src]
impl Eq for CollisionPolygon2DBuildModeimpl Hash for CollisionPolygon2DBuildMode[src]
impl Hash for CollisionPolygon2DBuildModeAuto Trait Implementations
impl Send for CollisionPolygon2DBuildMode
impl Send for CollisionPolygon2DBuildModeimpl Sync for CollisionPolygon2DBuildMode
impl Sync for CollisionPolygon2DBuildMode