Struct gdnative_input::InputEventPanGesture[][src]

pub struct InputEventPanGesture { /* fields omitted */ }

core class InputEventPanGesture inherits InputEventGesture (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's input feature flag.

Class hierarchy

InputEventPanGesture inherits methods from:

Methods

impl InputEventPanGesture
[src]

Creates a new reference to the same reference-counted object.

Inherited from InputEventGesture.

Inherited from InputEventGesture.

Inherited from InputEventWithModifiers.

Inherited from InputEventWithModifiers.

Inherited from InputEventWithModifiers.

Inherited from InputEventWithModifiers.

Inherited from InputEventWithModifiers.

Inherited from InputEventWithModifiers.

Inherited from InputEventWithModifiers.

Inherited from InputEventWithModifiers.

Inherited from InputEventWithModifiers.

Inherited from InputEventWithModifiers.

Inherited from InputEvent.

Inherited from InputEvent.

Inherited from InputEvent.

Inherited from InputEvent.

Inherited from InputEvent.

Inherited from InputEvent.

Inherited from InputEvent.

Inherited from InputEvent.

Inherited from InputEvent.

Inherited from InputEvent.

Inherited from InputEvent.

Inherited from InputEvent.

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Inherited from Object.

Up-cast.

Up-cast.

Up-cast.

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Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Debug for InputEventPanGesture
[src]

Formats the value using the given formatter. Read more

impl GodotObject for InputEventPanGesture
[src]

impl ToVariant for InputEventPanGesture
[src]

impl Drop for InputEventPanGesture
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations