//! Marker types to express the memory management method of Godot types.
use crateRefKindSpec;
/// Marker that indicates that a type is manually managed.
;
/// Marker that indicates that a type is reference-counted.
;
/// Trait to parameterize over the memory management markers
/// [`ManuallyManaged`](struct.ManuallyManaged.html) and [`RefCounted`](struct.RefCounted.html).
///
/// This trait is sealed and has no public members.