Enum gdnative_common::TextureFlags [−][src]
#[repr(u32)]pub enum TextureFlags { FlagMipmaps, FlagRepeat, FlagFilter, Default, FlagAnisotropicFilter, FlagConvertToLinear, FlagMirroredRepeat, FlagVideoSurface, }
Variants
FlagMipmapsFlagRepeatFlagFilterDefaultFlagAnisotropicFilterFlagConvertToLinearFlagMirroredRepeatFlagVideoSurface
Trait Implementations
impl Copy for TextureFlags[src]
impl Copy for TextureFlagsimpl Clone for TextureFlags[src]
impl Clone for TextureFlagsfn clone(&self) -> TextureFlags[src]
fn clone(&self) -> TextureFlagsReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Debug for TextureFlags[src]
impl Debug for TextureFlagsfn fmt(&self, f: &mut Formatter) -> Result[src]
fn fmt(&self, f: &mut Formatter) -> ResultFormats the value using the given formatter. Read more
impl PartialEq for TextureFlags[src]
impl PartialEq for TextureFlagsfn eq(&self, other: &TextureFlags) -> bool[src]
fn eq(&self, other: &TextureFlags) -> boolThis method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, other: &Rhs) -> bool1.0.0[src]
fn ne(&self, other: &Rhs) -> bool1.0.0
[src]This method tests for !=.
impl Eq for TextureFlags[src]
impl Eq for TextureFlagsimpl Hash for TextureFlags[src]
impl Hash for TextureFlagsAuto Trait Implementations
impl Send for TextureFlags
impl Send for TextureFlagsimpl Sync for TextureFlags
impl Sync for TextureFlags