[−][src]Struct gdnative_bindings::RootMotionView
core class RootMotionView inherits VisualInstance (unsafe).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Class hierarchy
RootMotionView inherits methods from:
Methods
impl RootMotionView[src]
pub unsafe fn to_visual_instance(&self) -> VisualInstance[src]
Up-cast.
pub unsafe fn to_spatial(&self) -> Spatial[src]
Up-cast.
pub unsafe fn to_node(&self) -> Node[src]
Up-cast.
pub unsafe fn to_object(&self) -> Object[src]
Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]
Generic dynamic cast.
Methods from Deref<Target = VisualInstance>
pub unsafe fn _get_visual_instance_rid(&self) -> Rid[src]
pub unsafe fn get_aabb(&self) -> Aabb[src]
pub unsafe fn get_base(&self) -> Rid[src]
pub unsafe fn get_instance(&self) -> Rid[src]
pub unsafe fn get_layer_mask(&self) -> i64[src]
pub unsafe fn get_layer_mask_bit(&self, layer: i64) -> bool[src]
pub unsafe fn get_transformed_aabb(&self) -> Aabb[src]
pub unsafe fn set_base(&mut self, base: Rid)[src]
pub unsafe fn set_layer_mask(&mut self, mask: i64)[src]
pub unsafe fn set_layer_mask_bit(&mut self, layer: i64, enabled: bool)[src]
pub unsafe fn to_spatial(&self) -> Spatial[src]
Up-cast.
pub unsafe fn to_node(&self) -> Node[src]
Up-cast.
pub unsafe fn to_object(&self) -> Object[src]
Up-cast.
pub unsafe fn cast<T: GodotObject>(&self) -> Option<T>[src]
Generic dynamic cast.
Trait Implementations
impl Clone for RootMotionView[src]
fn clone(&self) -> RootMotionView[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]
impl Copy for RootMotionView[src]
impl Debug for RootMotionView[src]
impl Deref for RootMotionView[src]
type Target = VisualInstance
The resulting type after dereferencing.
fn deref(&self) -> &VisualInstance[src]
impl DerefMut for RootMotionView[src]
fn deref_mut(&mut self) -> &mut VisualInstance[src]
impl FromVariant for RootMotionView[src]
fn from_variant(variant: &Variant) -> Option<Self>[src]
impl GodotObject for RootMotionView[src]
fn class_name() -> &'static str[src]
unsafe fn from_sys(obj: *mut godot_object) -> Self[src]
unsafe fn to_sys(&self) -> *mut godot_object[src]
impl QueueFree for RootMotionView[src]
unsafe fn godot_queue_free(&mut self)[src]
impl ToVariant for RootMotionView[src]
fn to_variant(&self) -> Variant[src]
Auto Trait Implementations
impl RefUnwindSafe for RootMotionView
impl !Send for RootMotionView
impl !Sync for RootMotionView
impl Unpin for RootMotionView
impl UnwindSafe for RootMotionView
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone, [src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T[src]
fn clone_into(&self, target: &mut T)[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,