gdlib 0.2.3

Rust library for editing Geometry Dash savefiles
Documentation
# Changelog


## Update 0.2.3

 * Added contrsuctors of triggers:
    * player control
    * gravity
    * end
    * full move trigger contrsuctor
    * timewarp
    * camera zoom
    * camera guide
    * persistent item
    * item edit
    * spawn particle

## Update 0.2.2

 * Added constructors for miscellaneous triggers:
    * group reset trigger
    * random trigger
    * shake trigger
    * collision blocks
    * time triggers
    * show/hide player + player trail
    * bg/mg speed config
    * bg effect on/off
    * on death trigger
 * Patch
    * Fixed `.scale()` in `GDObject` changing position instead of scale
    * Implemented `Display` trait of `GDLevel`
    * Added functions for indexing unused or used groups + groups used as arguments

## Update 0.2.1

 * Added constructors for objects:
    * Transition objects
    * Reverse gameplay trigger
    * Link visible trigger
    * Counter object
    * Spawn trigger
    * Item edit trigger
 * Bugfixes:
    * Trailing char of object string no longer gets chopped off if it isn't a semicolon

## Update 0.2.0

 * Added constructors for some of the basic triggers:
    * Start pos
    * Colour trigger
    * Alpha trigger
    * Stop trigger
    * Toggle trigger

## Update 0.1.x

 * Ported over most of the GD IO from tasm-lang
 * Set up the module system