use crate::repr_t;
repr_t!(
#[allow(missing_docs)]
GDListType: i32 {
None = 0,
Local = 2,
Saved = 3,
Online = 4,
}
default None
);
repr_t!(
#[allow(missing_docs)]
GDListDifficulty: i32 {
NA = -1,
Auto = 0,
Easy = 1,
Medium = 2,
Hard = 3,
Harder = 4,
Insane = 5,
EasyDemon = 6,
MediumDemon = 7,
HardDemon = 8,
InsaneDemon = 9,
ExtremeDemon = 10,
}
default NA
);
repr_t!(
EpicRating: i32 {
None = 0,
Epic = 1,
Legendary = 2,
Mythic = 3,
}
default None
);
repr_t!(
GDLevelType: i32 {
Official = 1,
Local = 2,
Saved = 3,
Online = 4,
}
default Local
);
repr_t!(
DemonType: i32 {
HardDemon = 0,
Unknown = 1,
EasyDemon = 3,
MediumDemon = 4,
InsaneDemon = 5,
ExtremeDemon = 6,
}
);
repr_t!(
Length: i32 {
Tiny = 0,
Short = 1,
Medium = 2,
Long = 3,
XL = 4,
Platformer = 5,
}
default Tiny
);
repr_t!(
OfficialSong: i32 {
StayInsideMe = -1,
StereoMadness = 0,
BackOnTrack = 1,
Polargeist = 2,
DryOut = 3,
BaseAfterBase = 4,
CantLetGo = 5,
Jumper = 6,
TimeMachine = 7,
Cycles = 8,
Xstep = 9,
Clutterfunk = 10,
TheoryOfEverything = 11,
ElectromanAdventures = 12,
Clubstep = 13,
Electrodynamix = 14,
HexagonForce = 15,
BlastProcessing = 16,
TheoryOfEverything2 = 17,
GeometricalDominator = 18,
Deadlocked = 19,
Fingerdash = 20,
Dash = 21,
Explorers = 22,
TheSevenSeas = 23,
VikingArena = 24,
AirborneRobots = 25,
Secret = 26,
Payload = 27,
BeastMode = 28,
Machina = 29,
Years = 30,
Frontlines = 31,
SpacePirates = 32,
Striker = 33,
Embers = 34,
Round1 = 35,
MonsterDanceOff = 36,
PressStart = 37,
NockEm = 38,
PowerTrip = 39,
}
);
repr_t!(
FeatureRating: i32 {
Unrated = 0,
Rated = 1,
Featured = 2,
Epic = 3,
Legendary = 4,
Mythic = 5,
}
default Unrated
);
repr_t!(
DifficultyRating: i32 {
None = 0,
Easy = 10,
Normal = 20,
Hard = 30,
Harder = 40,
Insane = 50,
}
default None
);