#[cfg(feature = "v4_16")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_16")))]
use crate::ColorState;
use crate::{ffi, GLContext, MemoryFormat, Texture};
use glib::translate::*;
#[cfg(feature = "v4_16")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_16")))]
use glib::{
prelude::*,
signal::{connect_raw, SignalHandlerId},
};
#[cfg(feature = "v4_16")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_16")))]
use std::boxed::Box as Box_;
glib::wrapper! {
#[doc(alias = "GdkGLTextureBuilder")]
pub struct GLTextureBuilder(Object<ffi::GdkGLTextureBuilder, ffi::GdkGLTextureBuilderClass>);
match fn {
type_ => || ffi::gdk_gl_texture_builder_get_type(),
}
}
impl GLTextureBuilder {
#[doc(alias = "gdk_gl_texture_builder_new")]
pub fn new() -> GLTextureBuilder {
assert_initialized_main_thread!();
unsafe { from_glib_full(ffi::gdk_gl_texture_builder_new()) }
}
#[cfg(feature = "v4_16")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_16")))]
#[doc(alias = "gdk_gl_texture_builder_get_color_state")]
#[doc(alias = "get_color_state")]
#[doc(alias = "color-state")]
pub fn color_state(&self) -> ColorState {
unsafe {
from_glib_full(ffi::gdk_gl_texture_builder_get_color_state(
self.to_glib_none().0,
))
}
}
#[doc(alias = "gdk_gl_texture_builder_get_context")]
#[doc(alias = "get_context")]
pub fn context(&self) -> Option<GLContext> {
unsafe {
from_glib_none(ffi::gdk_gl_texture_builder_get_context(
self.to_glib_none().0,
))
}
}
#[doc(alias = "gdk_gl_texture_builder_get_format")]
#[doc(alias = "get_format")]
pub fn format(&self) -> MemoryFormat {
unsafe {
from_glib(ffi::gdk_gl_texture_builder_get_format(
self.to_glib_none().0,
))
}
}
#[doc(alias = "gdk_gl_texture_builder_get_has_mipmap")]
#[doc(alias = "get_has_mipmap")]
#[doc(alias = "has-mipmap")]
pub fn has_mipmap(&self) -> bool {
unsafe {
from_glib(ffi::gdk_gl_texture_builder_get_has_mipmap(
self.to_glib_none().0,
))
}
}
#[doc(alias = "gdk_gl_texture_builder_get_height")]
#[doc(alias = "get_height")]
pub fn height(&self) -> i32 {
unsafe { ffi::gdk_gl_texture_builder_get_height(self.to_glib_none().0) }
}
#[doc(alias = "gdk_gl_texture_builder_get_id")]
#[doc(alias = "get_id")]
pub fn id(&self) -> u32 {
unsafe { ffi::gdk_gl_texture_builder_get_id(self.to_glib_none().0) }
}
#[doc(alias = "gdk_gl_texture_builder_get_update_region")]
#[doc(alias = "get_update_region")]
#[doc(alias = "update-region")]
pub fn update_region(&self) -> Option<cairo::Region> {
unsafe {
from_glib_none(ffi::gdk_gl_texture_builder_get_update_region(
self.to_glib_none().0,
))
}
}
#[doc(alias = "gdk_gl_texture_builder_get_update_texture")]
#[doc(alias = "get_update_texture")]
#[doc(alias = "update-texture")]
pub fn update_texture(&self) -> Option<Texture> {
unsafe {
from_glib_none(ffi::gdk_gl_texture_builder_get_update_texture(
self.to_glib_none().0,
))
}
}
#[doc(alias = "gdk_gl_texture_builder_get_width")]
#[doc(alias = "get_width")]
pub fn width(&self) -> i32 {
unsafe { ffi::gdk_gl_texture_builder_get_width(self.to_glib_none().0) }
}
#[cfg(feature = "v4_16")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_16")))]
#[doc(alias = "gdk_gl_texture_builder_set_color_state")]
#[doc(alias = "color-state")]
pub fn set_color_state(&self, color_state: &ColorState) {
unsafe {
ffi::gdk_gl_texture_builder_set_color_state(
self.to_glib_none().0,
color_state.to_glib_none().0,
);
}
}
#[cfg(feature = "v4_16")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_16")))]
#[doc(alias = "color-state")]
pub fn connect_color_state_notify<F: Fn(&Self) + Send + Sync + 'static>(
&self,
f: F,
) -> SignalHandlerId {
unsafe extern "C" fn notify_color_state_trampoline<
F: Fn(&GLTextureBuilder) + Send + Sync + 'static,
>(
this: *mut ffi::GdkGLTextureBuilder,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(&from_glib_borrow(this))
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::color-state\0".as_ptr() as *const _,
Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>(
notify_color_state_trampoline::<F> as *const (),
)),
Box_::into_raw(f),
)
}
}
}
#[cfg(feature = "v4_12")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_12")))]
impl Default for GLTextureBuilder {
fn default() -> Self {
Self::new()
}
}
unsafe impl Send for GLTextureBuilder {}
unsafe impl Sync for GLTextureBuilder {}