[package]
edition = "2024"
name = "gdext-async"
version = "0.1.2"
authors = ["Silvio Mayolo"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Async utilities for inter-operating between Rust and GDScript code"
readme = false
keywords = [
"gamedev",
"godot",
"engine",
"async",
]
categories = [
"game-development",
"asynchronous",
]
license = "MIT"
repository = "https://github.com/Mercerenies/gdext-async"
resolver = "2"
[features]
default = ["macros"]
macros = ["gdext_async_macros"]
[lib]
name = "gdext_async"
path = "src/lib.rs"
[dependencies.gdext_async_macros]
version = "0.1.1"
optional = true
[dependencies.godot]
version = "0.5.5"