Struct gcs_reader::GCSReader
source · pub struct GCSReader { /* private fields */ }Implementations§
Trait Implementations§
source§impl Read for GCSReader
impl Read for GCSReader
source§fn read(&mut self, buf: &mut [u8]) -> Result<usize>
fn read(&mut self, buf: &mut [u8]) -> Result<usize>
Pull some bytes from this source into the specified buffer, returning
how many bytes were read. Read more
1.36.0 · source§fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> Result<usize, Error>
fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> Result<usize, Error>
Like
read, except that it reads into a slice of buffers. Read moresource§fn is_read_vectored(&self) -> bool
fn is_read_vectored(&self) -> bool
🔬This is a nightly-only experimental API. (
can_vector)1.0.0 · source§fn read_to_end(&mut self, buf: &mut Vec<u8, Global>) -> Result<usize, Error>
fn read_to_end(&mut self, buf: &mut Vec<u8, Global>) -> Result<usize, Error>
Read all bytes until EOF in this source, placing them into
buf. Read more1.0.0 · source§fn read_to_string(&mut self, buf: &mut String) -> Result<usize, Error>
fn read_to_string(&mut self, buf: &mut String) -> Result<usize, Error>
Read all bytes until EOF in this source, appending them to
buf. Read more1.6.0 · source§fn read_exact(&mut self, buf: &mut [u8]) -> Result<(), Error>
fn read_exact(&mut self, buf: &mut [u8]) -> Result<(), Error>
Read the exact number of bytes required to fill
buf. Read moresource§fn read_buf(&mut self, buf: BorrowedCursor<'_>) -> Result<(), Error>
fn read_buf(&mut self, buf: BorrowedCursor<'_>) -> Result<(), Error>
🔬This is a nightly-only experimental API. (
read_buf)Pull some bytes from this source into the specified buffer. Read more
source§fn read_buf_exact(&mut self, cursor: BorrowedCursor<'_>) -> Result<(), Error>
fn read_buf_exact(&mut self, cursor: BorrowedCursor<'_>) -> Result<(), Error>
🔬This is a nightly-only experimental API. (
read_buf)Read the exact number of bytes required to fill
cursor. Read more1.0.0 · source§fn by_ref(&mut self) -> &mut Selfwhere
Self: Sized,
fn by_ref(&mut self) -> &mut Selfwhere Self: Sized,
Creates a “by reference” adaptor for this instance of
Read. Read moresource§impl Seek for GCSReader
impl Seek for GCSReader
source§fn seek(&mut self, pos: SeekFrom) -> Result<u64>
fn seek(&mut self, pos: SeekFrom) -> Result<u64>
Seek to an offset, in bytes, in a stream. Read more
1.55.0 · source§fn rewind(&mut self) -> Result<(), Error>
fn rewind(&mut self) -> Result<(), Error>
Rewind to the beginning of a stream. Read more
Auto Trait Implementations§
impl !RefUnwindSafe for GCSReader
impl Send for GCSReader
impl Sync for GCSReader
impl Unpin for GCSReader
impl !UnwindSafe for GCSReader
Blanket Implementations§
source§impl<R> AsyncReadExt for Rwhere
R: AsyncRead + ?Sized,
impl<R> AsyncReadExt for Rwhere R: AsyncRead + ?Sized,
source§fn read<'a>(&'a mut self, buf: &'a mut [u8]) -> Read<'a, Self>where
Self: Unpin,
fn read<'a>(&'a mut self, buf: &'a mut [u8]) -> Read<'a, Self>where Self: Unpin,
Pulls some bytes from this source into the specified buffer,
returning how many bytes were read. Read more
source§fn read_buf<B, 'a>(&'a mut self, buf: &'a mut B) -> ReadBuf<'a, Self, B>where
Self: Sized + Unpin,
B: BufMut,
fn read_buf<B, 'a>(&'a mut self, buf: &'a mut B) -> ReadBuf<'a, Self, B>where Self: Sized + Unpin, B: BufMut,
Pulls some bytes from this source into the specified buffer,
advancing the buffer’s internal cursor. Read more
source§fn read_exact<'a>(&'a mut self, buf: &'a mut [u8]) -> ReadExact<'a, Self>where
Self: Unpin,
fn read_exact<'a>(&'a mut self, buf: &'a mut [u8]) -> ReadExact<'a, Self>where Self: Unpin,
Reads the exact number of bytes required to fill
buf. Read moresource§fn read_u8(&mut self) -> ReadU8<&mut Self>where
Self: Unpin,
fn read_u8(&mut self) -> ReadU8<&mut Self>where Self: Unpin,
Reads an unsigned 8 bit integer from the underlying reader. Read more
source§fn read_i8(&mut self) -> ReadI8<&mut Self>where
Self: Unpin,
fn read_i8(&mut self) -> ReadI8<&mut Self>where Self: Unpin,
Reads a signed 8 bit integer from the underlying reader. Read more
source§fn read_u16(&mut self) -> ReadU16<&mut Self>where
Self: Unpin,
fn read_u16(&mut self) -> ReadU16<&mut Self>where Self: Unpin,
Reads an unsigned 16-bit integer in big-endian order from the
underlying reader. Read more
source§fn read_i16(&mut self) -> ReadI16<&mut Self>where
Self: Unpin,
fn read_i16(&mut self) -> ReadI16<&mut Self>where Self: Unpin,
Reads a signed 16-bit integer in big-endian order from the
underlying reader. Read more
source§fn read_u32(&mut self) -> ReadU32<&mut Self>where
Self: Unpin,
fn read_u32(&mut self) -> ReadU32<&mut Self>where Self: Unpin,
Reads an unsigned 32-bit integer in big-endian order from the
underlying reader. Read more
source§fn read_i32(&mut self) -> ReadI32<&mut Self>where
Self: Unpin,
fn read_i32(&mut self) -> ReadI32<&mut Self>where Self: Unpin,
Reads a signed 32-bit integer in big-endian order from the
underlying reader. Read more
source§fn read_u64(&mut self) -> ReadU64<&mut Self>where
Self: Unpin,
fn read_u64(&mut self) -> ReadU64<&mut Self>where Self: Unpin,
Reads an unsigned 64-bit integer in big-endian order from the
underlying reader. Read more
source§fn read_i64(&mut self) -> ReadI64<&mut Self>where
Self: Unpin,
fn read_i64(&mut self) -> ReadI64<&mut Self>where Self: Unpin,
Reads an signed 64-bit integer in big-endian order from the
underlying reader. Read more
source§fn read_u128(&mut self) -> ReadU128<&mut Self>where
Self: Unpin,
fn read_u128(&mut self) -> ReadU128<&mut Self>where Self: Unpin,
Reads an unsigned 128-bit integer in big-endian order from the
underlying reader. Read more
source§fn read_i128(&mut self) -> ReadI128<&mut Self>where
Self: Unpin,
fn read_i128(&mut self) -> ReadI128<&mut Self>where Self: Unpin,
Reads an signed 128-bit integer in big-endian order from the
underlying reader. Read more
source§fn read_f32(&mut self) -> ReadF32<&mut Self>where
Self: Unpin,
fn read_f32(&mut self) -> ReadF32<&mut Self>where Self: Unpin,
Reads an 32-bit floating point type in big-endian order from the
underlying reader. Read more
source§fn read_f64(&mut self) -> ReadF64<&mut Self>where
Self: Unpin,
fn read_f64(&mut self) -> ReadF64<&mut Self>where Self: Unpin,
Reads an 64-bit floating point type in big-endian order from the
underlying reader. Read more
source§fn read_u16_le(&mut self) -> ReadU16Le<&mut Self>where
Self: Unpin,
fn read_u16_le(&mut self) -> ReadU16Le<&mut Self>where Self: Unpin,
Reads an unsigned 16-bit integer in little-endian order from the
underlying reader. Read more
source§fn read_i16_le(&mut self) -> ReadI16Le<&mut Self>where
Self: Unpin,
fn read_i16_le(&mut self) -> ReadI16Le<&mut Self>where Self: Unpin,
Reads a signed 16-bit integer in little-endian order from the
underlying reader. Read more
source§fn read_u32_le(&mut self) -> ReadU32Le<&mut Self>where
Self: Unpin,
fn read_u32_le(&mut self) -> ReadU32Le<&mut Self>where Self: Unpin,
Reads an unsigned 32-bit integer in little-endian order from the
underlying reader. Read more
source§fn read_i32_le(&mut self) -> ReadI32Le<&mut Self>where
Self: Unpin,
fn read_i32_le(&mut self) -> ReadI32Le<&mut Self>where Self: Unpin,
Reads a signed 32-bit integer in little-endian order from the
underlying reader. Read more
source§fn read_u64_le(&mut self) -> ReadU64Le<&mut Self>where
Self: Unpin,
fn read_u64_le(&mut self) -> ReadU64Le<&mut Self>where Self: Unpin,
Reads an unsigned 64-bit integer in little-endian order from the
underlying reader. Read more
source§fn read_i64_le(&mut self) -> ReadI64Le<&mut Self>where
Self: Unpin,
fn read_i64_le(&mut self) -> ReadI64Le<&mut Self>where Self: Unpin,
Reads an signed 64-bit integer in little-endian order from the
underlying reader. Read more
source§fn read_u128_le(&mut self) -> ReadU128Le<&mut Self>where
Self: Unpin,
fn read_u128_le(&mut self) -> ReadU128Le<&mut Self>where Self: Unpin,
Reads an unsigned 128-bit integer in little-endian order from the
underlying reader. Read more
source§fn read_i128_le(&mut self) -> ReadI128Le<&mut Self>where
Self: Unpin,
fn read_i128_le(&mut self) -> ReadI128Le<&mut Self>where Self: Unpin,
Reads an signed 128-bit integer in little-endian order from the
underlying reader. Read more
source§fn read_f32_le(&mut self) -> ReadF32Le<&mut Self>where
Self: Unpin,
fn read_f32_le(&mut self) -> ReadF32Le<&mut Self>where Self: Unpin,
Reads an 32-bit floating point type in little-endian order from the
underlying reader. Read more
source§fn read_f64_le(&mut self) -> ReadF64Le<&mut Self>where
Self: Unpin,
fn read_f64_le(&mut self) -> ReadF64Le<&mut Self>where Self: Unpin,
Reads an 64-bit floating point type in little-endian order from the
underlying reader. Read more
source§fn read_to_end<'a>(
&'a mut self,
buf: &'a mut Vec<u8, Global>
) -> ReadToEnd<'a, Self>where
Self: Unpin,
fn read_to_end<'a>( &'a mut self, buf: &'a mut Vec<u8, Global> ) -> ReadToEnd<'a, Self>where Self: Unpin,
Reads all bytes until EOF in this source, placing them into
buf. Read moresource§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where C: Color,
Set the background color generically. Read more
§fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
§fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
§fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
§fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
§fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
§fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
§fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
§fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.