gcrecomp-runtime 0.0.1-alpha

Runtime library for GameCube recompiled games
Documentation
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// GX (Graphics eXecutor) command processing
use anyhow::Result;

pub struct GXProcessor {
    // GameCube graphics command processor
}

impl GXProcessor {
    pub fn new() -> Self {
        Self {}
    }

    pub fn process_command(&mut self, command: u32, args: &[u32]) -> Result<()> {
        // Process GameCube GX commands
        // This would decode and execute graphics commands
        Ok(())
    }
}