# gc-adapter
A Rust library for working with the Nintendo Gamecube Controller Adapter
## Example
```rust
use gc_adapter::GcAdapter;
// get adapter from global context
let mut adapter = GcAdapter::from_usb().unwrap();
// refresh inputs to ensure they are up to date
adapter.refresh_inputs();
// read and display all controller ports
dbg!(adapter.read_controllers());
// enable rumble for only ports 1 and 4
adapter.set_rumble([false, false, false, true]);
std::thread::sleep(std::time::Duration::from_millis(100));
// on drop all rumble will be disabled and the USB connection
// will be cleaned up
let _ = adapter;
```