gba 0.5.2

A crate for making GBA games with Rust.
# Generated by Cargo
# will have compiled files and executables
/target/


# Remove Cargo.lock from gitignore if creating an executable, leave it for libraries
# More information here https://doc.rust-lang.org/cargo/guide/cargo-toml-vs-cargo-lock.html
Cargo.lock


# These are backup files generated by rustfmt
**/*.rs.bk


# The crt0.o file should, under the currently suggested build scheme, be
# recompiled every build anyway.
crt0.o


# Don't track VSCode Workspace settings
/.vscode


# Don't track IntelliJ Workspaces
/.idea

/*.ida