pub mod sys;
#[cfg(not(target_arch = "wasm32"))]
pub mod native;
use std::cell::UnsafeCell;
pub const ABI_VERSION: i32 = 0;
pub fn log(msg: &str) {
unsafe { sys::log(msg.as_ptr(), msg.len() as u32) }
}
#[macro_export]
macro_rules! log {
($($t:tt)*) => { $crate::log(&::std::format!($($t)*)) };
}
pub fn time_ms() -> f64 {
unsafe { sys::time_ms() }
}
pub fn set_frame_rate(hz: f64) {
unsafe { sys::set_frame_rate(hz) }
}
pub fn param(name: &str) -> Option<String> {
let len = unsafe { sys::param(name.as_ptr(), name.len() as u32, std::ptr::null_mut(), 0) };
if len < 0 {
return None;
}
let mut buf = vec![0u8; len as usize];
unsafe { sys::param(name.as_ptr(), name.len() as u32, buf.as_mut_ptr(), len as u32) };
Some(String::from_utf8_lossy(&buf).into_owned())
}
pub fn exit(code: i32) -> ! {
unsafe { sys::proc_exit(code) }
}
pub fn present(rgba: &[u8], width: u32, height: u32, stride: u32) {
assert!(rgba.len() >= (stride * (height - 1) + width * 4) as usize, "present: buffer too small");
unsafe { sys::video_present(rgba.as_ptr(), width, height, stride) }
}
pub mod audio {
use std::sync::atomic::{AtomicU32, Ordering};
static CHANNELS: AtomicU32 = AtomicU32::new(2);
pub fn config(sample_rate: u32, channels: u32) {
CHANNELS.store(channels, Ordering::Relaxed);
unsafe { crate::sys::audio_config(sample_rate, channels) }
}
pub fn push(samples: &[f32]) {
let ch = CHANNELS.load(Ordering::Relaxed).max(1);
unsafe { crate::sys::audio_push(samples.as_ptr(), samples.len() as u32 / ch) }
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub struct Buttons(pub u32);
impl Buttons {
pub const A: u32 = 1 << 0;
pub const B: u32 = 1 << 1;
pub const X: u32 = 1 << 2;
pub const Y: u32 = 1 << 3;
pub const L: u32 = 1 << 4;
pub const R: u32 = 1 << 5;
pub const SELECT: u32 = 1 << 6;
pub const START: u32 = 1 << 7;
pub const UP: u32 = 1 << 8;
pub const DOWN: u32 = 1 << 9;
pub const LEFT: u32 = 1 << 10;
pub const RIGHT: u32 = 1 << 11;
pub fn held(self, mask: u32) -> bool {
self.0 & mask != 0
}
}
pub fn pad(player: u32) -> Buttons {
Buttons(unsafe { sys::input_pad(player) })
}
pub fn text_input() -> Option<String> {
let len = unsafe { sys::text_input(std::ptr::null_mut(), 0) };
if len < 0 {
return None;
}
let mut buf = vec![0u8; len as usize];
if len > 0 {
unsafe { sys::text_input(buf.as_mut_ptr(), len as u32) };
}
Some(String::from_utf8_lossy(&buf).into_owned())
}
pub fn asset_names() -> Vec<String> {
let n = unsafe { sys::asset_count() };
(0..n)
.filter_map(|i| {
let len = unsafe { sys::asset_name(i, std::ptr::null_mut(), 0) };
if len < 0 {
return None;
}
let mut buf = vec![0u8; len as usize];
if len > 0 {
unsafe { sys::asset_name(i, buf.as_mut_ptr(), len as u32) };
}
Some(String::from_utf8_lossy(&buf).into_owned())
})
.collect()
}
pub fn asset(name: &str) -> Option<Vec<u8>> {
let n = unsafe { sys::asset_size(name.as_ptr(), name.len() as u32) };
if n < 0 {
return None;
}
let mut buf = vec![0u8; n as usize];
let got = unsafe { sys::asset_read(name.as_ptr(), name.len() as u32, buf.as_mut_ptr(), n as u32) };
buf.truncate(got.max(0) as usize);
Some(buf)
}
pub fn asset_read_at(name: &str, offset: u32, buf: &mut [u8]) -> Option<usize> {
let n = unsafe {
sys::asset_read_at(name.as_ptr(), name.len() as u32, offset, buf.as_mut_ptr(), buf.len() as u32)
};
(n >= 0).then_some(n as usize)
}
pub mod storage {
use crate::sys;
pub fn get(key: &str) -> Option<Vec<u8>> {
let n = unsafe { sys::storage_get(key.as_ptr(), key.len() as u32, std::ptr::null_mut(), 0) };
if n < 0 {
return None;
}
let mut buf = vec![0u8; n as usize];
unsafe { sys::storage_get(key.as_ptr(), key.len() as u32, buf.as_mut_ptr(), n as u32) };
Some(buf)
}
pub fn set(key: &str, value: &[u8]) -> bool {
unsafe { sys::storage_set(key.as_ptr(), key.len() as u32, value.as_ptr(), value.len() as u32) == 0 }
}
pub fn delete(key: &str) -> bool {
unsafe { sys::storage_delete(key.as_ptr(), key.len() as u32) == 0 }
}
pub fn keys() -> Vec<String> {
let n = unsafe { sys::storage_count() };
(0..n)
.filter_map(|i| {
let len = unsafe { sys::storage_key(i, std::ptr::null_mut(), 0) };
if len < 0 {
return None;
}
let mut buf = vec![0u8; len as usize];
unsafe { sys::storage_key(i, buf.as_mut_ptr(), len as u32) };
Some(String::from_utf8_lossy(&buf).into_owned())
})
.collect()
}
}
pub mod input {
use crate::sys;
pub const KEYS_RAW: u32 = 1 << 0;
pub const POINTER_HIDDEN: u32 = 1 << 1;
pub const POINTER_LOCKED: u32 = 1 << 2;
pub const MOUSE_LEFT: u32 = 1 << 0;
pub const MOUSE_RIGHT: u32 = 1 << 1;
pub const MOUSE_MIDDLE: u32 = 1 << 2;
pub const MOUSE_BACK: u32 = 1 << 3;
pub const MOUSE_FORWARD: u32 = 1 << 4;
pub fn set_mode(flags: u32) {
unsafe { sys::input_mode(flags) }
}
#[derive(Clone, Copy, Default, PartialEq, Eq)]
pub struct Keys(pub [u8; 32]);
impl Keys {
pub fn held(&self, code: u32) -> bool {
(code as usize) < 256 && self.0[code as usize / 8] & (1 << (code % 8)) != 0
}
}
pub fn keys() -> Option<Keys> {
let mut k = Keys::default();
(unsafe { sys::key_state(k.0.as_mut_ptr(), 32) } >= 0).then_some(k)
}
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct KeyEvent {
pub code: u32,
pub down: bool,
}
pub fn key_events() -> Option<Vec<KeyEvent>> {
let n = unsafe { sys::key_events(std::ptr::null_mut(), 0) };
if n < 0 {
return None;
}
let mut b = vec![0u8; n as usize];
if n > 0 {
unsafe { sys::key_events(b.as_mut_ptr(), n as u32) };
}
Some(b.chunks_exact(4).map(|e| KeyEvent { code: u16::from_le_bytes([e[0], e[1]]) as u32, down: e[2] != 0 }).collect())
}
#[derive(Clone, Copy, Debug, Default, PartialEq)]
pub struct Pointer {
pub x: f32,
pub y: f32,
pub frame_x: f32,
pub frame_y: f32,
pub dx: f32,
pub dy: f32,
pub wheel_x: f32,
pub wheel_y: f32,
pub buttons: u32,
pub pressed: u32,
pub released: u32,
pub flags: u32,
}
impl Pointer {
pub fn inside(&self) -> bool {
self.flags & 1 != 0
}
pub fn locked(&self) -> bool {
self.flags & 4 != 0
}
}
pub fn pointer() -> Option<Pointer> {
let mut b = [0u8; 48];
if unsafe { sys::pointer(b.as_mut_ptr(), 48) } < 0 {
return None;
}
let f = |i: usize| f32::from_le_bytes([b[i], b[i + 1], b[i + 2], b[i + 3]]);
let u = |i: usize| u32::from_le_bytes([b[i], b[i + 1], b[i + 2], b[i + 3]]);
Some(Pointer {
x: f(0), y: f(4), frame_x: f(8), frame_y: f(12), dx: f(16), dy: f(20), wheel_x: f(24), wheel_y: f(28),
buttons: u(32), pressed: u(36), released: u(40), flags: u(44),
})
}
#[derive(Clone, Debug, Default, PartialEq)]
pub struct Gamepad {
pub connected: bool,
pub standard: bool,
pub buttons: Vec<f32>,
pub axes: Vec<f32>,
}
pub fn gamepad(slot: u32) -> Option<Gamepad> {
let mut b = [0u8; 204];
if unsafe { sys::gamepad(slot, b.as_mut_ptr(), 204) } < 0 {
return None;
}
let u = |i: usize| u32::from_le_bytes([b[i], b[i + 1], b[i + 2], b[i + 3]]);
let f = |i: usize| f32::from_le_bytes([b[i], b[i + 1], b[i + 2], b[i + 3]]);
let (flags, nb, na) = (u(0), (u(4) as usize).min(32), (u(8) as usize).min(16));
Some(Gamepad {
connected: flags & 1 != 0,
standard: flags & 2 != 0,
buttons: (0..nb).map(|i| f(12 + i * 4)).collect(),
axes: (0..na).map(|i| f(140 + i * 4)).collect(),
})
}
pub fn gamepad_name(slot: u32) -> Option<String> {
let n = unsafe { sys::gamepad_name(slot, std::ptr::null_mut(), 0) };
if n < 0 {
return None;
}
let mut b = vec![0u8; n as usize];
if n > 0 {
unsafe { sys::gamepad_name(slot, b.as_mut_ptr(), n as u32) };
}
Some(String::from_utf8_lossy(&b).into_owned())
}
}
pub use sys::keys;
pub mod gfx {
use crate::sys;
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct Shader(pub u32);
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct Buffer(pub u32);
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct Pipeline(pub u32);
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct BindGroup(pub u32);
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct BindGroupLayout(pub u32);
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct Texture(pub u32);
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct Sampler(pub u32);
pub const COPY_DST: u32 = 0x08;
pub const INDEX: u32 = 0x10;
pub const VERTEX: u32 = 0x20;
pub const UNIFORM: u32 = 0x40;
pub const STORAGE: u32 = 0x80;
pub const STAGE_VERTEX: u32 = 0x1;
pub const STAGE_FRAGMENT: u32 = 0x2;
pub const OFFSET_ALIGNMENT: u32 = 256;
#[derive(Clone, Copy)]
pub enum IndexFormat {
U16 = 0,
U32 = 1,
}
pub unsafe trait Pod: Copy {}
unsafe impl Pod for u8 {}
unsafe impl Pod for u16 {}
unsafe impl Pod for u32 {}
unsafe impl Pod for f32 {}
unsafe impl<T: Pod, const N: usize> Pod for [T; N] {}
pub fn as_bytes<T: Pod>(data: &[T]) -> &[u8] {
unsafe { std::slice::from_raw_parts(data.as_ptr() as *const u8, std::mem::size_of_val(data)) }
}
pub fn size() -> (u32, u32) {
unsafe { (sys::gfx_width(), sys::gfx_height()) }
}
pub fn create_shader(wgsl: &str) -> Shader {
Shader(unsafe { sys::gfx_create_shader(wgsl.as_ptr(), wgsl.len() as u32) })
}
pub fn create_buffer(size: u32, usage: u32) -> Buffer {
Buffer(unsafe { sys::gfx_create_buffer(size, usage) })
}
pub fn create_pipeline(json: &str) -> Pipeline {
Pipeline(unsafe { sys::gfx_create_pipeline(json.as_ptr(), json.len() as u32) })
}
pub fn create_bind_group(json: &str) -> BindGroup {
BindGroup(unsafe { sys::gfx_create_bind_group(json.as_ptr(), json.len() as u32) })
}
pub fn create_bind_group_layout(json: &str) -> BindGroupLayout {
BindGroupLayout(unsafe { sys::gfx_create_bind_group_layout(json.as_ptr(), json.len() as u32) })
}
pub fn create_texture(json: &str) -> Texture {
Texture(unsafe { sys::gfx_create_texture(json.as_ptr(), json.len() as u32) })
}
pub fn write_texture(t: Texture, mip: u32, x: u32, y: u32, w: u32, h: u32, rgba: &[u8]) {
unsafe { sys::gfx_write_texture(t.0, mip, x, y, w, h, rgba.as_ptr(), rgba.len() as u32) }
}
pub fn create_sampler(json: &str) -> Sampler {
Sampler(unsafe { sys::gfx_create_sampler(json.as_ptr(), json.len() as u32) })
}
pub fn write_buffer<T: Pod>(buf: Buffer, offset: u32, data: &[T]) {
let b = as_bytes(data);
unsafe { sys::gfx_write_buffer(buf.0, offset, b.as_ptr(), b.len() as u32) }
}
pub fn begin_frame(clear: [f32; 4]) -> bool {
unsafe { sys::gfx_begin_frame(clear[0], clear[1], clear[2], clear[3]) != 0 }
}
pub fn set_pipeline(p: Pipeline) {
unsafe { sys::gfx_set_pipeline(p.0) }
}
pub fn set_bind_group(index: u32, bg: BindGroup) {
unsafe { sys::gfx_set_bind_group(index, bg.0) }
}
pub fn set_bind_group_offsets(index: u32, bg: BindGroup, offsets: &[u32]) {
unsafe { sys::gfx_set_bind_group_offsets(index, bg.0, offsets.as_ptr(), offsets.len() as u32) }
}
pub fn set_viewport(x: f32, y: f32, w: f32, h: f32, min_depth: f32, max_depth: f32) {
unsafe { sys::gfx_set_viewport(x, y, w, h, min_depth, max_depth) }
}
pub fn set_scissor_rect(x: u32, y: u32, w: u32, h: u32) {
unsafe { sys::gfx_set_scissor_rect(x, y, w, h) }
}
pub fn set_vertex_buffer(slot: u32, buf: Buffer, offset: u32) {
unsafe { sys::gfx_set_vertex_buffer(slot, buf.0, offset) }
}
pub fn set_index_buffer(buf: Buffer, format: IndexFormat, offset: u32) {
unsafe { sys::gfx_set_index_buffer(buf.0, format as u32, offset) }
}
pub fn draw(vertices: u32, instances: u32, first_vertex: u32, first_instance: u32) {
unsafe { sys::gfx_draw(vertices, instances, first_vertex, first_instance) }
}
pub fn draw_indexed(indices: u32, instances: u32, first_index: u32, base_vertex: i32, first_instance: u32) {
unsafe { sys::gfx_draw_indexed(indices, instances, first_index, base_vertex, first_instance) }
}
pub fn end_frame() {
unsafe { sys::gfx_end_frame() }
}
}
pub mod net {
use crate::sys;
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum State {
Connecting,
Open,
Closed,
Error,
}
pub enum Recv {
Message(Vec<u8>),
Empty,
Closed,
}
#[derive(Debug)]
pub struct Conn(i32);
impl Conn {
pub fn open(url: &str) -> Option<Conn> {
let h = unsafe { sys::net_open(url.as_ptr(), url.len() as u32) };
(h > 0).then_some(Conn(h))
}
pub fn state(&self) -> State {
match unsafe { sys::net_state(self.0) } {
0 => State::Connecting,
1 => State::Open,
2 => State::Closed,
_ => State::Error,
}
}
pub fn send(&self, msg: &[u8]) -> bool {
!msg.is_empty() && unsafe { sys::net_send(self.0, msg.as_ptr(), msg.len() as u32) } == 0
}
pub fn recv(&self) -> Recv {
let mut buf = [0u8; 1024];
let n = unsafe { sys::net_recv(self.0, buf.as_mut_ptr(), buf.len() as u32) };
match n {
0 => Recv::Empty,
n if n < 0 => Recv::Closed,
n if n as usize <= buf.len() => Recv::Message(buf[..n as usize].to_vec()),
n => {
let mut big = vec![0u8; n as usize];
unsafe { sys::net_recv(self.0, big.as_mut_ptr(), n as u32) };
Recv::Message(big)
}
}
}
}
impl Drop for Conn {
fn drop(&mut self) {
unsafe { sys::net_close(self.0) }
}
}
}
pub trait Game: Sized + 'static {
fn init() -> Result<Self, String>;
fn frame(&mut self);
fn exit(&mut self) {}
}
#[doc(hidden)]
pub struct GameCell<T>(pub UnsafeCell<Option<T>>);
unsafe impl<T> Sync for GameCell<T> {}
#[doc(hidden)]
pub fn __init<G: Game>(cell: &GameCell<G>) -> i32 {
std::panic::set_hook(Box::new(|info| log(&format!("panic: {info}"))));
match G::init() {
Ok(g) => {
unsafe { *cell.0.get() = Some(g) };
0
}
Err(e) => {
log(&format!("init failed: {e}"));
1
}
}
}
#[doc(hidden)]
pub fn __frame<G: Game>(cell: &GameCell<G>) {
if let Some(g) = unsafe { (*cell.0.get()).as_mut() } {
g.frame();
}
}
#[doc(hidden)]
pub fn __exit<G: Game>(cell: &GameCell<G>) {
if let Some(g) = unsafe { (*cell.0.get()).as_mut() } {
g.exit();
}
}
#[macro_export]
macro_rules! game {
($t:ty) => {
static __GASM_GAME: $crate::GameCell<$t> = $crate::GameCell(::std::cell::UnsafeCell::new(None));
#[unsafe(no_mangle)]
pub extern "C" fn gasm_abi_version() -> i32 {
$crate::ABI_VERSION
}
#[unsafe(no_mangle)]
pub extern "C" fn gasm_init() -> i32 {
$crate::__init::<$t>(&__GASM_GAME)
}
#[unsafe(no_mangle)]
pub extern "C" fn gasm_frame() {
$crate::__frame::<$t>(&__GASM_GAME)
}
#[unsafe(no_mangle)]
pub extern "C" fn gasm_exit() {
$crate::__exit::<$t>(&__GASM_GAME)
}
};
}