use alloc::vec::Vec;
use serde::{Deserialize, Serialize};
use crate::aero::ClothType;
use crate::dsp::{DcBlocker, validate_sample_rate};
use crate::error::Result;
use crate::material::Material;
use crate::modal::{ModalBank, generate_modes};
use crate::rng::Rng;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct Cloth {
cloth_type: ClothType,
sample_rate: f32,
rng: Rng,
dc_blocker: DcBlocker,
sample_position: usize,
base_flap_rate: f32,
amplitude: f32,
wind_speed: f32,
modal_bank: Option<ModalBank>,
#[cfg(feature = "naad-backend")]
noise_gen: naad::noise::NoiseGenerator,
#[cfg(feature = "naad-backend")]
shape_filter: naad::filter::BiquadFilter,
}
impl Cloth {
pub fn new(cloth_type: ClothType, sample_rate: f32) -> Result<Self> {
validate_sample_rate(sample_rate)?;
let config = cloth_type.config();
let base_flap_rate = config.0;
let amplitude = config.1;
let use_modal = config.3;
let modal_bank = if use_modal {
let props = Material::Fabric.properties();
let mode_cfg = Material::Fabric.mode_config();
let specs = generate_modes(
&props,
mode_cfg.pattern,
mode_cfg.mode_count,
mode_cfg.damping_factor,
);
Some(ModalBank::new(&specs, sample_rate)?)
} else {
None
};
#[cfg(feature = "naad-backend")]
let noise_gen = naad::noise::NoiseGenerator::new(naad::noise::NoiseType::White, 6666);
#[cfg(feature = "naad-backend")]
let shape_filter = naad::filter::BiquadFilter::new(
naad::filter::FilterType::BandPass,
sample_rate,
config.2,
1.5,
)
.map_err(|e| crate::error::GarjanError::SynthesisFailed(alloc::format!("{e}")))?;
Ok(Self {
cloth_type,
sample_rate,
rng: Rng::new(6666),
dc_blocker: DcBlocker::new(sample_rate),
sample_position: 0,
base_flap_rate,
amplitude,
wind_speed: 0.0,
modal_bank,
#[cfg(feature = "naad-backend")]
noise_gen,
#[cfg(feature = "naad-backend")]
shape_filter,
})
}
pub fn set_wind_speed(&mut self, speed: f32) {
self.wind_speed = speed.clamp(0.0, 1.0);
}
#[inline]
pub fn synthesize(&mut self, duration: f32) -> Result<Vec<f32>> {
crate::dsp::validate_duration(duration)?;
let num_samples = (self.sample_rate * duration) as usize;
let mut output = alloc::vec![0.0f32; num_samples];
self.process_block(&mut output);
Ok(output)
}
#[inline]
pub fn process_block(&mut self, output: &mut [f32]) {
if self.wind_speed < 0.001 {
for sample in output.iter_mut() {
*sample = 0.0;
self.dc_blocker.process(0.0);
}
self.sample_position += output.len();
return;
}
let num_samples = output.len();
let flap_rate = self.base_flap_rate * self.wind_speed;
let block_size = (self.sample_rate * 0.01) as usize;
let flaps_per_block = flap_rate * 0.01;
for s in output.iter_mut() {
*s = 0.0;
}
for block_start in (0..num_samples).step_by(block_size.max(1)) {
let block_end = (block_start + block_size).min(num_samples);
let n_flaps = self.rng.poisson(flaps_per_block);
for _ in 0..n_flaps {
let offset = self
.rng
.next_f32_range(0.0, (block_end - block_start) as f32)
as usize;
let idx = block_start + offset;
if idx >= num_samples {
continue;
}
let flap_amp = self.amplitude * self.wind_speed * self.rng.next_f32_range(0.5, 1.0);
let flap_dur = (self.sample_rate * self.rng.next_f32_range(0.005, 0.02)) as usize;
for j in 0..flap_dur.min(num_samples - idx) {
let t = j as f32 / flap_dur as f32;
let env = if t < 0.1 {
t / 0.1
} else {
crate::math::f32::exp(-5.0 * (t - 0.1))
};
let noise = self.generate_noise();
let exc = noise * env * flap_amp;
let out = if let Some(ref mut bank) = self.modal_bank {
bank.process_sample(exc) + exc * 0.3
} else {
exc
};
output[idx + j] += out;
}
}
}
for sample in output.iter_mut() {
*sample = self.dc_blocker.process(*sample);
}
self.sample_position += num_samples;
}
#[inline]
fn generate_noise(&mut self) -> f32 {
#[cfg(feature = "naad-backend")]
{
let raw = self.noise_gen.next_sample();
self.shape_filter.process_sample(raw)
}
#[cfg(not(feature = "naad-backend"))]
{
self.rng.next_f32()
}
}
}