//! Color primitives for the gamut codecs: pixel formats, bit depths, chroma subsampling, the
//! CICP code points carried in nclx / AV1 sequence headers, and planar buffers.
//!
//! The M0 AVIF encoder uses only a narrow slice — 8-bit RGB in, mapped to identity (`mc = 0`)
//! 4:4:4 planes. The enums here intentionally model the wider spec surface (more formats, bit
//! depths, subsamplings, and CICP code points) so later milestones (M2 pixel formats, M4 HDR;
//! see `gamut-avif/STATUS.md`) extend without reshaping the types.
//!
//! On top of that metadata layer, the [`transfer`], [`oklab`], [`matrix`], [`gamut_map`], and
//! [`profile`] modules add `f64` colour science — encoder-exact EOTFs, OKLab transforms with
//! per-gamut matrices (derived from chromaticities via Bradford adaptation), gamut clamping, and
//! source-profile bundles over the CICP axes. This math is **Tier-1** (correctness only): it uses
//! `std` `f64`, so it is not bit-reproducible across platforms — see `references/color/README.md`.
pub use ;
pub use ;
pub use ;
pub use Planar8;
pub use ;