[lib]
crate-type = ["cdylib", "rlib"]
name = "gameboy"
path = "src/lib.rs"
[package]
authors = ["Raphael Amorim <rapha850@gmail.com>"]
description = "Gameboy emulator written in Rust and WebAssembly"
edition = "2021"
license = "MPL-2.0"
name = "gameboy"
readme = "README.md"
repository = "https://github.com/raphamorim/gameboy"
version = "0.1.1"
[profile.dev]
incremental = true
lto = false
opt-level = 0
split-debuginfo = "unpacked"
[profile.release]
codegen-units = 1
debug = 0
incremental = false
lto = "thin"
opt-level = "s"
panic = "abort"
strip = true
[target."cfg(not(target_arch = \"wasm32\"))".dependencies.gl]
version = "0.14.0"
[target."cfg(not(target_arch = \"wasm32\"))".dependencies.glutin]
version = "0.28.0"
[target."cfg(not(target_arch = \"wasm32\"))".dependencies.libc]
version = "0.2.126"
[target."cfg(target_arch = \"wasm32\")".dependencies.console_error_panic_hook]
version = "0.1.7"
[target."cfg(target_arch = \"wasm32\")".dependencies.js-sys]
version = "0.3.59"
[target."cfg(target_arch = \"wasm32\")".dependencies.wasm-bindgen]
version = "0.2.82"
[target."cfg(target_arch = \"wasm32\")".dependencies.wasm-bindgen-futures]
version = "0.4.32"
[target."cfg(target_arch = \"wasm32\")".dependencies.web-sys]
features = ["Document", "Element", "HtmlCanvasElement", "CanvasRenderingContext2d", "ImageData", "Window", "KeyboardEvent"]
version = "0.3.4"