[package]
edition = "2024"
name = "game_mem_utils"
version = "0.2.0"
authors = ["ConeDjordjic cone.djordjic@gmail.com"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "A Rust library for reading and writing process memory on Linux, designed for easy trainer creation!"
homepage = "https://github.com/ConeDjordjic/game-mem-utils"
documentation = "https://docs.rs/game-mem-utils"
readme = "README.md"
keywords = [
"memory",
"gamehacking",
"linux",
"process",
]
categories = [
"development-tools",
"game-development",
]
license = "MIT"
repository = "https://github.com/ConeDjordjic/game-mem-utils"
[lib]
name = "game_mem_utils"
path = "src/lib.rs"
[[example]]
name = "basic_pattern_usage"
path = "examples/basic_pattern_usage.rs"
[[example]]
name = "basic_usage"
path = "examples/basic_usage.rs"
[dependencies.errno]
version = "0.3.13"
[dependencies.libc]
version = "0.2.174"
[dependencies.memchr]
version = "2.7.5"
[dependencies.regex]
version = "1.11.1"