game_inventory 0.1.2

An inventory system independant of item data.
Documentation
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# game_inventory


A framework for generalizing inventory logic and abstracting it away from
item data in your specific game.

## Design specifications


- Everything should be interchangeable and as generic as possible.
- The architecture should support item instance data and item metadata.
- Should be very reliable (made in rust + unit tests).
- Fast to set up in new games.

See more about this crate on [docs.rs](https://docs.rs/game_inventory/latest/game_inventory/).