game_features 0.8.3

Various helpful constructs for game development. See the github repository for detailed instructions.
Documentation
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digraph G {
    ROOT -> Weapon [label="50%"];
    ROOT -> Armor [label="50%"];
    Weapon -> Sword [label="25%"];
    Weapon -> Bow [label="25%"];
    Weapon -> Mace [label="25%"];
    Weapon -> Shield [label="25%"];
    Armor -> Helmet [label="16.66%"];
    Armor -> ChestPlate [label="16.66%"];
    Armor -> Leggings [label="16.66%"];
    Armor -> Boots [label="16.66%"];
    Armor -> Robe [label="16.66%"];
    Armor -> Chainmail [label="16.66%"];
}