use std::ops::Add;
use crate::{
error::{Error, ErrorKind, Result},
origin::{
mfst,
windows::utils::{get_launcher_executable, get_manifests_path},
},
prelude::Game,
util::io::get_files_recursive,
};
mod utils;
pub fn games() -> Result<Vec<Game>> {
let launcher_executable = get_launcher_executable().unwrap();
let manifests_path = get_manifests_path().unwrap();
let manifests =
get_files_recursive(&manifests_path, |file| file.extension().unwrap().eq("mfst"))
.map_err(|error| {
Error::new(
ErrorKind::LauncherNotFound,
format!(
"Invalid Origin path, maybe this launcher is not installed: {}",
error.to_string()
),
)
})
.unwrap();
let mut games = Vec::new();
for manifest in manifests {
match mfst::read(&manifest, &launcher_executable) {
Ok(g) => games.push(g),
Err(error) => {
if error.kind().ne(&ErrorKind::IgnoredApp) {
return Err(error);
}
}
}
}
return Ok(games);
}
pub fn find(id: &str) -> Result<Game> {
let launcher_executable = get_launcher_executable().unwrap();
let manifests_path = get_manifests_path().unwrap();
let manifests = get_files_recursive(&manifests_path, |file| {
file.display()
.to_string()
.contains(&id.replace("%3a", "").add(".mfst"))
})
.map_err(|error| {
Error::new(
ErrorKind::LauncherNotFound,
format!(
"Invalid Origin path, maybe this launcher is not installed: {}",
error.to_string()
),
)
})
.unwrap();
if manifests.len() == 0 {
return Err(Error::new(
ErrorKind::GameNotFound,
format!("Origin game with id ({}) does not exist", id),
));
}
let manifest = manifests.get(0).unwrap();
return mfst::read(&manifest, &launcher_executable);
}