use crate::{
error::{Error, ErrorKind, Result},
prelude::Game,
riotgames::{
windows::utils::{get_launcher_path, get_manifests_path},
yaml,
},
util::io::get_files_recursive,
};
mod utils;
pub fn games() -> Result<Vec<Game>> {
let launcher_path = get_launcher_path().unwrap();
let manifests_path = get_manifests_path(&launcher_path).unwrap();
let manifests = get_files_recursive(&manifests_path, |file| {
file.display()
.to_string()
.ends_with(".product_settings.yaml")
})
.map_err(|error| {
Error::new(
ErrorKind::LauncherNotFound,
format!(
"Invalid Riot Games path, maybe this launcher is not installed: {}",
error.to_string()
),
)
})
.unwrap();
let mut games = Vec::new();
for manifest in manifests {
match yaml::read(&manifest, &launcher_path) {
Ok(g) => games.push(g),
Err(error) => {
if error.kind().ne(&ErrorKind::IgnoredApp) {
return Err(error);
}
}
}
}
return Ok(games);
}