game-networking-sockets-sys 0.2.0

Rust bindings for Valve GameNetworkingSockets library.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
//====== Copyright Valve Corporation, All rights reserved. ====================

#include <atomic>
#include <tier1/utlbuffer.h>
#include "steamnetworking_statsutils.h"

// !KLUDGE! For SteamNetworkingSockets_GetLocalTimestamp
#ifdef IS_STEAMDATAGRAMROUTER
	#include "router/sdr.h"
#else
	#include "clientlib/steamnetworkingsockets_lowlevel.h"
#endif

// Must be the last include
#include <tier0/memdbgon.h>

using namespace SteamNetworkingSocketsLib;

///////////////////////////////////////////////////////////////////////////////
//
// LinkStatsTracker
//
///////////////////////////////////////////////////////////////////////////////


void SteamDatagramLinkInstantaneousStats::Clear()
{
	memset( this, 0, sizeof(*this) );
	m_nPingMS = -1;
	m_flPacketsDroppedPct = -1.0f;
	m_flPacketsWeirdSequenceNumberPct = -1.0f;
	m_usecMaxJitter = -1;
	m_nSendRate = -1;
	m_nPendingBytes = 0;
}

void SteamDatagramLinkLifetimeStats::Clear()
{
	memset( this, 0, sizeof(*this) );
	m_nConnectedSeconds = -1;
	m_nPingNtile5th = -1;
	m_nPingNtile50th = -1;
	m_nPingNtile75th = -1;
	m_nPingNtile95th = -1;
	m_nPingNtile98th = -1;
	m_nQualityNtile2nd = -1;
	m_nQualityNtile5th = -1;
	m_nQualityNtile25th = -1;
	m_nQualityNtile50th = -1;
	//m_nTXSpeedNtile5th = -1;
	//m_nTXSpeedNtile50th = -1;
	//m_nTXSpeedNtile75th = -1;
	//m_nTXSpeedNtile95th = -1;
	//m_nTXSpeedNtile98th = -1;
	//m_nRXSpeedNtile5th = -1;
	//m_nRXSpeedNtile50th = -1;
	//m_nRXSpeedNtile75th = -1;
	//m_nRXSpeedNtile95th = -1;
	//m_nRXSpeedNtile98th = -1;
}

void SteamDatagramLinkStats::Clear()
{
	m_latest.Clear();
	//m_peak.Clear();
	m_lifetime.Clear();
	m_latestRemote.Clear();
	m_flAgeLatestRemote = -1.0f;
	m_lifetimeRemote.Clear();
	m_flAgeLifetimeRemote = -1.0f;
}


void PingTracker::Reset()
{
	memset( m_arPing, 0, sizeof(m_arPing) );
	m_nValidPings = 0;
	m_nSmoothedPing = -1;
	m_usecTimeLastSentPingRequest = 0;
	m_usecTimeAllowNewSample = 0;
}

void PingTracker::ReceivedPing( int nPingMS, SteamNetworkingMicroseconds usecNow )
{
	Assert( nPingMS >= 0 );
	COMPILE_TIME_ASSERT( V_ARRAYSIZE(m_arPing) == 3 );

	// A note about using the minimum here when combining samples.
	// This is based on an idea from BBR that there is some underlying
	// network ping which is relatively constant, and then there is
	// random noise which adds delay.  Note that one of the most important
	// sources of random noise is the local delay when the operating system
	// decides to wake us up, and we get a timeslice, acquire the necessary
	// locks, etc, to process the packet.
	//
	// What is the "correct" way to combine samples depends on exactly what
	// you are trying to estimate or measure.  If you really want it
	// to be an unbiased estimator of the next effective round trip,
	// measured here in application space, then taking the minimum
	// is not accurate.  But in most cases, we actually don't really
	// want this number, and what we really want to measure is just the
	// more constant portion of the delay, and we want to ignore the
	// extra noise.

	// Check if we're just updating the last bucket
	if ( usecNow < m_usecTimeAllowNewSample && m_nValidPings >= V_ARRAYSIZE(m_arPing) )
	{
		if ( nPingMS >= m_arPing[0].m_nPingMS )
		{
			// We want to take the minimum, and the new
			// sample is not smaller than a previous sample
			// received very recently.  Just update the time
			// when we received it, and we're done.
			m_arPing[0].m_usecTimeRecv = usecNow;
			return;
		}
	}
	else
	{

		// Discard oldest, insert new sample at head
		m_arPing[2] = m_arPing[1];
		m_arPing[1] = m_arPing[0];

		// Reset time when we'll allow a new sample
		m_usecTimeAllowNewSample = usecNow + k_usecMinPingSampleSpacing;
	}

	// Record the sample
	m_arPing[0].m_nPingMS = nPingMS;
	m_arPing[0].m_usecTimeRecv = usecNow;

	// Compute smoothed ping and update sample count based on existing sample size
	switch ( m_nValidPings )
	{
		case 0:
			// First sample.  Smoothed value is simply the same thing as the sample
			m_nValidPings = 1;
			m_nSmoothedPing = nPingMS;
			m_usecTimeAllowNewSample = 0; // Immediately allow new sample, no matter how fast it comes in
			break;

		case 1:
			// Second sample.  Use the minimum
			m_nValidPings = 2;
			m_nSmoothedPing = std::min( m_arPing[0].m_nPingMS, m_arPing[1].m_nPingMS );
			m_usecTimeAllowNewSample = 0; // Immediately allow new sample, no matter how fast it comes in
			break;

		default:
			AssertMsg1( false, "Unexpected valid ping count %d", m_nValidPings );
			// FALLTHROUGH
		case 2:
			// Just received our final sample to complete the sample
			m_nValidPings = 3;
			// FALLTHROUGH
		case 3:
		{
			// Full sample.  Take the average of the two best.  Hopefully this strategy ignores a single
			// ping spike, but without being too optimistic and underestimating the sustained latency too
			// much.  (Another option might be to use the median?)
			int nMax = Max( m_arPing[0].m_nPingMS, m_arPing[1].m_nPingMS );
			nMax = Max( nMax, m_arPing[2].m_nPingMS );
			m_nSmoothedPing = ( m_arPing[0].m_nPingMS + m_arPing[1].m_nPingMS + m_arPing[2].m_nPingMS - nMax ) >> 1;
			break;
		}
	}
}

int PingTracker::WorstPingInRecentSample() const
{
	if ( unlikely( m_nValidPings < 1 ) )
	{
		// Some derived classes allow an override, so we have a ping value but no real ping measurements
		if ( m_nSmoothedPing >= 0 )
			return m_nSmoothedPing;
		AssertMsg( false, "Tried to make a pessimistic ping estimate without any ping data at all!" );
		return 500;
	}
	int nResult = m_arPing[0].m_nPingMS;
	for ( int i = 1 ; i < m_nValidPings ; ++i )
		nResult = Max( nResult, m_arPing[i].m_nPingMS );
	return nResult;
}

LinkStatsTrackerBase::~LinkStatsTrackerBase()
{
	if ( unlikely( m_pPossibleOutOfOrderPacket != nullptr ) )
	{
		m_pPossibleOutOfOrderPacket->Destroy();
		Assert( m_pPossibleOutOfOrderPacket == nullptr );
	}
}

void CPossibleOutOfOrderPacket::Destroy()
{
	Detach();
	DoDestroy();
}

void CPossibleOutOfOrderPacket::Detach()
{
	if ( m_pOwner )
	{
		#ifdef IS_STEAMDATAGRAMROUTER
			if ( unlikely( m_pOwner->m_pPossibleOutOfOrderPacket != this ) )
			{
				// This is happening very rarely on public.  Let's figure out what it is
				// by collecting a core.
				// Intentionally crash.
				*(volatile int *)nullptr = 0;
			}
		#else
			Assert( m_pOwner->m_pPossibleOutOfOrderPacket == this );
		#endif
		m_pOwner->m_pPossibleOutOfOrderPacket = nullptr;
		m_pOwner = nullptr;
	}
}

void CPossibleOutOfOrderPacket::DoDestroy()
{
	// Assume we were allocated on the heap
	delete this;
}

void CPossibleOutOfOrderPacket::SetOwner( LinkStatsTrackerBase *pOwner )
{
	if ( m_pOwner )
	{
		Assert( false );
		Detach();
	}
	if ( pOwner->m_pPossibleOutOfOrderPacket )
	{
		Assert( false );
		pOwner->m_pPossibleOutOfOrderPacket->Detach();
	}

	m_pOwner = pOwner;
	m_pOwner->m_pPossibleOutOfOrderPacket = this;
}

CPossibleOutOfOrderPacket::~CPossibleOutOfOrderPacket()
{
	Assert( m_pOwner == nullptr );
}

void LinkStatsTrackerBase::InitInternal( SteamNetworkingMicroseconds usecNow )
{
	m_nPeerProtocolVersion = 0;
	m_ping.Reset();
	m_nNextSendSequenceNumber = 1;
	m_sent.Reset();
	m_usecTimeLastSentSeq = 0;
	InitMaxRecvPktNum( 0 );
	m_recv.Reset();
	m_nDebugPktsRecvInOrder = 0;
	m_recvExceedRateLimit.Reset();
	m_usecTimeLastRecv = 0;
	m_usecTimeLastRecvSeq = 0;
	m_nMultiPathRecvLater[0] = m_nMultiPathRecvLater[1] = 0;
	m_nMultiPathRecvSeq[0] = m_nMultiPathRecvSeq[1] = 0;
	m_bMultiPathSendEnabled = false;
	m_seqPktCounters.Reset();
	m_flInPacketsDroppedPct = -1.0f;
	m_flInPacketsWeirdSequencePct = -1.0f;
	m_usecMaxJitterPreviousInterval = -1;
	m_nPktsRecvSequenced = 0;
	m_nPktsRecvDroppedAccumulator = 0;
	m_nPktsRecvOutOfOrderAccumulator = 0;
	m_nPktsRecvOutOfOrderCorrectedAccumulator = 0;
	m_nPktsRecvDuplicateAccumulator = 0;
	m_nPktsRecvLurchAccumulator = 0;
	m_qualitySample.Clear();
	m_qualityHistogram.Reset();
	m_jitterHistogram.Reset();
	m_latestRemote.Clear();
	m_usecTimeRecvLatestRemote = 0;
	m_lifetimeRemote.Clear();
	m_usecTimeRecvLifetimeRemote = 0;
	m_pktNumInFlight = 0;
	m_bInFlightInstantaneous = false;
	m_bInFlightLifetime = false;
	m_usecIntervalStart = 0;
	m_usecInFlightReplyTimeout = 0;
	m_usecLastSendPacketExpectingImmediateReply = 0;
	m_nReplyTimeoutsSinceLastRecv = 0;
	m_usecWhenTimeoutStarted = 0;
	m_eActivityLevel = ELinkActivityLevel::Disconnected;

	// Should not re-initialize
	if ( unlikely( m_pPossibleOutOfOrderPacket ) )
	{
		Assert( false );
		m_pPossibleOutOfOrderPacket->Destroy();
		Assert( m_pPossibleOutOfOrderPacket == nullptr );
	}
}

void LinkStatsTrackerBase::SetActivityLevelInternal( ELinkActivityLevel eActivityLevel, SteamNetworkingMicroseconds usecNow )
{
	// When entering or leaving the disconnected state, if we had a packet
	// in flight that we were expecting a reply, clear it
	if ( eActivityLevel == ELinkActivityLevel::Disconnected || m_eActivityLevel == ELinkActivityLevel::Disconnected )
	{
		m_usecInFlightReplyTimeout = 0;
	}

	m_eActivityLevel = eActivityLevel;

	// Clear state that tracks when we have sent our stats and when they have acked it
	m_pktNumInFlight = 0;
	m_bInFlightInstantaneous = false;
	m_bInFlightLifetime = false;
	PeerAckedInstantaneous( usecNow );
	PeerAckedLifetime( usecNow );

	StartNextInterval( usecNow );
}

void LinkStatsTrackerBase::StartNextInterval( SteamNetworkingMicroseconds usecNow )
{
	m_nPktsRecvDroppedAccumulator += m_seqPktCounters.m_nDropped;
	m_nPktsRecvOutOfOrderAccumulator += m_seqPktCounters.m_nOutOfOrder;
	m_nPktsRecvOutOfOrderCorrectedAccumulator += m_seqPktCounters.m_nOutOfOrderCorrected;
	m_nPktsRecvDuplicateAccumulator += m_seqPktCounters.m_nDuplicate;
	m_nPktsRecvLurchAccumulator += m_seqPktCounters.m_nLurch;
	m_seqPktCounters.Reset();
	m_usecIntervalStart = usecNow;
}

void LinkStatsTrackerBase::UpdateInterval( SteamNetworkingMicroseconds usecNow )
{
	float flElapsed = int64( usecNow - m_usecIntervalStart ) * 1e-6;
	flElapsed = Max( flElapsed, .001f ); // make sure math doesn't blow up

	// Check if enough happened in this interval to make a meaningful judgment about connection quality
	COMPILE_TIME_ASSERT( k_usecSteamDatagramLinkStatsDefaultInterval >= 5*k_nMillion );
	if ( flElapsed > 4.5f )
	{
		if ( m_seqPktCounters.m_nRecv > 5 )
		{
			int nWeird = m_seqPktCounters.Weird();
			int nBad = m_seqPktCounters.m_nDropped + nWeird;
			if ( nBad == 0 )
			{
				// Perfect connection.  This will hopefully be relatively common
				m_qualitySample.AddSample( 100 );
				AddQualityHistogramSample( QualityHistogram::k_nBucket_100 );
			}
			else
			{

				// Less than perfect.  Compute quality metric.
				int nTotalSent = m_seqPktCounters.m_nRecv + m_seqPktCounters.m_nDropped;
				int nRecvGood = m_seqPktCounters.m_nRecv - nWeird;
				int nQuality = nRecvGood * 100 / nTotalSent;

				// Cap at 99, since 100 is reserved to mean "perfect",
				// I don't think it's possible for the calculation above to ever produce 100, but whatever.
				if ( nQuality >= 99 )
				{
					m_qualitySample.AddSample( 99 );
					AddQualityHistogramSample( QualityHistogram::k_nBucket_99 );
				}
				else if ( nQuality <= 1 ) // in case accounting is hosed or every single packet was out of order, clamp.  0 means "totally dead connection"
				{
					m_qualitySample.AddSample( 1 );
					AddQualityHistogramSample( QualityHistogram::k_nBucket_1 );
				}
				else
				{
					m_qualitySample.AddSample( nQuality );
					if ( nQuality >= 97 )
						AddQualityHistogramSample( QualityHistogram::k_nBucket_97 );
					else if ( nQuality >= 95 )
						AddQualityHistogramSample( QualityHistogram::k_nBucket_95 );
					else if ( nQuality >= 90 )
						AddQualityHistogramSample( QualityHistogram::k_nBucket_90 );
					else if ( nQuality >= 75 )
						AddQualityHistogramSample( QualityHistogram::k_nBucket_75 );
					else if ( nQuality >= 50 )
						AddQualityHistogramSample( QualityHistogram::k_nBucket_50 );
					else
						AddQualityHistogramSample( QualityHistogram::k_nBucket_1 );
				}
			}
		}
		else if ( m_recv.m_packets.m_nCurrentInterval == 0 && m_sent.m_packets.m_nCurrentInterval > (int64)( flElapsed ) && m_nReplyTimeoutsSinceLastRecv >= 2 )
		{
			COMPILE_TIME_ASSERT( k_usecSteamDatagramClientPingTimeout + k_usecSteamDatagramRouterPendClientPing < k_nMillion );

			// He's dead, Jim.  But we've been trying pretty hard to talk to him, so it probably isn't
			// because the connection is just idle or shutting down.  The connection has probably
			// dropped.
			m_qualitySample.AddSample(0);
			AddQualityHistogramSample( QualityHistogram::k_nBucket_Dead );
		}
	}

	// PacketRate class does most of the work
	m_sent.UpdateInterval( flElapsed );
	m_recv.UpdateInterval( flElapsed );
	m_recvExceedRateLimit.UpdateInterval( flElapsed );

	int nWeirdSequenceCurrentInterval = m_seqPktCounters.Weird();
	Assert( nWeirdSequenceCurrentInterval <= m_seqPktCounters.m_nRecv );
	if ( m_seqPktCounters.m_nRecv <= 0 )
	{
		// No sequenced packets received during interval, so no data available
		m_flInPacketsDroppedPct = -1.0f;
		m_flInPacketsWeirdSequencePct = -1.0f;
	}
	else
	{
		float flToPct = 1.0f / float( m_seqPktCounters.m_nRecv + m_seqPktCounters.m_nDropped );
		m_flInPacketsDroppedPct = m_seqPktCounters.m_nDropped * flToPct;
		m_flInPacketsWeirdSequencePct = nWeirdSequenceCurrentInterval * flToPct;
	}

	// Peak jitter value
	m_usecMaxJitterPreviousInterval = m_seqPktCounters.m_usecMaxJitter;

	// Reset for next time
	StartNextInterval( usecNow );
}

void LinkStatsTrackerBase::InitMaxRecvPktNum( int64 nPktNum )
{
	Assert( nPktNum >= 0 );
	m_nMaxRecvPktNum = nPktNum;

	// Set bits, to mark that all values <= this packet number have been
	// received.
	m_recvPktNumberMask[0] = ~(uint64)0;
	unsigned nBitsToSet = (unsigned)( nPktNum & 63 ) + 1;
	if ( nBitsToSet == 64 )
		m_recvPktNumberMask[1] = ~(uint64)0;
	else
		m_recvPktNumberMask[1] = ( (uint64)1 << nBitsToSet ) - 1;

	m_recvPktNumberMaskMultiPath[0][0] = m_recvPktNumberMaskMultiPath[1][0] = m_recvPktNumberMask[0];
	m_recvPktNumberMaskMultiPath[0][1] = m_recvPktNumberMaskMultiPath[1][1] = m_recvPktNumberMask[1];

	m_nDebugLastInitMaxRecvPktNum = nPktNum;
}

std::string LinkStatsTrackerBase::RecvPktNumStateDebugString() const
{
	char buf[256];
	V_sprintf_safe( buf,
		"maxrecv=%lld, init=%lld, inorder=%lld, mask=%llx,%llx",
		(long long)m_nMaxRecvPktNum, (long long)m_nDebugLastInitMaxRecvPktNum, (long long)m_nDebugPktsRecvInOrder,
		(unsigned long long)m_recvPktNumberMask[0], (unsigned long long)m_recvPktNumberMask[1] );
	std::string result( buf );

	constexpr int N = V_ARRAYSIZE( m_arDebugHistoryRecvSeqNum );
	COMPILE_TIME_ASSERT( ( N & (N-1) ) == 0 );
	int nMaxPkts = (int)std::min( (int64)std::min( 8, N ), m_nPktsRecvSequenced );

	int64 idx = m_nPktsRecvSequenced;
	const char *pszLeader = " | ";
	while ( --nMaxPkts >= 0 && --idx >= 0 )
	{
		char buf2[32];
		V_sprintf_safe( buf2, "%s%lld", pszLeader, (long long)m_arDebugHistoryRecvSeqNum[ idx & (N-1) ] );
		result.append( buf2 );
		pszLeader = ",";
	}

	return result;
}

void LinkStatsTrackerBase::InternalProcessSequencedPacket_OutOfOrder( int64 nPktNum )
{

	// We should have previously counted this packet as dropped.
	if ( PktsRecvDropped() == 0 )
	{
		// This is weird.
		// !TEST! Only assert if we can provide more detailed info to debug.
		// Also note that on the relay, old peers are using a single sequence
		// number stream, shred across multiple sessions, and we are not
		// tracking this properly, because we don't know which session we
		// marked the "drop" in.
		if ( m_nPktsRecvSequenced < 256 && m_nPeerProtocolVersion >= 9 )
		{
				AssertMsg( false,
					"No dropped packets, pkt num %lld, dup bit not set?  recvseq=%lld inorder=%lld, dup=%lld, lurch=%lld, ooo=%lld, %s.  (%s)",
					(long long)nPktNum, (long long)m_nPktsRecvSequenced,
					(long long)m_nDebugPktsRecvInOrder, (long long)PktsRecvDuplicate(),
					(long long)PktsRecvLurch(), (long long)PktsRecvOutOfOrder(),
					RecvPktNumStateDebugString().c_str(),
					Describe().c_str()
				);
		}
	}

	m_seqPktCounters.OnOutOfOrder();
}

void LinkStatsTrackerBase::ProcessSequencedPacket_OutOfOrderCorrected()
{
	m_seqPktCounters.OnOutOfOrderCorrected();
}

bool LinkStatsTrackerBase::BCheckHaveDataToSendInstantaneous( SteamNetworkingMicroseconds usecNow )
{
	Assert( m_eActivityLevel == ELinkActivityLevel::Active );

	// How many packets a second to we expect to send on an "active" connection?
	const int64 k_usecActiveConnectionSendInterval = 3*k_nMillion;
	COMPILE_TIME_ASSERT( k_usecSteamDatagramClientPingTimeout*2 < k_usecActiveConnectionSendInterval );
	COMPILE_TIME_ASSERT( k_usecSteamDatagramClientBackupRouterKeepaliveInterval > k_usecActiveConnectionSendInterval*5 ); // make sure backup keepalive interval isn't anywhere near close enough to trigger this.

	// Calculate threshold based on how much time has elapsed and a very low packet rate
	int64 usecElapsed = usecNow - m_usecPeerAckedInstaneous;
	Assert( usecElapsed >= k_usecLinkStatsInstantaneousReportInterval ); // don't call this unless you know it's been long enough!
	int nThreshold = usecElapsed / k_usecActiveConnectionSendInterval;

	// Has there been any traffic worth reporting on in this interval?
	if ( m_nPktsRecvSeqWhenPeerAckInstantaneous + nThreshold < m_nPktsRecvSequenced || m_nPktsSentWhenPeerAckInstantaneous + nThreshold < m_sent.m_packets.Total() )
		return true;

	// Connection has been idle since the last time we sent instantaneous stats.
	// Don't actually send stats, but clear counters and timers and act like we did.
	PeerAckedInstantaneous( usecNow );

	// And don't send anything
	return false;
}

bool LinkStatsTrackerBase::BCheckHaveDataToSendLifetime( SteamNetworkingMicroseconds usecNow )
{
	Assert( m_eActivityLevel == ELinkActivityLevel::Active );

	// Make sure we have something new to report since the last time we sent stats
	if ( m_nPktsRecvSeqWhenPeerAckLifetime + 100 < m_nPktsRecvSequenced || m_nPktsSentWhenPeerAckLifetime + 100 < m_sent.m_packets.Total() )
		return true;

	// Reset the timer.  But do NOT reset the packet counters.  So if the connection isn't
	// dropped, and we are sending keepalives very slowly, this will just send some stats
	// along about every 100 packets or so.  Typically we'll drop the session before that
	// happens.
	m_usecPeerAckedLifetime = usecNow;

	// Don't send anything now
	return false;
}

int LinkStatsTrackerBase::GetStatsSendNeed( SteamNetworkingMicroseconds usecNow )
{
	int nResult = 0;

	// Message already in flight?
	if ( m_pktNumInFlight == 0 && m_eActivityLevel == ELinkActivityLevel::Active )
	{
		if ( m_usecPeerAckedInstaneous + k_usecLinkStatsInstantaneousReportInterval <= usecNow && BCheckHaveDataToSendInstantaneous( usecNow ) )
		{
			if ( m_usecPeerAckedInstaneous + k_usecLinkStatsInstantaneousReportMaxInterval <= usecNow )
				nResult |= k_nSendStats_Instantanous_Due;
			else
				nResult |= k_nSendStats_Instantanous_Ready;
		}

		if ( m_usecPeerAckedLifetime + k_usecLinkStatsLifetimeReportInterval <= usecNow && BCheckHaveDataToSendLifetime( usecNow ) )
		{
			if ( m_usecPeerAckedInstaneous + k_usecLinkStatsLifetimeReportMaxInterval <= usecNow )
				nResult |= k_nSendStats_Lifetime_Due;
			else
				nResult |= k_nSendStats_Lifetime_Ready;
		}
	}

	return nResult;
}

const char *LinkStatsTrackerBase::InternalGetSendStatsReasonOrUpdateNextThinkTime( SteamNetworkingMicroseconds usecNow, const char *const arpszReasonStrings[4], SteamNetworkingMicroseconds &inOutNextThinkTime )
{
	if ( m_usecInFlightReplyTimeout > 0 && m_usecInFlightReplyTimeout < inOutNextThinkTime )
		inOutNextThinkTime = m_usecInFlightReplyTimeout;

	if ( m_eActivityLevel != ELinkActivityLevel::Active )
	{
		Assert( m_eActivityLevel == ELinkActivityLevel::Idle ); // This function should not be called at all in the disconnected state
		return nullptr;
	}

	// Message already in flight?
	if ( m_pktNumInFlight )
		return nullptr;

	int n = 0;
	if ( m_usecPeerAckedInstaneous + k_usecLinkStatsInstantaneousReportMaxInterval <= usecNow && BCheckHaveDataToSendInstantaneous( usecNow ) )
	{
		n |= 1;
	}
	else
	{
		SteamNetworkingMicroseconds usecNextCheck = m_usecPeerAckedInstaneous + k_usecLinkStatsInstantaneousReportMaxInterval;
		if ( usecNextCheck < inOutNextThinkTime )
			inOutNextThinkTime = usecNextCheck;
	}
	if ( m_usecPeerAckedLifetime + k_usecLinkStatsLifetimeReportMaxInterval <= usecNow && BCheckHaveDataToSendLifetime( usecNow ) )
	{
		n |= 2;
	}
	else
	{
		SteamNetworkingMicroseconds usecNextCheck = m_usecPeerAckedLifetime + k_usecLinkStatsLifetimeReportMaxInterval;
		if ( usecNextCheck < inOutNextThinkTime )
			inOutNextThinkTime = usecNextCheck;
	}
	return arpszReasonStrings[n];
}

void LinkStatsTrackerBase::PopulateMessage( int nNeedFlags, CMsgSteamDatagramConnectionQuality &msg, SteamNetworkingMicroseconds usecNow )
{
	Assert( m_pktNumInFlight == 0 && m_eActivityLevel == ELinkActivityLevel::Active );

	// Ready to send instantaneous stats?
	if ( nNeedFlags & k_nSendStats_Instantanous )
	{
		// !KLUDGE! Go through public struct as intermediary to keep code simple.
		SteamDatagramLinkInstantaneousStats sInstant;
		GetInstantaneousStats( sInstant );
		LinkStatsInstantaneousStructToMsg( sInstant, *msg.mutable_instantaneous() );
	}

	// Ready to send lifetime stats?
	if ( nNeedFlags & k_nSendStats_Lifetime )
	{
		PopulateLifetimeMessage( *msg.mutable_lifetime() );
	}
}

void LinkStatsTrackerBase::PopulateLifetimeMessage( CMsgSteamDatagramLinkLifetimeStats &msg )
{
	// !KLUDGE! Go through public struct as intermediary to keep code simple.
	SteamDatagramLinkLifetimeStats sLifetime;
	GetLifetimeStats( sLifetime );
	LinkStatsLifetimeStructToMsg( sLifetime, msg );
}

void LinkStatsTrackerBase::TrackSentMessageExpectingReply( SteamNetworkingMicroseconds usecNow, bool bAllowDelayedReply )
{
	if ( m_usecInFlightReplyTimeout == 0 )
	{
		m_usecInFlightReplyTimeout = usecNow + m_ping.CalcConservativeTimeout();
		if ( bAllowDelayedReply )
			m_usecInFlightReplyTimeout += k_usecSteamDatagramRouterPendClientPing;
	}
	if ( !bAllowDelayedReply )
		m_usecLastSendPacketExpectingImmediateReply = usecNow;
}

void LinkStatsTrackerBase::GetInstantaneousStats( SteamDatagramLinkInstantaneousStats &s ) const
{
	s.m_flOutPacketsPerSec = m_sent.m_packets.m_flRate;
	s.m_flOutBytesPerSec = m_sent.m_bytes.m_flRate;
	s.m_flInPacketsPerSec = m_recv.m_packets.m_flRate;
	s.m_flInBytesPerSec = m_recv.m_bytes.m_flRate;
	s.m_nPingMS = m_ping.m_nSmoothedPing;
	s.m_flPacketsDroppedPct = m_flInPacketsDroppedPct;
	s.m_flPacketsWeirdSequenceNumberPct = m_flInPacketsWeirdSequencePct;
	s.m_usecMaxJitter = m_usecMaxJitterPreviousInterval;
}

void LinkStatsTrackerBase::GetLifetimeStats( SteamDatagramLinkLifetimeStats &s ) const
{
	s.m_nPacketsSent = m_sent.m_packets.Total();
	s.m_nBytesSent = m_sent.m_bytes.Total();
	s.m_nPacketsRecv = m_recv.m_packets.Total();
	s.m_nBytesRecv = m_recv.m_bytes.Total();
	s.m_nPktsRecvSequenced = m_nPktsRecvSequenced;
	s.m_nPktsRecvDropped = PktsRecvDropped();
	s.m_nPktsRecvOutOfOrder = PktsRecvOutOfOrder();
	s.m_nPktsRecvOutOfOrderCorrected = PktsRecvOutOfOrderCorrected();
	s.m_nPktsRecvDuplicate = PktsRecvDuplicate();
	s.m_nPktsRecvSequenceNumberLurch = PktsRecvLurch();

	s.m_bMultiPathSendEnabled = m_bMultiPathSendEnabled;
	s.m_nMultiPathRecvSeq[0] = m_nMultiPathRecvSeq[0]; s.m_nMultiPathRecvSeq[1] = m_nMultiPathRecvSeq[1];
	s.m_nMultiPathRecvLater[0] = m_nMultiPathRecvLater[0]; s.m_nMultiPathRecvLater[1] = m_nMultiPathRecvLater[1];

	s.m_qualityHistogram = m_qualityHistogram;

	s.m_nQualityNtile50th = m_qualitySample.NumSamples() <  2 ? -1 : m_qualitySample.GetPercentile( .50f );
	s.m_nQualityNtile25th = m_qualitySample.NumSamples() <  4 ? -1 : m_qualitySample.GetPercentile( .25f );
	s.m_nQualityNtile5th  = m_qualitySample.NumSamples() < 20 ? -1 : m_qualitySample.GetPercentile( .05f );
	s.m_nQualityNtile2nd  = m_qualitySample.NumSamples() < 50 ? -1 : m_qualitySample.GetPercentile( .02f );

	m_ping.GetLifetimeStats( s );

	s.m_jitterHistogram = m_jitterHistogram;

	////
	//// Clear all end-to-end values
	////
	//
	//s.m_nTXSpeedMax           = -1;
	//
	//s.m_nTXSpeedHistogram16   = 0;
	//s.m_nTXSpeedHistogram32   = 0;  
	//s.m_nTXSpeedHistogram64   = 0;  
	//s.m_nTXSpeedHistogram128  = 0;
	//s.m_nTXSpeedHistogram256  = 0;
	//s.m_nTXSpeedHistogram512  = 0;
	//s.m_nTXSpeedHistogram1024 = 0;
	//s.m_nTXSpeedHistogramMax  = 0;
	//
	//s.m_nTXSpeedNtile5th  = -1;
	//s.m_nTXSpeedNtile50th = -1;
	//s.m_nTXSpeedNtile75th = -1;
	//s.m_nTXSpeedNtile95th = -1;
	//s.m_nTXSpeedNtile98th = -1;
	//
	//s.m_nRXSpeedMax           = -1;
	//
	//s.m_nRXSpeedHistogram16   = 0;
	//s.m_nRXSpeedHistogram32   = 0;
	//s.m_nRXSpeedHistogram64   = 0;
	//s.m_nRXSpeedHistogram128  = 0;
	//s.m_nRXSpeedHistogram256  = 0;
	//s.m_nRXSpeedHistogram512  = 0;
	//s.m_nRXSpeedHistogram1024 = 0;
	//s.m_nRXSpeedHistogramMax  = 0;
	//
	//s.m_nRXSpeedNtile5th  = -1;
	//s.m_nRXSpeedNtile50th = -1;
	//s.m_nRXSpeedNtile75th = -1;
	//s.m_nRXSpeedNtile95th = -1;
	//s.m_nRXSpeedNtile98th = -1;
}

void LinkStatsTrackerBase::GetLinkStats( SteamDatagramLinkStats &s, SteamNetworkingMicroseconds usecNow ) const
{
	GetInstantaneousStats( s.m_latest );
	GetLifetimeStats( s.m_lifetime );

	if ( m_usecTimeRecvLatestRemote )
	{
		s.m_latestRemote = m_latestRemote;
		s.m_flAgeLatestRemote = ( usecNow - m_usecTimeRecvLatestRemote ) * 1e-6;
	}
	else
	{
		s.m_latestRemote.Clear();
		s.m_flAgeLatestRemote = -1.0f;
	}

	if ( m_usecTimeRecvLifetimeRemote )
	{
		s.m_lifetimeRemote = m_lifetimeRemote;
		s.m_flAgeLifetimeRemote = ( usecNow - m_usecTimeRecvLifetimeRemote ) * 1e-6;
	}
	else
	{
		s.m_lifetimeRemote.Clear();
		s.m_flAgeLifetimeRemote = -1.0f;
	}
}

void LinkStatsTrackerEndToEnd::InitInternal( SteamNetworkingMicroseconds usecNow )
{
	LinkStatsTrackerBase::InitInternal( usecNow );

	m_usecWhenStartedConnectedState = 0;
	m_usecWhenEndedConnectedState = 0;
	m_usecAPIRealtimeStatusMaxJitter = -1;

	//m_TXSpeedSample.Clear();
	//m_nTXSpeed = 0;
	//m_nTXSpeedHistogram16 = 0; // Speed at kb/s
	//m_nTXSpeedHistogram32 = 0; 
	//m_nTXSpeedHistogram64 = 0;
	//m_nTXSpeedHistogram128 = 0;
	//m_nTXSpeedHistogram256 = 0;
	//m_nTXSpeedHistogram512 = 0;
	//m_nTXSpeedHistogram1024 = 0;
	//m_nTXSpeedHistogramMax = 0;
	//
	//m_RXSpeedSample.Clear();
	//m_nRXSpeed = 0;
	//m_nRXSpeedHistogram16 = 0; // Speed at kb/s
	//m_nRXSpeedHistogram32 = 0; 
	//m_nRXSpeedHistogram64 = 0;
	//m_nRXSpeedHistogram128 = 0;
	//m_nRXSpeedHistogram256 = 0;
	//m_nRXSpeedHistogram512 = 0;
	//m_nRXSpeedHistogram1024 = 0;
	//m_nRXSpeedHistogramMax = 0;

	StartNextSpeedInterval( usecNow );
}

void LinkStatsTrackerEndToEnd::StartNextSpeedInterval( SteamNetworkingMicroseconds usecNow )
{
	m_usecSpeedIntervalStart = usecNow;
}

void LinkStatsTrackerEndToEnd::UpdateSpeedInterval( SteamNetworkingMicroseconds usecNow )
{
	//float flElapsed = int64( usecNow - m_usecIntervalStart ) * 1e-6;
	//flElapsed = Max( flElapsed, .001f ); // make sure math doesn't blow up
	//
	//int nTXKBs = ( m_nTXSpeed + 512 ) / 1024;
	//m_TXSpeedSample.AddSample( nTXKBs );
	//
	//if ( nTXKBs <= 16 ) ++m_nTXSpeedHistogram16;
	//else if ( nTXKBs <= 32 ) ++m_nTXSpeedHistogram32; 
	//else if ( nTXKBs <= 64 ) ++m_nTXSpeedHistogram64;
	//else if ( nTXKBs <= 128 ) ++m_nTXSpeedHistogram128;
	//else if ( nTXKBs <= 256 ) ++m_nTXSpeedHistogram256;
	//else if ( nTXKBs <= 512 ) ++m_nTXSpeedHistogram512;
	//else if ( nTXKBs <= 1024 ) ++m_nTXSpeedHistogram1024;
	//else ++m_nTXSpeedHistogramMax;
	//
	//int nRXKBs = ( m_nRXSpeed + 512 ) / 1024;
	//m_RXSpeedSample.AddSample( nRXKBs );
	//
	//if ( nRXKBs <= 16 ) ++m_nRXSpeedHistogram16;
	//else if ( nRXKBs <= 32 ) ++m_nRXSpeedHistogram32; 
	//else if ( nRXKBs <= 64 ) ++m_nRXSpeedHistogram64;
	//else if ( nRXKBs <= 128 ) ++m_nRXSpeedHistogram128;
	//else if ( nRXKBs <= 256 ) ++m_nRXSpeedHistogram256;
	//else if ( nRXKBs <= 512 ) ++m_nRXSpeedHistogram512;
	//else if ( nRXKBs <= 1024 ) ++m_nRXSpeedHistogram1024;
	//else ++m_nRXSpeedHistogramMax;

	// Reset for next time
	StartNextSpeedInterval( usecNow );
}

void LinkStatsTrackerEndToEnd::UpdateSpeeds( int nTXSpeed, int nRXSpeed )
{
	//m_nTXSpeed = nTXSpeed;
	//m_nRXSpeed = nRXSpeed;
	//
	//m_nTXSpeedMax = Max( m_nTXSpeedMax, nTXSpeed );
	//m_nRXSpeedMax = Max( m_nRXSpeedMax, nRXSpeed );
}

void LinkStatsTrackerEndToEnd::GetLifetimeStats( SteamDatagramLinkLifetimeStats &s ) const
{
	LinkStatsTrackerBase::GetLifetimeStats(s);

	if ( m_usecWhenStartedConnectedState == 0 || m_usecWhenStartedConnectedState == m_usecWhenEndedConnectedState )
	{
		s.m_nConnectedSeconds = 0;
	}
	else
	{
		SteamNetworkingMicroseconds usecWhenEnded = m_usecWhenEndedConnectedState ? m_usecWhenEndedConnectedState : SteamNetworkingSockets_GetLocalTimestamp();
		s.m_nConnectedSeconds = std::max( k_nMillion, usecWhenEnded - m_usecWhenStartedConnectedState + 500000 ) / k_nMillion;
	}

	//s.m_nTXSpeedMax           = m_nTXSpeedMax;
	//
	//s.m_nTXSpeedHistogram16   = m_nTXSpeedHistogram16;
	//s.m_nTXSpeedHistogram32   = m_nTXSpeedHistogram32;  
	//s.m_nTXSpeedHistogram64   = m_nTXSpeedHistogram64;  
	//s.m_nTXSpeedHistogram128  = m_nTXSpeedHistogram128; 
	//s.m_nTXSpeedHistogram256  = m_nTXSpeedHistogram256; 
	//s.m_nTXSpeedHistogram512  = m_nTXSpeedHistogram512; 
	//s.m_nTXSpeedHistogram1024 = m_nTXSpeedHistogram1024;
	//s.m_nTXSpeedHistogramMax  = m_nTXSpeedHistogramMax; 
	//
	//s.m_nTXSpeedNtile5th  = m_TXSpeedSample.NumSamples() < 20 ? -1 : m_TXSpeedSample.GetPercentile( .05f );
	//s.m_nTXSpeedNtile50th = m_TXSpeedSample.NumSamples() <  2 ? -1 : m_TXSpeedSample.GetPercentile( .50f );
	//s.m_nTXSpeedNtile75th = m_TXSpeedSample.NumSamples() <  4 ? -1 : m_TXSpeedSample.GetPercentile( .75f );
	//s.m_nTXSpeedNtile95th = m_TXSpeedSample.NumSamples() < 20 ? -1 : m_TXSpeedSample.GetPercentile( .95f );
	//s.m_nTXSpeedNtile98th = m_TXSpeedSample.NumSamples() < 50 ? -1 : m_TXSpeedSample.GetPercentile( .98f );
	//
	//s.m_nRXSpeedMax           = m_nRXSpeedMax;
	//
	//s.m_nRXSpeedHistogram16   = m_nRXSpeedHistogram16;
	//s.m_nRXSpeedHistogram32   = m_nRXSpeedHistogram32;  
	//s.m_nRXSpeedHistogram64   = m_nRXSpeedHistogram64;  
	//s.m_nRXSpeedHistogram128  = m_nRXSpeedHistogram128; 
	//s.m_nRXSpeedHistogram256  = m_nRXSpeedHistogram256; 
	//s.m_nRXSpeedHistogram512  = m_nRXSpeedHistogram512; 
	//s.m_nRXSpeedHistogram1024 = m_nRXSpeedHistogram1024;
	//s.m_nRXSpeedHistogramMax  = m_nRXSpeedHistogramMax; 
	//
	//s.m_nRXSpeedNtile5th  = m_RXSpeedSample.NumSamples() < 20 ? -1 : m_RXSpeedSample.GetPercentile( .05f );
	//s.m_nRXSpeedNtile50th = m_RXSpeedSample.NumSamples() <  2 ? -1 : m_RXSpeedSample.GetPercentile( .50f );
	//s.m_nRXSpeedNtile75th = m_RXSpeedSample.NumSamples() <  4 ? -1 : m_RXSpeedSample.GetPercentile( .75f );
	//s.m_nRXSpeedNtile95th = m_RXSpeedSample.NumSamples() < 20 ? -1 : m_RXSpeedSample.GetPercentile( .95f );
	//s.m_nRXSpeedNtile98th = m_RXSpeedSample.NumSamples() < 50 ? -1 : m_RXSpeedSample.GetPercentile( .98f );
}

namespace SteamNetworkingSocketsLib
{

void LinkStatsInstantaneousStructToMsg( const SteamDatagramLinkInstantaneousStats &s, CMsgSteamDatagramLinkInstantaneousStats &msg )
{
	msg.set_out_packets_per_sec_x10( uint32( s.m_flOutPacketsPerSec * 10.0f ) );
	msg.set_out_bytes_per_sec( uint32( s.m_flOutBytesPerSec ) );
	msg.set_in_packets_per_sec_x10( uint32( s.m_flInPacketsPerSec * 10.0f ) );
	msg.set_in_bytes_per_sec( uint32( s.m_flInBytesPerSec ) );
	if ( s.m_nPingMS >= 0 )
		msg.set_ping_ms( uint32( s.m_nPingMS ) );
	if ( s.m_flPacketsDroppedPct >= 0.0f )
		msg.set_packets_dropped_pct( uint32( s.m_flPacketsDroppedPct * 100.0f ) );
	if ( s.m_flPacketsWeirdSequenceNumberPct >= 0.0f )
		msg.set_packets_weird_sequence_pct( uint32( s.m_flPacketsWeirdSequenceNumberPct * 100.0f ) );
	if ( s.m_usecMaxJitter >= 0 )
		msg.set_peak_jitter_usec( s.m_usecMaxJitter );
}

void LinkStatsInstantaneousMsgToStruct( const CMsgSteamDatagramLinkInstantaneousStats &msg, SteamDatagramLinkInstantaneousStats &s )
{
	s.m_flOutPacketsPerSec = msg.out_packets_per_sec_x10() * .1f;
	s.m_flOutBytesPerSec = msg.out_bytes_per_sec();
	s.m_flInPacketsPerSec = msg.in_packets_per_sec_x10() * .1f;
	s.m_flInBytesPerSec = msg.in_bytes_per_sec();
	if ( msg.has_ping_ms() )
		s.m_nPingMS = msg.ping_ms();
	else
		s.m_nPingMS = -1;

	if ( msg.has_packets_dropped_pct() )
		s.m_flPacketsDroppedPct = msg.packets_dropped_pct() * .01f;
	else
		s.m_flPacketsDroppedPct = -1.0f;

	if ( msg.has_packets_weird_sequence_pct() )
		s.m_flPacketsWeirdSequenceNumberPct = msg.packets_weird_sequence_pct() * .01f;
	else
		s.m_flPacketsWeirdSequenceNumberPct = -1.0f;

	if ( msg.has_peak_jitter_usec() )
		s.m_usecMaxJitter = msg.peak_jitter_usec();
	else
		s.m_usecMaxJitter = -1;

}

void LinkStatsLifetimeStructToMsg( const SteamDatagramLinkLifetimeStats &s, CMsgSteamDatagramLinkLifetimeStats &msg )
{
	if ( s.m_nConnectedSeconds >= 0 )
		msg.set_connected_seconds( s.m_nConnectedSeconds );

	msg.set_packets_sent( s.m_nPacketsSent );
	msg.set_kb_sent( ( s.m_nBytesSent + 512 ) / 1024 );
	msg.set_packets_recv( s.m_nPacketsRecv );
	msg.set_kb_recv( ( s.m_nBytesRecv + 512 ) / 1024 );
	msg.set_packets_recv_sequenced( s.m_nPktsRecvSequenced );
	msg.set_packets_recv_dropped( s.m_nPktsRecvDropped );
	msg.set_packets_recv_out_of_order( s.m_nPktsRecvOutOfOrder );
	msg.set_packets_recv_out_of_order_corrected( s.m_nPktsRecvOutOfOrderCorrected );
	msg.set_packets_recv_duplicate( s.m_nPktsRecvDuplicate );
	msg.set_packets_recv_lurch( s.m_nPktsRecvSequenceNumberLurch );

	if ( s.m_bMultiPathSendEnabled )
		msg.set_multipath_send_enabled( 1 );
	if ( s.m_bMultiPathSendEnabled || s.m_nMultiPathRecvSeq[1] > 0 )
	{
		msg.add_multipath_packets_recv_sequenced( s.m_nMultiPathRecvSeq[0] );
		msg.add_multipath_packets_recv_sequenced( s.m_nMultiPathRecvSeq[1] );
		msg.add_multipath_packets_recv_later( s.m_nMultiPathRecvLater[0] );
		msg.add_multipath_packets_recv_later( s.m_nMultiPathRecvLater[1] );
	}

	#define SET_HISTOGRAM( mbr, field ) if ( mbr > 0 ) msg.set_ ## field( mbr );
	#define SET_NTILE( mbr, field ) if ( mbr >= 0 ) msg.set_ ## field( mbr );

	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_100  ], quality_histogram_100  )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_99   ], quality_histogram_99   )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_97   ], quality_histogram_97   )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_95   ], quality_histogram_95   )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_90   ], quality_histogram_90   )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_75   ], quality_histogram_75   )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_50   ], quality_histogram_50   )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_1    ], quality_histogram_1    )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_Dead ], quality_histogram_dead )

	SET_NTILE( s.m_nQualityNtile50th, quality_ntile_50th )
	SET_NTILE( s.m_nQualityNtile25th, quality_ntile_25th )
	SET_NTILE( s.m_nQualityNtile5th , quality_ntile_5th  )
	SET_NTILE( s.m_nQualityNtile2nd , quality_ntile_2nd  )

	SET_HISTOGRAM( s.m_pingHistogram.m_n25 , ping_histogram_25  )
	SET_HISTOGRAM( s.m_pingHistogram.m_n50 , ping_histogram_50  )
	SET_HISTOGRAM( s.m_pingHistogram.m_n75 , ping_histogram_75  )
	SET_HISTOGRAM( s.m_pingHistogram.m_n100, ping_histogram_100 )
	SET_HISTOGRAM( s.m_pingHistogram.m_n125, ping_histogram_125 )
	SET_HISTOGRAM( s.m_pingHistogram.m_n150, ping_histogram_150 )
	SET_HISTOGRAM( s.m_pingHistogram.m_n200, ping_histogram_200 )
	SET_HISTOGRAM( s.m_pingHistogram.m_n300, ping_histogram_300 )
	SET_HISTOGRAM( s.m_pingHistogram.m_nMax, ping_histogram_max )

	SET_NTILE( s.m_nPingNtile5th , ping_ntile_5th  )
	SET_NTILE( s.m_nPingNtile50th, ping_ntile_50th )
	SET_NTILE( s.m_nPingNtile75th, ping_ntile_75th )
	SET_NTILE( s.m_nPingNtile95th, ping_ntile_95th )
	SET_NTILE( s.m_nPingNtile98th, ping_ntile_98th )

	SET_HISTOGRAM( s.m_jitterHistogram.m_nNegligible, jitter_histogram_negligible )
	SET_HISTOGRAM( s.m_jitterHistogram.m_n1,  jitter_histogram_1  )
	SET_HISTOGRAM( s.m_jitterHistogram.m_n2,  jitter_histogram_2  )
	SET_HISTOGRAM( s.m_jitterHistogram.m_n5,  jitter_histogram_5  )
	SET_HISTOGRAM( s.m_jitterHistogram.m_n10, jitter_histogram_10 )
	SET_HISTOGRAM( s.m_jitterHistogram.m_n20, jitter_histogram_20 )

	//if ( s.m_nTXSpeedMax > 0 )
	//	msg.set_txspeed_max( s.m_nTXSpeedMax );
	//
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram16,   txspeed_histogram_16   )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram32,   txspeed_histogram_32   )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram64,   txspeed_histogram_64   )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram128,  txspeed_histogram_128  )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram256,  txspeed_histogram_256  )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram512,  txspeed_histogram_512  )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram1024, txspeed_histogram_1024 )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogramMax,  txspeed_histogram_max  )
	//
	//SET_NTILE( s.m_nTXSpeedNtile5th,  txspeed_ntile_5th  )
	//SET_NTILE( s.m_nTXSpeedNtile50th, txspeed_ntile_50th )
	//SET_NTILE( s.m_nTXSpeedNtile75th, txspeed_ntile_75th )
	//SET_NTILE( s.m_nTXSpeedNtile95th, txspeed_ntile_95th )
	//SET_NTILE( s.m_nTXSpeedNtile98th, txspeed_ntile_98th )
	//
	//if ( s.m_nRXSpeedMax > 0 )
	//	msg.set_rxspeed_max( s.m_nRXSpeedMax );
	//
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram16,   rxspeed_histogram_16   )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram32,   rxspeed_histogram_32   )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram64,   rxspeed_histogram_64   )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram128,  rxspeed_histogram_128  )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram256,  rxspeed_histogram_256  )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram512,  rxspeed_histogram_512  )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram1024, rxspeed_histogram_1024 )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogramMax,  rxspeed_histogram_max  )
	//
	//SET_NTILE( s.m_nRXSpeedNtile5th,  rxspeed_ntile_5th  )
	//SET_NTILE( s.m_nRXSpeedNtile50th, rxspeed_ntile_50th )
	//SET_NTILE( s.m_nRXSpeedNtile75th, rxspeed_ntile_75th )
	//SET_NTILE( s.m_nRXSpeedNtile95th, rxspeed_ntile_95th )
	//SET_NTILE( s.m_nRXSpeedNtile98th, rxspeed_ntile_98th )

	#undef SET_HISTOGRAM
	#undef SET_NTILE
}

void LinkStatsLifetimeMsgToStruct( const CMsgSteamDatagramLinkLifetimeStats &msg, SteamDatagramLinkLifetimeStats &s )
{
	s.m_nConnectedSeconds = msg.has_connected_seconds() ? msg.connected_seconds() : -1;
	s.m_nPacketsSent = msg.packets_sent();
	s.m_nBytesSent = msg.kb_sent() * 1024;
	s.m_nPacketsRecv = msg.packets_recv();
	s.m_nBytesRecv = msg.kb_recv() * 1024;
	s.m_nPktsRecvSequenced = msg.packets_recv_sequenced();
	s.m_nPktsRecvDropped = msg.packets_recv_dropped();
	s.m_nPktsRecvOutOfOrder = msg.packets_recv_out_of_order();
	s.m_nPktsRecvOutOfOrderCorrected = msg.packets_recv_out_of_order_corrected();
	s.m_nPktsRecvDuplicate = msg.packets_recv_duplicate();
	s.m_nPktsRecvSequenceNumberLurch = msg.packets_recv_lurch();

	s.m_bMultiPathSendEnabled = msg.multipath_send_enabled() > 0;
	s.m_nMultiPathRecvSeq[0] = ( msg.multipath_packets_recv_sequenced_size() > 0 ) ? msg.multipath_packets_recv_sequenced(0) : 0;
	s.m_nMultiPathRecvSeq[1] = ( msg.multipath_packets_recv_sequenced_size() > 1 ) ? msg.multipath_packets_recv_sequenced(1) : 0;
	s.m_nMultiPathRecvLater[0] = ( msg.multipath_packets_recv_later_size() > 0 ) ? msg.multipath_packets_recv_later(0) : 0;
	s.m_nMultiPathRecvLater[1] = ( msg.multipath_packets_recv_later_size() > 1 ) ? msg.multipath_packets_recv_later(1) : 0;

	#define SET_HISTOGRAM( mbr, field ) mbr = msg.field();
	#define SET_NTILE( mbr, field ) mbr = ( msg.has_ ## field() ? msg.field() : -1 );

	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_100  ], quality_histogram_100  )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_99   ], quality_histogram_99   )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_97   ], quality_histogram_97   )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_95   ], quality_histogram_95   )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_90   ], quality_histogram_90   )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_75   ], quality_histogram_75   )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_50   ], quality_histogram_50   )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_1    ], quality_histogram_1    )
	SET_HISTOGRAM( s.m_qualityHistogram.m_arBuckets[ QualityHistogram::k_nBucket_Dead ], quality_histogram_dead )

	SET_NTILE( s.m_nQualityNtile50th, quality_ntile_50th )
	SET_NTILE( s.m_nQualityNtile25th, quality_ntile_25th )
	SET_NTILE( s.m_nQualityNtile5th , quality_ntile_5th  )
	SET_NTILE( s.m_nQualityNtile2nd , quality_ntile_2nd  )

	SET_HISTOGRAM( s.m_pingHistogram.m_n25 , ping_histogram_25  )
	SET_HISTOGRAM( s.m_pingHistogram.m_n50 , ping_histogram_50  )
	SET_HISTOGRAM( s.m_pingHistogram.m_n75 , ping_histogram_75  )
	SET_HISTOGRAM( s.m_pingHistogram.m_n100, ping_histogram_100 )
	SET_HISTOGRAM( s.m_pingHistogram.m_n125, ping_histogram_125 )
	SET_HISTOGRAM( s.m_pingHistogram.m_n150, ping_histogram_150 )
	SET_HISTOGRAM( s.m_pingHistogram.m_n200, ping_histogram_200 )
	SET_HISTOGRAM( s.m_pingHistogram.m_n300, ping_histogram_300 )
	SET_HISTOGRAM( s.m_pingHistogram.m_nMax, ping_histogram_max )

	SET_NTILE( s.m_nPingNtile5th , ping_ntile_5th  )
	SET_NTILE( s.m_nPingNtile50th, ping_ntile_50th )
	SET_NTILE( s.m_nPingNtile75th, ping_ntile_75th )
	SET_NTILE( s.m_nPingNtile95th, ping_ntile_95th )
	SET_NTILE( s.m_nPingNtile98th, ping_ntile_98th )

	SET_HISTOGRAM( s.m_jitterHistogram.m_nNegligible, jitter_histogram_negligible )
	SET_HISTOGRAM( s.m_jitterHistogram.m_n1,  jitter_histogram_1  )
	SET_HISTOGRAM( s.m_jitterHistogram.m_n2,  jitter_histogram_2  )
	SET_HISTOGRAM( s.m_jitterHistogram.m_n5,  jitter_histogram_5  )
	SET_HISTOGRAM( s.m_jitterHistogram.m_n10, jitter_histogram_10 )
	SET_HISTOGRAM( s.m_jitterHistogram.m_n20, jitter_histogram_20 )

	//s.m_nTXSpeedMax = msg.txspeed_max();
	//
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram16,   txspeed_histogram_16   )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram32,   txspeed_histogram_32   )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram64,   txspeed_histogram_64   )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram128,  txspeed_histogram_128  )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram256,  txspeed_histogram_256  )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram512,  txspeed_histogram_512  )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogram1024, txspeed_histogram_1024 )
	//SET_HISTOGRAM( s.m_nTXSpeedHistogramMax,  txspeed_histogram_max  )
	//
	//SET_NTILE( s.m_nTXSpeedNtile5th,  txspeed_ntile_5th  )
	//SET_NTILE( s.m_nTXSpeedNtile50th, txspeed_ntile_50th )
	//SET_NTILE( s.m_nTXSpeedNtile75th, txspeed_ntile_75th )
	//SET_NTILE( s.m_nTXSpeedNtile95th, txspeed_ntile_95th )
	//SET_NTILE( s.m_nTXSpeedNtile98th, txspeed_ntile_98th )
	//
	//s.m_nRXSpeedMax = msg.rxspeed_max();
	//
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram16,   rxspeed_histogram_16   )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram32,   rxspeed_histogram_32   )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram64,   rxspeed_histogram_64   )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram128,  rxspeed_histogram_128  )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram256,  rxspeed_histogram_256  )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram512,  rxspeed_histogram_512  )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogram1024, rxspeed_histogram_1024 )
	//SET_HISTOGRAM( s.m_nRXSpeedHistogramMax,  rxspeed_histogram_max  )
	//
	//SET_NTILE( s.m_nRXSpeedNtile5th,  rxspeed_ntile_5th  )
	//SET_NTILE( s.m_nRXSpeedNtile50th, rxspeed_ntile_50th )
	//SET_NTILE( s.m_nRXSpeedNtile75th, rxspeed_ntile_75th )
	//SET_NTILE( s.m_nRXSpeedNtile95th, rxspeed_ntile_95th )
	//SET_NTILE( s.m_nRXSpeedNtile98th, rxspeed_ntile_98th )

	#undef SET_HISTOGRAM
	#undef SET_NTILE
}

static void PrintPct( char (&szBuf)[32], float flPct )
{
	flPct *= 100.0f;
	if ( flPct < 0.0f )
		V_strcpy_safe( szBuf, "???" );
	else if ( flPct < 9.5f )
		V_sprintf_safe( szBuf, "%.2f", flPct );
	else if ( flPct < 99.5f )
		V_sprintf_safe( szBuf, "%.1f", flPct );
	else
		V_sprintf_safe( szBuf, "%.0f", flPct );
}

void LinkStatsPrintInstantaneousToBuf( const char *pszLeader, const SteamDatagramLinkInstantaneousStats &stats, CUtlBuffer &buf )
{
	buf.Printf( "%sSent:%6.1f pkts/sec%6.1f K/sec\n", pszLeader, stats.m_flOutPacketsPerSec, stats.m_flOutBytesPerSec/1024.0f );
	buf.Printf( "%sRecv:%6.1f pkts/sec%6.1f K/sec\n", pszLeader, stats.m_flInPacketsPerSec, stats.m_flInBytesPerSec/1024.0f );

	if ( stats.m_nPingMS >= 0 || stats.m_usecMaxJitter >= 0 )
	{
		char szPing[ 32 ];
		if ( stats.m_nPingMS < 0 )
			V_strcpy_safe( szPing, "???" );
		else
			V_sprintf_safe( szPing, "%d", stats.m_nPingMS );

		char szPeakJitter[ 32 ];
		if ( stats.m_usecMaxJitter < 0 )
			V_strcpy_safe( szPeakJitter, "???" );
		else
			V_sprintf_safe( szPeakJitter, "%.1f", stats.m_usecMaxJitter*1e-3f );

		buf.Printf( "%sPing:%sms    Max latency variance: %sms\n", pszLeader, szPing, szPeakJitter );
	}

	if ( stats.m_flPacketsDroppedPct >= 0.0f && stats.m_flPacketsWeirdSequenceNumberPct >= 0.0f )
	{
		char szDropped[ 32 ];
		PrintPct( szDropped, stats.m_flPacketsDroppedPct );

		char szWeirdSeq[ 32 ];
		PrintPct( szWeirdSeq, stats.m_flPacketsWeirdSequenceNumberPct );

		char szQuality[32];
		PrintPct( szQuality, 1.0f - stats.m_flPacketsDroppedPct - stats.m_flPacketsWeirdSequenceNumberPct );
		buf.Printf( "%sQuality:%5s%%  (Dropped:%4s%%  WeirdSeq:%4s%%)\n", pszLeader, szQuality, szDropped, szWeirdSeq);
	}

	if ( stats.m_nSendRate > 0 )
		buf.Printf( "%sEst avail bandwidth: %.1fKB/s  \n", pszLeader, stats.m_nSendRate/1024.0f );
	if ( stats.m_nPendingBytes >= 0 )
		buf.Printf( "%sBytes buffered: %s\n", pszLeader, NumberPrettyPrinter( stats.m_nPendingBytes ).String() );
}

void LinkStatsPrintLifetimeToBuf( const char *pszLeader, const SteamDatagramLinkLifetimeStats &stats, CUtlBuffer &buf )
{
	char temp1[256];
	char temp2[256];
	char num[64];

	buf.Printf( "%sTotals\n", pszLeader );
	buf.Printf( "%s    Sent:%11s pkts %15s bytes\n", pszLeader, NumberPrettyPrinter( stats.m_nPacketsSent ).String(), NumberPrettyPrinter( stats.m_nBytesSent ).String() );
	buf.Printf( "%s    Recv:%11s pkts %15s bytes\n", pszLeader, NumberPrettyPrinter( stats.m_nPacketsRecv ).String(), NumberPrettyPrinter( stats.m_nBytesRecv ).String() );

	if ( stats.m_nPktsRecvSequenced > 0 )
	{
		buf.Printf( "%s    Recv w seq:%11s pkts\n", pszLeader, NumberPrettyPrinter( stats.m_nPktsRecvSequenced ).String() );
		float flToPct = 100.0f / ( stats.m_nPktsRecvSequenced + stats.m_nPktsRecvDropped );
		buf.Printf( "%s    Dropped   :%11s pkts%7.2f%%\n", pszLeader, NumberPrettyPrinter( stats.m_nPktsRecvDropped ).String(), stats.m_nPktsRecvDropped * flToPct );
		buf.Printf( "%s    OutOfOrder:%11s pkts%7.2f%%\n", pszLeader, NumberPrettyPrinter( stats.m_nPktsRecvOutOfOrder ).String(), stats.m_nPktsRecvOutOfOrder * flToPct );
		buf.Printf( "%s    OOOFixed  :%11s pkts%7.2f%%\n", pszLeader, NumberPrettyPrinter( stats.m_nPktsRecvOutOfOrderCorrected ).String(), stats.m_nPktsRecvOutOfOrderCorrected * flToPct );
		buf.Printf( "%s    Duplicate :%11s pkts%7.2f%%\n", pszLeader, NumberPrettyPrinter( stats.m_nPktsRecvDuplicate ).String(), stats.m_nPktsRecvDuplicate * flToPct );
		buf.Printf( "%s    SeqLurch  :%11s pkts%7.2f%%\n", pszLeader, NumberPrettyPrinter( stats.m_nPktsRecvSequenceNumberLurch ).String(), stats.m_nPktsRecvSequenceNumberLurch * flToPct );

		if ( stats.m_nMultiPathRecvSeq[1] > 0 )
		{
			AssertMsg( stats.m_nMultiPathRecvSeq[0] + stats.m_nMultiPathRecvSeq[1] == stats.m_nPktsRecvSequenced, "multipath seq bookkeeping error %lld + %lld != %lld",
				(long long)stats.m_nMultiPathRecvSeq[0], (long long)stats.m_nMultiPathRecvSeq[1], (long long)stats.m_nPktsRecvSequenced );

			buf.Printf( "%s    Pth0 w seq:%11s pkts\n", pszLeader, NumberPrettyPrinter( stats.m_nMultiPathRecvSeq[0] ).String() );
			buf.Printf( "%s    Pth1 w seq:%11s pkts\n", pszLeader, NumberPrettyPrinter( stats.m_nMultiPathRecvSeq[1] ).String() );
			buf.Printf( "%s    Pth0 later:%11s pkts\n", pszLeader, NumberPrettyPrinter( stats.m_nMultiPathRecvLater[0] ).String() );
			buf.Printf( "%s    Pth1 later:%11s pkts\n", pszLeader, NumberPrettyPrinter( stats.m_nMultiPathRecvLater[1] ).String() );
		}
	}

	// Do we have enough ping samples such that the distribution might be interesting
	{
		int nPingSamples = stats.m_pingHistogram.TotalCount();
		if ( nPingSamples >= 5 )
		{
			float flToPct = 100.0f / nPingSamples;
			buf.Printf( "%sPing histogram: (%d total samples)\n", pszLeader, nPingSamples );

			buf.Printf( "%s         0-25    25-50    50-75   75-100  100-125  125-150  150-200  200-300     300+\n", pszLeader );
			buf.Printf( "%s    %9d%9d%9d%9d%9d%9d%9d%9d%9d\n",
				pszLeader,
				stats.m_pingHistogram.m_n25,
				stats.m_pingHistogram.m_n50,
				stats.m_pingHistogram.m_n75,
				stats.m_pingHistogram.m_n100,
				stats.m_pingHistogram.m_n125,
				stats.m_pingHistogram.m_n150,
				stats.m_pingHistogram.m_n200,
				stats.m_pingHistogram.m_n300,
				stats.m_pingHistogram.m_nMax );
			buf.Printf( "%s    %8.1f%%%8.1f%%%8.1f%%%8.1f%%%8.1f%%%8.1f%%%8.1f%%%8.1f%%%8.1f%%\n",
				pszLeader,
				stats.m_pingHistogram.m_n25 *flToPct,
				stats.m_pingHistogram.m_n50 *flToPct,
				stats.m_pingHistogram.m_n75 *flToPct,
				stats.m_pingHistogram.m_n100*flToPct,
				stats.m_pingHistogram.m_n125*flToPct,
				stats.m_pingHistogram.m_n150*flToPct,
				stats.m_pingHistogram.m_n200*flToPct,
				stats.m_pingHistogram.m_n300*flToPct,
				stats.m_pingHistogram.m_nMax*flToPct );
			temp1[0] = '\0';
			temp2[0] = '\0';

			#define PING_NTILE( ntile, val ) \
				if ( val >= 0 ) \
				{ \
					V_sprintf_safe( num, "%7s", ntile ); V_strcat_safe( temp1, num ); \
					V_sprintf_safe( num, "%5dms", val ); V_strcat_safe( temp2, num ); \
				}

			PING_NTILE( "5th", stats.m_nPingNtile5th )
			PING_NTILE( "50th", stats.m_nPingNtile50th );
			PING_NTILE( "75th", stats.m_nPingNtile75th );
			PING_NTILE( "95th", stats.m_nPingNtile95th );
			PING_NTILE( "98th", stats.m_nPingNtile98th );

			#undef PING_NTILE

			if ( temp1[0] != '\0' )
			{
				buf.Printf( "%sPing distribution:\n", pszLeader );
				buf.Printf( "%s%s\n", pszLeader, temp1 );
				buf.Printf( "%s%s\n", pszLeader, temp2 );
			}
		}
		else
		{
			buf.Printf( "%sNo ping distribution available.  (%d samples)\n", pszLeader, nPingSamples );
		}
	}

	// Do we have enough quality samples such that the distribution might be interesting?
	{
		int nQualitySamples = stats.m_qualityHistogram.TotalCount();
		if ( nQualitySamples >= 5 )
		{
			float flToPct = 100.0f / nQualitySamples;

			buf.Printf( "%sConnection quality histogram: (%d measurement intervals)\n", pszLeader, nQualitySamples );

			buf.Printf( "%s    perfect    99+  97-99  95-97  90-95  75-90  50-75    <50   dead\n", pszLeader );
			buf.Printf( "%s    %7d%7d%7d%7d%7d%7d%7d%7d%7d\n",
				pszLeader,
				stats.m_qualityHistogram.N100(),
				stats.m_qualityHistogram.N99(),
				stats.m_qualityHistogram.N97(),
				stats.m_qualityHistogram.N95(),
				stats.m_qualityHistogram.N90(),
				stats.m_qualityHistogram.N75(),
				stats.m_qualityHistogram.N50(),
				stats.m_qualityHistogram.N1(),
				stats.m_qualityHistogram.NDead()
			);
			buf.Printf( "%s    %6.1f%%%6.1f%%%6.1f%%%6.1f%%%6.1f%%%6.1f%%%6.1f%%%6.1f%%%6.1f%%\n",
				pszLeader,
				stats.m_qualityHistogram.N100 () *flToPct,
				stats.m_qualityHistogram.N99  ()*flToPct,
				stats.m_qualityHistogram.N97  ()*flToPct,
				stats.m_qualityHistogram.N95  ()*flToPct,
				stats.m_qualityHistogram.N90  ()*flToPct,
				stats.m_qualityHistogram.N75  ()*flToPct,
				stats.m_qualityHistogram.N50  ()*flToPct,
				stats.m_qualityHistogram.N1   ()*flToPct,
				stats.m_qualityHistogram.NDead()*flToPct
			);

			temp1[0] = '\0';
			temp2[0] = '\0';

			#define QUALITY_NTILE( ntile, val ) \
				if ( val >= 0 ) \
				{ \
					V_sprintf_safe( num, "%6s", ntile ); V_strcat_safe( temp1, num ); \
					V_sprintf_safe( num, "%5d%%", val ); V_strcat_safe( temp2, num ); \
				}

			QUALITY_NTILE( "50th", stats.m_nQualityNtile50th );
			QUALITY_NTILE( "25th", stats.m_nQualityNtile25th );
			QUALITY_NTILE(  "5th", stats.m_nQualityNtile5th  );
			QUALITY_NTILE(  "2nd", stats.m_nQualityNtile2nd  );

			#undef QUALITY_NTILE

			if ( temp1[0] != '\0' )
			{
				buf.Printf( "%sConnection quality distribution:\n", pszLeader );
				buf.Printf( "%s%s\n", pszLeader, temp1 );
				buf.Printf( "%s%s\n", pszLeader, temp2 );
			}
		}
		else
		{
			buf.Printf( "%sNo connection quality distribution available.  (%d measurement intervals)\n", pszLeader, nQualitySamples );
		}
	}

	// Do we have any jitter samples?
	{
		int nJitterSamples = stats.m_jitterHistogram.TotalCount();
		if ( nJitterSamples >= 1 )
		{
			float flToPct = 100.0f / nJitterSamples;

			buf.Printf( "%sLatency variance histogram: (%d total measurements)\n", pszLeader, nJitterSamples );
			buf.Printf( "%s          <1     1-2     2-5    5-10   10-20     >20\n", pszLeader );
			buf.Printf( "%s    %8d%8d%8d%8d%8d%8d\n", pszLeader,
				stats.m_jitterHistogram.m_nNegligible,
				stats.m_jitterHistogram.m_n1 , 
				stats.m_jitterHistogram.m_n2 , 
				stats.m_jitterHistogram.m_n5 , 
				stats.m_jitterHistogram.m_n10, 
				stats.m_jitterHistogram.m_n20 );
			buf.Printf( "%s    %7.1f%%%7.1f%%%7.1f%%%7.1f%%%7.1f%%%7.1f%%\n", pszLeader,
				stats.m_jitterHistogram.m_nNegligible*flToPct,
				stats.m_jitterHistogram.m_n1 *flToPct,
				stats.m_jitterHistogram.m_n2 *flToPct,
				stats.m_jitterHistogram.m_n5 *flToPct,
				stats.m_jitterHistogram.m_n10*flToPct,
				stats.m_jitterHistogram.m_n20*flToPct );
		}
		else
		{
			buf.Printf( "%sLatency variance histogram not available\n", pszLeader );
		}
	}

	// This is all bogus right now, just don't print it
	//// Do we have enough tx speed samples such that the distribution might be interesting?
	//{
	//	int nTXSpeedSamples = stats.TXSpeedHistogramTotalCount();
	//	if ( nTXSpeedSamples >= 5 )
	//	{
	//		float flToPct = 100.0f / nTXSpeedSamples;
	//		buf.Printf( "%sTX Speed histogram: (%d total samples)\n", pszLeader, nTXSpeedSamples );
	//		buf.Printf( "%s     0 - 16 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram16,   stats.m_nTXSpeedHistogram16  *flToPct );
	//		buf.Printf( "%s    16 - 32 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram32,   stats.m_nTXSpeedHistogram32  *flToPct );
	//		buf.Printf( "%s    32 - 64 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram64,   stats.m_nTXSpeedHistogram64  *flToPct );
	//		buf.Printf( "%s   64 - 128 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram128,  stats.m_nTXSpeedHistogram128 *flToPct );
	//		buf.Printf( "%s  128 - 256 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram256,  stats.m_nTXSpeedHistogram256 *flToPct );
	//		buf.Printf( "%s  256 - 512 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram512,  stats.m_nTXSpeedHistogram512 *flToPct );
	//		buf.Printf( "%s 512 - 1024 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogram1024, stats.m_nTXSpeedHistogram1024*flToPct );
	//		buf.Printf( "%s      1024+ KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nTXSpeedHistogramMax,  stats.m_nTXSpeedHistogramMax *flToPct );
	//		buf.Printf( "%sTransmit speed distribution:\n", pszLeader );
 	//		if ( stats.m_nTXSpeedNtile5th  >= 0 ) buf.Printf( "%s     5%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nTXSpeedNtile5th  );
	//		if ( stats.m_nTXSpeedNtile50th >= 0 ) buf.Printf( "%s    50%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nTXSpeedNtile50th );
	//		if ( stats.m_nTXSpeedNtile75th >= 0 ) buf.Printf( "%s    75%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nTXSpeedNtile75th );
	//		if ( stats.m_nTXSpeedNtile95th >= 0 ) buf.Printf( "%s    95%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nTXSpeedNtile95th );
	//		if ( stats.m_nTXSpeedNtile98th >= 0 ) buf.Printf( "%s    98%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nTXSpeedNtile98th );
	//	}
	//	else
	//	{
	//		buf.Printf( "%sNo connection transmit speed distribution available.  (%d measurement intervals)\n", pszLeader, nTXSpeedSamples );
	//	}
	//}
	//
	//// Do we have enough RX speed samples such that the distribution might be interesting?
	//{
	//	int nRXSpeedSamples = stats.RXSpeedHistogramTotalCount();
	//	if ( nRXSpeedSamples >= 5 )
	//	{
	//		float flToPct = 100.0f / nRXSpeedSamples;
	//		buf.Printf( "%sRX Speed histogram: (%d total samples)\n", pszLeader, nRXSpeedSamples );
	//		buf.Printf( "%s     0 - 16 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram16,   stats.m_nRXSpeedHistogram16  *flToPct );
	//		buf.Printf( "%s    16 - 32 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram32,   stats.m_nRXSpeedHistogram32  *flToPct );
	//		buf.Printf( "%s    32 - 64 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram64,   stats.m_nRXSpeedHistogram64  *flToPct );
	//		buf.Printf( "%s   64 - 128 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram128,  stats.m_nRXSpeedHistogram128 *flToPct );
	//		buf.Printf( "%s  128 - 256 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram256,  stats.m_nRXSpeedHistogram256 *flToPct );
	//		buf.Printf( "%s  256 - 512 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram512,  stats.m_nRXSpeedHistogram512 *flToPct );
	//		buf.Printf( "%s 512 - 1024 KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogram1024, stats.m_nRXSpeedHistogram1024*flToPct );
	//		buf.Printf( "%s      1024+ KB/s:%5d  %3.0f%%\n", pszLeader, stats.m_nRXSpeedHistogramMax,  stats.m_nRXSpeedHistogramMax *flToPct );
	//		buf.Printf( "%sReceive speed distribution:\n", pszLeader );
	//		if ( stats.m_nRXSpeedNtile5th  >= 0 ) buf.Printf( "%s     5%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nRXSpeedNtile5th  );
	//		if ( stats.m_nRXSpeedNtile50th >= 0 ) buf.Printf( "%s    50%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nRXSpeedNtile50th );
	//		if ( stats.m_nRXSpeedNtile75th >= 0 ) buf.Printf( "%s    75%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nRXSpeedNtile75th );
	//		if ( stats.m_nRXSpeedNtile95th >= 0 ) buf.Printf( "%s    95%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nRXSpeedNtile95th );
	//		if ( stats.m_nRXSpeedNtile98th >= 0 ) buf.Printf( "%s    98%% of speeds <= %4d KB/s\n", pszLeader, stats.m_nRXSpeedNtile98th );
	//	}
	//	else
	//	{
	//		buf.Printf( "%sNo connection recieve speed distribution available.  (%d measurement intervals)\n", pszLeader, nRXSpeedSamples );
	//	}
	//}

}

void LinkStatsPrintToBuf( const char *pszLeader, const SteamDatagramLinkStats &stats, CUtlBuffer &buf )
{
	std::string sIndent( pszLeader ); sIndent.append( "    " );

	buf.Printf( "%sCurrent rates:\n", pszLeader );
	LinkStatsPrintInstantaneousToBuf( sIndent.c_str(), stats.m_latest, buf );
	buf.Printf( "%sLifetime stats:\n", pszLeader );
	LinkStatsPrintLifetimeToBuf( sIndent.c_str(), stats.m_lifetime, buf );

	if ( stats.m_flAgeLatestRemote < 0.0f )
	{
		buf.Printf( "%sNo rate stats received from remote host\n", pszLeader );
	}
	else
	{
		buf.Printf( "%sRate stats received from remote host %.1fs ago:\n", pszLeader, stats.m_flAgeLatestRemote );
		LinkStatsPrintInstantaneousToBuf( sIndent.c_str(), stats.m_latestRemote, buf );
	}

	if ( stats.m_flAgeLifetimeRemote < 0.0f )
	{
		buf.Printf( "%sNo lifetime stats received from remote host\n", pszLeader );
	}
	else
	{
		buf.Printf( "%sLifetime stats received from remote host %.1fs ago:\n", pszLeader, stats.m_flAgeLifetimeRemote );
		LinkStatsPrintLifetimeToBuf( sIndent.c_str(), stats.m_lifetimeRemote, buf );
	}
}

///////////////////////////////////////////////////////////////////////////////
//
// SteamNetworkingDetailedConnectionStatus
//
///////////////////////////////////////////////////////////////////////////////

void SteamNetworkingDetailedConnectionStatus::Clear()
{
	V_memset( this, 0, sizeof(*this) );
	COMPILE_TIME_ASSERT( k_ESteamNetworkingAvailability_Unknown == 0 );
	m_statsEndToEnd.Clear();
	m_statsPrimaryRouter.Clear();
	m_nPrimaryRouterBackPing = -1;
	m_nBackupRouterFrontPing = -1;
	m_nBackupRouterBackPing = -1;
}

int SteamNetworkingDetailedConnectionStatus::Print( char *pszBuf, int cbBuf )
{
	CUtlBuffer buf( 0, 8*1024, CUtlBuffer::TEXT_BUFFER );

	// If we don't have network, there's nothing else we can really do
	if ( m_eAvailNetworkConfig != k_ESteamNetworkingAvailability_Current && m_eAvailNetworkConfig != k_ESteamNetworkingAvailability_Unknown )
	{
		buf.Printf( "Network configuration: %s\n", GetAvailabilityString( m_eAvailNetworkConfig ) );
		buf.Printf( "   Cannot communicate with relays without network config." );
	}

	// Unable to talk to any routers?
	if ( m_eAvailAnyRouterCommunication != k_ESteamNetworkingAvailability_Current && m_eAvailAnyRouterCommunication != k_ESteamNetworkingAvailability_Unknown )
	{
		buf.Printf( "Router network: %s\n", GetAvailabilityString( m_eAvailAnyRouterCommunication ) );
	}

	switch ( m_info.m_eState )
	{
		case k_ESteamNetworkingConnectionState_Connecting:
			buf.Printf( "End-to-end connection: connecting\n" );
			break;

		case k_ESteamNetworkingConnectionState_FindingRoute:
			buf.Printf( "End-to-end connection: performing rendezvous\n" );
			break;

		case k_ESteamNetworkingConnectionState_Connected:
			buf.Printf( "End-to-end connection: connected\n" );
			break;

		case k_ESteamNetworkingConnectionState_ClosedByPeer:
			buf.Printf( "End-to-end connection: closed by remote host, reason code %d.  (%s)\n", m_info.m_eEndReason, m_info.m_szEndDebug );
			break;

		case k_ESteamNetworkingConnectionState_ProblemDetectedLocally:
			buf.Printf( "End-to-end connection: closed due to problem detected locally, reason code %d.  (%s)\n", m_info.m_eEndReason, m_info.m_szEndDebug );
			break;

		case k_ESteamNetworkingConnectionState_None:
			buf.Printf( "End-to-end connection: closed, reason code %d.  (%s)\n", m_info.m_eEndReason, m_info.m_szEndDebug );
			break;

		default:
			buf.Printf( "End-to-end connection: BUG: invalid state %d!\n", m_info.m_eState );
			break;
	}

	if ( m_info.m_idPOPRemote )
	{
		buf.Printf( "    Remote host is in data center '%s'\n", SteamNetworkingPOPIDRender( m_info.m_idPOPRemote ).c_str() );
	}

	// If we ever tried to send a packet end-to-end, dump end-to-end stats.
	if ( m_statsEndToEnd.m_lifetime.m_nPacketsSent > 0 )
	{
		LinkStatsPrintToBuf( "    ", m_statsEndToEnd, buf );
	}

	if ( m_szPrimaryRouterName[0] != '\0' )
	{
		buf.Printf( "Primary router: %s", m_szPrimaryRouterName );

		int nPrimaryFrontPing = m_statsPrimaryRouter.m_latest.m_nPingMS;
		if ( m_nPrimaryRouterBackPing >= 0 )
			buf.Printf( "  Ping = %d+%d=%d (front+back=total)\n", nPrimaryFrontPing, m_nPrimaryRouterBackPing,nPrimaryFrontPing+m_nPrimaryRouterBackPing );
		else
			buf.Printf( "  Ping to relay = %d\n", nPrimaryFrontPing );
		LinkStatsPrintToBuf( "    ", m_statsPrimaryRouter, buf );

		if ( m_szBackupRouterName[0] != '\0' )
		{
			buf.Printf( "Backup router: %s  Ping = %d+%d=%d (front+back=total)\n",
				m_szBackupRouterName,
				m_nBackupRouterFrontPing, m_nBackupRouterBackPing,m_nBackupRouterFrontPing+m_nBackupRouterBackPing
			);
		}
	}
	else if ( m_info.m_idPOPRelay )
	{
		buf.Printf( "Communicating via relay in '%s'\n", SteamNetworkingPOPIDRender( m_info.m_idPOPRelay ).c_str() );
	}

	int sz = buf.TellPut()+1;
	if ( pszBuf && cbBuf > 0 )
	{
		int l = Min( sz, cbBuf ) - 1;
		V_memcpy( pszBuf, buf.Base(), l );
		pszBuf[l] = '\0';
		if ( cbBuf >= sz )
			return 0;
	}

	return sz;
}

} // namespace SteamNetworkingSocketsLib